Heimerdinger the Revered Inventor

Mage Support

HEIMERDINGER STATS

Attack
  • Attack Damage
    56 ( + 2.7 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    550
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    558 ( + 101 )
  • HP Regeneration
    7 ( + 0.55 )
  • Armor
    19 ( + 4.2 )
  • Magic Resistance
    30 ( + 1.3 )
Other
  • Mana
    385 ( + 20 )
  • Mana Regenration
    8 ( + 0.8 )
  • Move Speed
    340

HEIMERDINGER SPELLS

  • Hextech Affinity
    Hextech Affinity

    Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.

  • H-28 G Evolution Turret
    H-28 G Evolution Turret
    • Cost: {{ kitcost }} Turret Kit & 20 Mana
    • Range: 350

    Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).

    Heimerdinger constructs a Turret that attacks nearby enemies. Heimerdinger can have {{ maxturrets }} turrets active at once. Turrets slowly build up charge. At max charge, they fire a stronger attack.If Heimerdinger gets too far away, his Turrets will deactivate after 8 seconds.This Ability has {{ maxkits }} charges.

  • Hextech Micro-Rockets
    Hextech Micro-Rockets
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 1325

    Heimerdinger fires long-range rockets that converge on his cursor.

    Heimerdinger unleashes a barrage of {{ rockets }} rockets that deal {{ damage }} magic damage to the first enemy hit. Additional rocket hits deal reduced damage.
    Max Damage: {{ totaldamage }} magic damage.Nearby Turrets gain 20% charge per rocket that hits a champion.

  • CH-2 Electron Storm Grenade
    CH-2 Electron Storm Grenade
    • Cost: 85 {{ abilityresourcename }}
    • Range: 970

    Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.

    Heimerdinger hurls a grenade that deals {{ damage }} magic damage in an area and Slows by {{ slowpercent.0*100 }}% for {{ slowduration }} seconds. Enemies in the center are also Stunned for {{ stunduration }} seconds.Hitting a champion fully charges nearby Turrets.

  • UPGRADE!!!
    UPGRADE!!!
    • Cost: 100 {{ abilityresourcename }}
    • Range: 1

    Heimerdinger invents an upgrade, causing his next spell to have increased effects.

    Heimerdinger upgrades his next non-ultimate Ability.
    H-28Q Apex Turret: Place an upgraded Turret for 8 seconds that doesn't count towards Heimerdinger's max turrets, deals {{ qultdamage }} magic damage per shot and {{ qultdamagebeam }} magic damage per charged shot. Its attacks deal damage in an area, Slow by 25% for 2 seconds, and it is immune to crowd control.
    Hextech Rocket Swarm: Fires 4 waves of rockets that each deal {{ wultdamage }} magic damage. Champions and jungle monsters hit by additional rockets take reduced damage, and minions take increased damage.
    Max Damage: {{ wulttotaldamage }} magic damage.
    CH-3X Lightning Grenade: Throws a bouncing grenade that discharges three times, dealing {{ eultdamage }} magic damage. The Stun and Slow areas are larger.
    Recast: Cancel this Ability.

HEIMERDINGER COUNTER/TIPS

Heimerdinger Ally Tips

  • Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
  • The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
  • Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.
  • Strong against:

Heimerdinger Enemy Tips

  • It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
  • Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!

How to counter Heimerdinger in:

HEIMERDINGER Build

HEIMERDINGER SUMMONER SPELLS

Flash Ignite

HEIMERDINGER REFORGED RUNES

Domination

Electrocute Taste of Blood Eyeball Collection

Sorcery

Manaflow Band Scorch

HEIMERDINGER ABILITY ORDER

H-28 G Evolution Turret 1 8 10 12 13
Hextech Micro-Rockets 3 4 5 7 9
CH-2 Electron Storm Grenade 2 14 15 17 18
UPGRADE!!! 6 11 16

HEIMERDINGER ITEMS

First Buy

Doran's Ring Health Potion

Mid Game Core

Crown of the Shattered Queen Shadowflame Sorcerer's Shoes Refillable Potion

Season 12 Full Build

Crown of the Shattered Queen Shadowflame Void Staff Rabadon's Deathcap Sorcerer's Shoes Cosmic Drive

Mid Game

Sorcerer's Shoes Luden's Tempest Morellonomicon

Aggressive Standard Pen Build

Sorcerer's Shoes Luden's Tempest Morellonomicon Rabadon's Deathcap Zhonya's Hourglass Void Staff

HEIMERDINGER SUMMONER SPELLS

Flash Ignite

HEIMERDINGER REFORGED RUNES

Sorcery

Arcane Comet Manaflow Band Absolute Focus Scorch

Domination

Cheap Shot Ultimate Hunter

HEIMERDINGER ABILITY ORDER

H-28 G Evolution Turret 1 4 5 7 9
Hextech Micro-Rockets 3 8 10 12 13
CH-2 Electron Storm Grenade 2 14 15 17 18
UPGRADE!!! 6 11 16

HEIMERDINGER ITEMS

Starter Items

Spellthief's Edge Health Potion

First Back

Lost Chapter Boots Control Ward

Full Build

Luden's Tempest Sorcerer's Shoes Zhonya's Hourglass Cosmic Drive Void Staff Rabadon's Deathcap

Situational

Liandry's Anguish Banshee's Veil Morellonomicon Rylai's Crystal Scepter Lich Bane Dark Seal

HEIMERDINGER SUMMONER SPELLS

Exhaust Flash

HEIMERDINGER REFORGED RUNES

Sorcery

Arcane Comet Manaflow Band Transcendence Gathering Storm

Inspiration

Perfect Timing Biscuit Delivery

HEIMERDINGER ABILITY ORDER

H-28 G Evolution Turret 1 8 10 12 13
Hextech Micro-Rockets 3 4 5 7 9
CH-2 Electron Storm Grenade 2 14 15 17 18
UPGRADE!!! 6 11 16

HEIMERDINGER ITEMS

Standart Itembuild

Liandry's Anguish Sorcerer's Shoes Zhonya's Hourglass Rabadon's Deathcap Void Staff Horizon Focus

Optional into squishies/no engage

Luden's Tempest Sorcerer's Shoes Archangel's Staff Rabadon's Deathcap Horizon Focus Void Staff

HEIMERDINGER SKINS

0
0
0
0
0
0
0
0
0

HEIMERDINGER LORE

A brilliant yet eccentric yordle scientist, Professor Cecil B. Heimerdinger is one of the most innovative and esteemed inventors Piltover has ever known. Relentless in his work to the point of neurotic obsession, he thrives on answering the universe's most impenetrable questions. Though his theories often appear opaque and esoteric, Heimerdinger has crafted some of Piltover's most miraculous—not to mention lethal—machinery, and constantly tinkers with his inventions to make them even more efficient.