Lee Sin the Blind Monk

Fighter Assassin
LEE SIN STATS
Attack
  • Attack Damage
    69.18 ( + 3.2 )
  • Attack Speed
    0.651 ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    570.8 ( + 85 )
  • HP Regeneration
    7.5 ( + 0.7 )
  • Armor
    33 ( + 3.7 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    200 ( + 0 )
  • Mana Regenration
    50 ( + 0 )
  • Move Speed
    345
LEE SIN SPELLS
  • Flurry
    Flurry

    After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

  • Sonic Wave / Resonating Strike
    Sonic Wave / Resonating Strike
    • Cost: 50 Energy / 30 Energy
    • Range: 1100

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.<br>Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 50/75/100/125/150 (+100% bonus Attack Damage) physical damage to the first enemy it encounters, granting True Sight of the target. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
    Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing 50/75/100/125/150 (+100% bonus Attack Damage) to 100/150/200/250/300 (+200% bonus Attack Damage) physical damage based on the target's missing Health.

  • Safeguard / Iron Will
    Safeguard / Iron Will
    • Cost: 50 Energy / 30 Energy
    • Range: 700

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.<br>Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.

    Safeguard: Lee Sin rushes to target ally. If the ally is a champion, Lee Sin shields the ally and himself for 55/110/165/220/275 (+80% Ability Power) damage for 2 seconds and Safeguard's cooldown is reduced by 50%. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
    Iron Will: Lee Sin gains 10/15/20/25/30% Life Steal and Spell Vamp for 4 seconds.

  • Tempest / Cripple
    Tempest / Cripple
    • Cost: 50 Energy / 30 Energy
    • Range: 425

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.<br>Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Movement Speed for 4 seconds. Movement Speed recovers gradually over the duration.

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals 80/120/160/200/240 (+100% bonus Attack Damage) magic damage. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.
    Cripple: Lee Sin cripples nearby enemies struck by Tempest for 4 seconds, slowing their Movement Speed by 20/30/40/50/60%. Movement Speed recovers gradually over the duration.

  • Dragon's Rage
    Dragon's Rage
    • Cost: No Cost
    • Range: 375

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

    Lee Sin performs a powerful roundhouse kick knocking an enemy champion back and dealing 150/375/600 (+200% bonus Attack Damage) physical damage.Enemies the target collides with are knocked into the air briefly and take physical damage equal to 150/375/600 (+200% bonus Attack Damage) plus 12/15/18% of the initial target's bonus health.

LEE SIN COUNTER/TIPS
Lee Sin Ally Tips
  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
  • Strong against:
Lee Sin Enemy Tips
  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
  • Counter for Lee Sin:
LEE SIN SKINS
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LEE SIN LORE
A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.