Corki the Daring Bombardier

  • Attack Damage
    60 ( + 3 )
  • Attack Speed
    0.638 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    518 ( + 87 )
  • HP Regeneration
    5.5 ( + 0.55 )
  • Armor
    28 ( + 3.5 )
  • Magic Resistance
    30 ( + 0.5 )
  • Mana
    350.16 ( + 34 )
  • Mana Regenration
    7.424 ( + 0.55 )
  • Move Speed
  • Hextech Munitions
    Hextech Munitions

    Corki's basic attack deals a percentage of their damage as magic instead of physical. Every once in a while, The Package arrives in Corki's base to be picked up, temporarily granting him out of combat Movement Speed and upgrading Valkyrie into Special Delivery.

  • Phosphorus Bomb
    Phosphorus Bomb
    • Cost: 60/70/80/90/100 Mana
    • Range: 825

    Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.

    Corki lobs a bomb, dealing 75/120/165/210/255 (+50% bonus Attack Damage) (+50% bonus Attack Damage) magic damage to enemies in the target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).

  • Valkyrie
    • Cost: 100 Mana
    • Range: 600

    Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.

    Active: Corki flies a short distance, dealing 60/90/120/150/180 (+40% Ability Power) magic damage per second to enemies in the fire left along his path.
    Special Delivery: Corki flies a great distance, dropping bombs that knock aside enemies and leave a burning trail for 5 seconds. The trail slows enemies by 90% and burns them for 0 (+0) (+20% Ability Power) magic damage per second.

  • Gatling Gun
    Gatling Gun
    • Cost: 50 Mana
    • Range: 600

    Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.

    Corki's gatling gun fires continuously at targets in front of him for 4 seconds, dealing up to 120/170/220/270/320 (+160% bonus Attack Damage) damage and reducing up to 8/11/14/17/20 armor and magic resist.Gatling Gun's damage is 50% physical, 50% magic.Defense reductions last for 2 seconds after last being damaged by Gatling Gun.

  • Missile Barrage
    Missile Barrage
    • Cost: 20 Mana
    • Range: 1225

    Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.

    Active: Corki fires a missile that explodes at the first enemy it hits, dealing 75/100/125 (+1000) (+20% Ability Power) magic damage to all nearby enemies.Corki can store up to 7 missiles, and every 3rd missile will be a Big One, dealing [0]% damage (0).

Corki Ally Tips
  • Phosphorus Bomb can be used to reveal enemy units that might be hiding in a nearby patch of brush.
  • Valkyrie can be used defensively as well, so try using it for a quick escape.
  • Corki can continue to attack while using Gatling Gun. Maximizing Gatling Gun is key to mastering Corki.
  • Strong against:
Corki Enemy Tips
  • Watch out for Corki's Missile Barrage. They deal splash damage, so you can get hit even when hiding behind minions.
  • Corki is vulnerable after he uses his Valkyrie or Special Delivery, so try switching focus to him if he uses them to enter a fight.
  • Counter for Corki:
The yordle pilot Corki loves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leaving Bandle City, he settled in Piltover and fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve.