Lux the Lady of Luminosity

Mage Support
  • Attack Damage
    53.54 ( + 3.3 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    490 ( + 85 )
  • HP Regeneration
    5.5 ( + 0.55 )
  • Armor
    18.72 ( + 4 )
  • Magic Resistance
    30 ( + 0.5 )
  • Mana
    480 ( + 23.5 )
  • Mana Regenration
    8 ( + 0.8 )
  • Move Speed
  • Illumination

    Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.

  • Light Binding
    Light Binding
    • Cost: 40/45/50/55/60 {{ abilityresourcename }}
    • Range: 1175

    Lux releases a sphere of light that binds and deals damage to up to two enemy units.

    Fires a ball of light, rooting up to two enemies for 2 seconds and dealing 70/115/160/205/250 (+70% Ability Power) magic damage to each.

  • Prismatic Barrier
    Prismatic Barrier
    • Cost: 60 {{ abilityresourcename }}
    • Range: 1075

    Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.

    Throws Lux's wand in target direction protecting her and all allied Champions it touches from 50/65/80/95/110 (+20% Ability Power) damage for 3 seconds.Upon reaching its destination it returns to Lux, protecting her and other allied Champions it touches from another 50/65/80/95/110 (+20% Ability Power) damage for 3 seconds.Shielding an ally with the outgoing shield doubles the value of the returning shield.

  • Lucent Singularity
    Lucent Singularity
    • Cost: 70/80/90/100/110 {{ abilityresourcename }}
    • Range: 1100

    Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.

    Creates a zone that slows enemies by 25/30/35/40/45%. After 5 seconds the zone detonates dealing 60/105/150/195/240 (+60% Ability Power) magic damage.Activate again to detonate early.

  • Final Spark
    Final Spark
    • Cost: 100 {{ abilityresourcename }}
    • Range: 3340

    After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. If Final Spark helps take down a champion, part of its cooldown is refunded. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.

    Fires a dazzling ray of light dealing 300/400/500 (+75% Ability Power) magic damage to all enemies in a line. Enemy champions that die within 1.75 seconds of being hit by Final Spark refund 30/40/50% of its cooldown.Final Spark ignites and refreshes the Illumination debuff.

Lux Ally Tips
  • Lux has great zone control abilities. Try to set up Lucent Singularity to prevent an enemy's advance or escape.
  • If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip.
  • Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes.
  • Strong against:
Lux Enemy Tips
  • Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area.
  • When retreating with low health, be prepared to dodge Lux's Final Spark, a red targeting beam fires prior to the main beam, so try to move to the side if possible.
  • Counter for Lux:
Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve her family's noble status. Nonetheless, Lux's optimism and resilience have led her to embrace her unique talents, and she now covertly wields them in service of her homeland.