BARD STATS
Attack
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Attack Damage52 ( + 3 )
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Attack SpeedNaN ( +0%)
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Attack Range500
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Critical Hit Chance0 ( + 0 )
Defense
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HP630 ( + 103 )
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HP Regeneration5.5 ( + 0.55 )
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Armor34 ( + 5.2 )
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Magic Resistance30 ( + 1.3 )
Other
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Mana350 ( + 50 )
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Mana Regenration6 ( + 0.45 )
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Move Speed330
BARD SPELLS
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Traveler's Call
<font color='#FF9900'>Meeps:</font> Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough <font color='#cccc00'>Chimes</font>, his meeps will also deal damage in an area and slow enemies hit.<br><br><font color='#FF9900'>Chimes:</font> Ancient <font color='#cccc00'>chimes</font> randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
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Cosmic Binding
- Cost: 60 {{ abilityresourcename }}
- Range: 25000
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
Bard fires an energy bolt, dealing {{ totaldamage }} magic damage to the first two enemies hit. The first target hit is Slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).If the bolt hits a second enemy or a wall, any enemies hit are Stunned for 1/1.2/1.4/1.6/1.8 second(s).
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Caretaker's Shrine
- Cost: 70 {{ abilityresourcename }}
- Range: 800
Reveals a healing shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
Bard creates a health shrine that grants 30% Move Speed decaying over 1.5 seconds and restores at least {{ initialheal }} Health to the first ally to enter. The shrine grows to restore {{ maxheal }} Health after existing for 10 seconds.Bard can have up to 3 shrines at once. If an enemy champion enters a shrine, it is destroyed.
Current Active Shrines: 0 / 0 -
Magical Journey
- Cost: 30 {{ abilityresourcename }}
- Range: 900
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
Bard opens a one-way portal through Terrain for 10 seconds. Any champion can enter the portal by moving onto it while near the entrance.
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Tempered Fate
- Cost: 100 {{ abilityresourcename }}
- Range: 3400
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.
Bard hurls magical protective energy to an area, placing all units and structures hit into Stasis for {{ rstasisduration }} seconds.
BARD COUNTER/TIPS
Bard Ally Tips
- It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
- Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
- Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!
- Strong against:
Bard Enemy Tips
- Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
- You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
- Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!
BARD Build
BARD SUMMONER SPELLS
BARD REFORGED RUNES
Resolve
Domination
BARD ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
BARD ITEMS
Guardian Setup - Best in High Elo
Normal Items
When ahead early
Normal items
When ahead early
Hail of Blades Setup - For Fun
Prototype: Omnistone Setup - For Fun
BARD SUMMONER SPELLS
BARD REFORGED RUNES
Precision
Domination
BARD ABILITY ORDER
1 | 3 | 5 | 7 | 9 | ||||||||||||||
4 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
BARD ITEMS
#1 starting items
#2 starting items
core items
4th item
5th and 6th item
full build example
BARD SUMMONER SPELLS
BARD REFORGED RUNES
Precision
Sorcery
BARD ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |