Attack Damage63 ( + 3 )
Attack Speed0.638 ( +0%)
Critical Hit Chance0 ( + 0 )
HP550 ( + 85 )
HP Regeneration4 ( + 0.75 )
Armor33 ( + 3.2 )
Magic Resistance32.1 ( + 1.25 )
Mana280 ( + 35 )
Mana Regenration7.466 ( + 0.575 )
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Jaws of the Beast
- Cost: 50/60/70/80/90 Mana
- Range: 350
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Warwick lunges forward and bites his target. While the key is held down, he will attach to the target then leap behind them.On release, deals 120% Attack Damage+90% Ability Power plus 6/6.5/7/7.5/8% of your target's maximum health as magic damage (applies On Hit effects). Heal 30/40/50/60/70% of damage dealt.While attached, Warwick follows any movements they make and cannot be displaced.
- Cost: 70 Mana
- Range: 4000
Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 20% health, he frenzies and these bonuses triple.
Passive: Warwick gains 50/65/80/95/110% attack speed against enemies below 50% health. He also senses low health champions globally, moving 35/40/45/50/55% faster toward them when out of combat. These bonuses are tripled against enemies below 20% health.
Active: Warwick briefly senses all enemies. The nearest sensed champion is Blood Hunted for 8 seconds. Cast only while not in combat with a champion.While no enemies are being hunted, Blood Hunt cools down twice as fast.
- Cost: 40 Mana
- Range: 375
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. At the end of the duration, or if activated again, Warwick howls, causing all nearby enemies to flee for 1 second.
- Cost: 100 Mana
- Range: 25000
Warwick leaps in a direction (scaling with his bonus movement speed), suppressing the first champion he collides with for 1.5 seconds.
Warwick leaps 2.5 seconds worth of movement speed in a direction, suppressing the first champion he collides with for 1.5 seconds. Deals 175/350/525 (+167% bonus Attack Damage) magic damage and applies on-hit effects 3 times. Warwick heals for 100% of all damage he deals during Infinite Duress.
Warwick Ally Tips
- Follow your Blood Hunt trails to low health enemy champions.
- Infinite Duress (R)'s distance scales with any movement speed you gain, even from ally buffs and summoner spells.
- Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.
- Strong against: