Fizz the Tidal Trickster

Assassin Fighter

FIZZ STATS

Attack
  • Attack Damage
    58 ( + 3 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    640 ( + 106 )
  • HP Regeneration
    8 ( + 0.7 )
  • Armor
    22 ( + 4.6 )
  • Magic Resistance
    32 ( + 2.05 )
Other
  • Mana
    317 ( + 52 )
  • Mana Regenration
    6 ( + 0.8 )
  • Move Speed
    335

FIZZ SPELLS

  • Nimble Fighter
    Nimble Fighter

    Fizz can move through units and takes a flat amount of reduced damage from all sources

  • Urchin Strike
    Urchin Strike
    • Cost: 50 {{ abilityresourcename }}
    • Range: 550

    Fizz dashes through his target, dealing magic damage and applying on hit effects.

    Fizz dashes through an enemy, dealing {{ totaldamage }} physical damage plus {{ qdamage }} magic damage.

  • Seastone Trident
    Seastone Trident
    • Cost: 30/40/50/60/70 {{ abilityresourcename }}
    • Range: 600

    Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

    Passive: Fizz's Attacks cause his enemies to bleed, dealing {{ dotdamage }} magic damage over {{ bleedduration }} seconds.
    Active: Fizz's next Attack deals an additional {{ activedamage }} magic damage. If this Attack kills its target, Fizz refunds {{ onkillmanarefund }} Mana and reduces the cooldown of this Ability to {{ onkillnewcooldown }} second. If it does not kill, Fizz's Attacks deal an additional {{ onhitbuffdamage }} magic damage for {{ onhitbuffduration }} seconds.

  • Playful / Trickster
    Playful / Trickster
    • Cost: 90/95/100/105/110 {{ abilityresourcename }}
    • Range: 400

    Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

    Fizz hops onto his trident, becoming Untargetable for 0.75 seconds, after which he deals {{ edamage }} magic damage to nearby enemies and Slows them by 40/45/50/55/60% for 2 seconds. Fizz can Recast this Ability while Untargetable to dash again, which ends the effect early, deals damage in a smaller area, and doesn't Slow.

  • Chum the Waters
    Chum the Waters
    • Cost: 100 {{ abilityresourcename }}
    • Range: 1300

    Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.

    Fizz launches a fish that attaches to the first champion hit. The victim is afflicted with True Sight and Slowed by between 40% to 80% based on how far the fish travelled before attaching. After {{ detonationtime }} seconds a shark erupts on the target, Knocking Up the target with the fish for 1 second, Knocking Back everything else, and dealing between {{ smallsharkdamage }} to {{ bigsharkdamage }} magic damage based on how far the fish travelled before attaching.

FIZZ COUNTER/TIPS

Fizz Ally Tips

  • Since Fizz can move through units, find opportunities in lane to walk through minions and apply Seastone Trident's passive - following it up with the ability's active attack after a few seconds.
  • Fizz's ultimate ability, Chum the Waters, can be aimed at an enemy or towards the area where you think they'll be going.
  • Fizz's spells scale off Ability Power - consider getting items like Zhonya's Hourglass or Banshee's Veil against teams that have high burst threat - and items like Lich Bane or Rabadon's Deathcap if you think you can survive without the Health.
  • Strong against:

Fizz Enemy Tips

  • Fizz's attacks becomes more deadly for a few seconds after he uses his empowered attack - keep him away while his trident is glowing!
  • Fizz is a slippery target when his abilities are not on cooldown - bait him into using them early and follow up with crowd control or hard-hitting attacks!

How to counter Fizz in:

FIZZ Build

FIZZ SUMMONER SPELLS

Flash Ignite

FIZZ REFORGED RUNES

Domination

Electrocute Sudden Impact Eyeball Collection

Precision

Presence of Mind Legend: Tenacity

FIZZ ABILITY ORDER

Urchin Strike 3 14 15 17 18
Seastone Trident 1 8 10 12 13
Playful / Trickster 2 4 5 7 9
Chum the Waters 6 11 16

FIZZ ITEMS

Buy when game loads

Corrupting Potion

If you can't manage 1050g

Amplifying Tome Dark Seal

Against zed/talon/qiyana

Seeker's Armguard

Rush

Zhonya's Hourglass Ionian Boots of Lucidity

Mythic Choices

Luden's Tempest Hextech Rocketbelt

Next up

Lich Bane Sorcerer's Shoes Oracle Lens Rabadon's Deathcap

The overconfidence special

Dark Seal Mejai's Soulstealer

Standard core build

Zhonya's Hourglass Rabadon's Deathcap Void Staff

Into rough teams

Mercury's Treads

Standard full build

Zhonya's Hourglass Luden's Tempest Lich Bane Ionian Boots of Lucidity Rabadon's Deathcap Void Staff

Against vlad/heavy ap

Hextech Rocketbelt Lich Bane Mercury's Treads Morellonomicon Zhonya's Hourglass Rabadon's Deathcap

Cheeky smurfer

Hextech Rocketbelt Mejai's Soulstealer Lich Bane Rabadon's Deathcap Zhonya's Hourglass

FIZZ SUMMONER SPELLS

Flash Ignite

FIZZ REFORGED RUNES

Domination

Electrocute Sudden Impact Eyeball Collection

Precision

Triumph Coup de Grace

FIZZ ABILITY ORDER

Urchin Strike 3 14 15 17 18
Seastone Trident 2 8 10 12 13
Playful / Trickster 1 4 5 7 9
Chum the Waters 6 11 16

FIZZ ITEMS

Starting Items

Corrupting Potion

First backs

Dark Seal Boots

Core Items

Night Harvester Lich Bane Zhonya's Hourglass

Boots

Sorcerer's Shoes Ionian Boots of Lucidity Mercury's Treads

situational items

Rabadon's Deathcap Void Staff Morellonomicon Mejai's Soulstealer Cosmic Drive Banshee's Veil Liandry's Anguish Nashor's Tooth

example build

Night Harvester Ionian Boots of Lucidity Lich Bane Zhonya's Hourglass Rabadon's Deathcap Void Staff

FIZZ SUMMONER SPELLS

Flash Ignite

FIZZ REFORGED RUNES

Domination

Electrocute Sudden Impact Eyeball Collection

Precision

Triumph Coup de Grace

FIZZ ABILITY ORDER

Urchin Strike 3 14 15 17 18
Seastone Trident 2 8 10 12 13
Playful / Trickster 1 4 5 7 9
Chum the Waters 6 11 16

FIZZ ITEMS

Starting Items

Corrupting Potion Stealth Ward

Standard Build

Luden's Tempest Sorcerer's Shoes Zhonya's Hourglass Lich Bane Rabadon's Deathcap Void Staff

VS hard AP

Luden's Tempest Mercury's Treads Banshee's Veil Lich Bane Rabadon's Deathcap Void Staff

VS Tanky Team

Liandry's Anguish Sorcerer's Shoes Zhonya's Hourglass Lich Bane Rabadon's Deathcap Void Staff

VS hard AD

Luden's Tempest Plated Steelcaps Zhonya's Hourglass Lich Bane Rabadon's Deathcap Void Staff

Personal Favorite

Luden's Tempest Ionian Boots of Lucidity Zhonya's Hourglass Lich Bane Rabadon's Deathcap Void Staff

FIZZ SKINS

0
0
0
0
0
0
0
0
0
0
0
0

FIZZ LORE

Fizz is an amphibious yordle, who dwells among the reefs surrounding Bilgewater. He often retrieves and returns the tithes cast into the sea by superstitious captains, but even the saltiest of sailors know better than to cross him—for many are the tales of those who have underestimated this slippery character. Often mistaken for some manner of capricious ocean spirit, he seems able to command the beasts of the deep, and delights in confounding his allies and enemies alike.