Bard the Wandering Caretaker

Support Mage

BARD STATS

Attack
  • Attack Damage
    52 ( + 3 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    500
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    630 ( + 103 )
  • HP Regeneration
    5.5 ( + 0.55 )
  • Armor
    34 ( + 5.2 )
  • Magic Resistance
    30 ( + 1.3 )
Other
  • Mana
    350 ( + 50 )
  • Mana Regenration
    6 ( + 0.45 )
  • Move Speed
    330

BARD SPELLS

  • Traveler's Call
    Traveler's Call

    <font color='#FF9900'>Meeps:</font> Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough <font color='#cccc00'>Chimes</font>, his meeps will also deal damage in an area and slow enemies hit.<br><br><font color='#FF9900'>Chimes:</font> Ancient <font color='#cccc00'>chimes</font> randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

  • Cosmic Binding
    Cosmic Binding
    • Cost: 60 {{ abilityresourcename }}
    • Range: 25000

    Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

    Bard fires an energy bolt, dealing {{ totaldamage }} magic damage to the first two enemies hit. The first target hit is Slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).If the bolt hits a second enemy or a wall, any enemies hit are Stunned for 1/1.2/1.4/1.6/1.8 second(s).

  • Caretaker's Shrine
    Caretaker's Shrine
    • Cost: 70 {{ abilityresourcename }}
    • Range: 800

    Reveals a healing shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

    Bard creates a health shrine that grants 30% Move Speed decaying over 1.5 seconds and restores at least {{ initialheal }} Health to the first ally to enter. The shrine grows to restore {{ maxheal }} Health after existing for 10 seconds.Bard can have up to 3 shrines at once. If an enemy champion enters a shrine, it is destroyed.
    Current Active Shrines: 0 / 0

  • Magical Journey
    Magical Journey
    • Cost: 30 {{ abilityresourcename }}
    • Range: 900

    Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

    Bard opens a one-way portal through Terrain for 10 seconds. Any champion can enter the portal by moving onto it while near the entrance.

  • Tempered Fate
    Tempered Fate
    • Cost: 100 {{ abilityresourcename }}
    • Range: 3400

    Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

    Bard hurls magical protective energy to an area, placing all units and structures hit into Stasis for {{ rstasisduration }} seconds.

BARD COUNTER/TIPS

Bard Ally Tips

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!
  • Strong against:

Bard Enemy Tips

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

How to counter Bard in:

BARD Build

BARD SUMMONER SPELLS

Exhaust Flash

BARD REFORGED RUNES

Resolve

Guardian Font of Life Conditioning Unflinching

Domination

Taste of Blood Relentless Hunter

BARD ABILITY ORDER

Cosmic Binding 1 4 5 7 9
Caretaker's Shrine 2 8 10 12 13
Magical Journey 3 14 15 17 18
Tempered Fate 6 11 16

BARD ITEMS

Guardian Setup - Best in High Elo

Shard of True Ice Plated Steelcaps Mercury's Treads Boots of Swiftness Locket of the Iron Solari Anathema's Chains Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

Normal Items

Shard of True Ice Ionian Boots of Lucidity Shurelya's Battlesong Cosmic Drive Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

When ahead early

Shard of True Ice Ionian Boots of Lucidity Night Harvester Cosmic Drive Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

Normal items

Shard of True Ice Ionian Boots of Lucidity Shurelya's Battlesong Cosmic Drive Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

When ahead early

Shard of True Ice Ionian Boots of Lucidity Night Harvester Cosmic Drive Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

Hail of Blades Setup - For Fun

Shard of True Ice Ionian Boots of Lucidity Locket of the Iron Solari Anathema's Chains Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

Prototype: Omnistone Setup - For Fun

Shard of True Ice Ionian Boots of Lucidity Locket of the Iron Solari Anathema's Chains Frozen Heart Abyssal Mask Stealth Ward Oracle Lens

BARD SUMMONER SPELLS

Flash Teleport

BARD REFORGED RUNES

Precision

Lethal Tempo Overheal Legend: Alacrity Coup de Grace

Domination

Cheap Shot

BARD ABILITY ORDER

Cosmic Binding 1 3 5 7 9
Caretaker's Shrine 4 14 15 17 18
Magical Journey 2 8 10 12 13
Tempered Fate 6 11 16

BARD ITEMS

#1 starting items

Doran's Blade Health Potion Stealth Ward

#2 starting items

Cull Health Potion Stealth Ward

core items

Berserker's Greaves Blade of The Ruined King Kraken Slayer

4th item

Wit's End Nashor's Tooth

5th and 6th item

Guinsoo's Rageblade Rapid Firecannon

full build example

Berserker's Greaves Blade of The Ruined King Kraken Slayer Wit's End Guinsoo's Rageblade Rapid Firecannon Farsight Alteration Elixir of Wrath

BARD SUMMONER SPELLS

Smite Flash

BARD REFORGED RUNES

Precision

Fleet Footwork Triumph Legend: Alacrity Last Stand

Sorcery

Celerity Gathering Storm

BARD ABILITY ORDER

Cosmic Binding 1 4 5 7 9
Caretaker's Shrine 2 8 10 12 13
Magical Journey 3 14 15 17 18
Tempered Fate 6 11 16

BARD ITEMS

Jungle items

Hailblade Emberknife Refillable Potion

First Back [Full Ap]

Lost Chapter Boots Control Ward

First Back [Full Crit]

Noonquiver Boots Control Ward

Full Build [Full Ap]

Luden's Tempest Boots of Swiftness Lich Bane Rapid Firecannon Cosmic Drive Demonic Embrace

Full Build [Full Crit]

Kraken Slayer Boots of Swiftness Essence Reaver Infinity Edge Rapid Firecannon The Collector

BARD SKINS

0
0
0
0
0
0

BARD LORE

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.