Zyra Rise of the Thorns

Mage Support
  • Attack Damage
    53.376 ( + 3.2 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    504 ( + 79 )
  • HP Regeneration
    5.5 ( + 0.5 )
  • Armor
    29 ( + 3 )
  • Magic Resistance
    30 ( + 0.5 )
  • Mana
    418 ( + 25 )
  • Mana Regenration
    15.335 ( + 0.4 )
  • Move Speed
  • Garden of Thorns
    Garden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level and lasting 30 seconds. If an enemy Champion steps on a seed, it dies. <br><br>Zyra can cast spells near seeds to grow plants. Extra plants striking the same target deal reduced damage.

  • Deadly Spines
    Deadly Spines
    • Cost: 70 Mana
    • Range: 800

    Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

    Thick vines spread through the ground and explode into spines, dealing 60/95/130/165/200 (+60% Ability Power) magic damage to enemies within the area.
    Garden of Thorns: If Deadly Spines is cast near a seed, a Thorn Spitter grows, dealing 0 (+15% Ability Power) magic damage. A Thorn Spitter has 575 range and lasts 0 seconds.

  • Rampant Growth
    Rampant Growth
    • Cost: 1 Seed
    • Range: 850

    Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.

    Plants a seed, lasting 60 seconds. If an enemy Champion steps on a seed, it dies. Seeds spawned by Rampant Growth grant vision in a small area, and if stepped on they grant True Sight of the enemy champion for 2 seconds.
    Zyra stores a seed every {{ ammorechargetime }} seconds (Max: 8 seeds planted). Each time she kills an enemy, Rampant Growth's recharge time is reduced by 20% (100% for champion takedowns, large minion kills, and large monster kills).

  • Grasping Roots
    Grasping Roots
    • Cost: 70/75/80/85/90 Mana
    • Range: 1100

    Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.

    Sends forward vines dealing 60/105/150/195/240 (+50% Ability Power) magic damage and rooting enemies for 1/1.25/1.5/1.75/2 second(s).
    Garden of Thorns: If Grasping Roots passes near a seed, a Vine Lasher grows dealing 0 (+15% Ability Power) magic damage and slowing enemies by 30% for 2 seconds. A Vine Lasher has 400 range and lasts 0 seconds.

  • Stranglethorns
    • Cost: 100/120/140 Mana
    • Range: 700

    Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.

    Summons the fury of nature, growing a twisted thicket at target location which deals 180/265/350 (+70% Ability Power) magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air for 1 second.
    Garden of Thorns: Plants within the thicket are enraged, resetting their duration, gaining 50% Health and attacking in a flurry for 200% total damage.

Zyra Ally Tips
  • Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
  • Seeds grant vision to your team.
  • Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.
  • Strong against:
Zyra Enemy Tips
  • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
  • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
  • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
  • Moving the fight to a different area will deprive Zyra of accumulated seeds.
  • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.
  • Counter for Zyra:
Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.