Attack Damage70 ( + 3.5 )
Attack Speed0.625 ( +0%)
Critical Hit Chance0 ( + 0 )
HP480 ( + 85 )
HP Regeneration5 ( + 0.5 )
Armor33 ( + 3.9 )
Magic Resistance30 ( + 0.5 )
Mana315 ( + 50 )
Mana Regenration8.75 ( + 0.5 )
Rakan periodically gains a shield.
- Cost: 60 Mana
- Range: 850
Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
Flings a magical feather that deals 70/115/160/205/250 (+60% Ability Power) magic damage to the first enemy hit.If the feather hits a champion or epic monster, Rakan restores 0 (+70% Ability Power) health to himself and nearby allies after 3 seconds or when he touches an ally.
- Cost: 50/60/70/80/90 Mana
- Range: 600
Dashes to a location, knocking up nearby enemies on arrival.
Dashes to a location. Upon arrival Rakan spirals into the air, dealing 70/115/160/205/250 (+70% Ability Power) magic damage and knocking up enemies for 1 second.
- Cost: 60/70/80/90/100 Mana
- Range: 650
Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
Flies to an allied champion, granting them a 40/65/90/115/140 (+80% Ability Power) health shield for 3 seconds.Can be re-cast at no cost once within 5 seconds.Battle Dance's cast range is increased when cast on Xayah.
- Cost: 100 Mana
- Range: 200
Gains movement speed, charming and dealing magic damage to enemies touched.
Gain 50% movement speed for 4 seconds.Touching enemies deals 100/200/300 (+50% Ability Power) magic damage and charms them for 1/1.25/1.5 second(s) the first time they're hit. The first champion charmed grants Rakan 150% decaying movement speed.
Rakan Ally Tips
- Rakan requires allies near him to make the most out of his tools.
- Rakan's dash speeds increase with his movement speed. Use the extra speed to surprise your enemies!
- Danger is as fun as you let it be.
- Strong against: