Nocturne the Eternal Nightmare

Assassin Fighter
NOCTURNE STATS
Attack
  • Attack Damage
    62 ( + 3.1 )
  • Attack Speed
    0.668 ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    582.8 ( + 85 )
  • HP Regeneration
    8.5 ( + 0.75 )
  • Armor
    36 ( + 3.5 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    273.8 ( + 35 )
  • Mana Regenration
    6.756 ( + 0.45 )
  • Move Speed
    345
NOCTURNE SPELLS
  • Umbra Blades
    Umbra Blades

    Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% physical damage and heals himself. <br><br>Nocturne's basic attacks reduce this cooldown by 1 second (2 against champions).

  • Duskbringer
    Duskbringer
    • Cost: 60/65/70/75/80 {{ abilityresourcename }}
    • Range: 1125

    Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Movement Speed and Attack Damage.

    Nocturne throws a shadow blade that deals 65/110/155/200/245 (+75% bonus Attack Damage) physical damage and leaves a Dusk Trail for 5 seconds. Enemy champions hit also leave a Dusk Trail.While on the trail, Nocturne can move through units and gains 15/20/25/30/35% Movement Speed and 20/30/40/50/60 Attack Damage.

  • Shroud of Darkness
    Shroud of Darkness
    • Cost: 50 {{ abilityresourcename }}
    • Range: 20

    Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.

    Passive: Nocturne gains 20/25/30/35/40% Attack Speed.
    Active: Nocturne creates a magical barrier for 1.5 seconds, which blocks the next enemy ability.If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.Shroud of Darkness will remain active during Paranoia's flight.

  • Unspeakable Horror
    Unspeakable Horror
    • Cost: 60/65/70/75/80 {{ abilityresourcename }}
    • Range: 425

    Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.

    Passive: Nocturne gains massively increased Movement Speed toward feared enemies.
    Active: Nocturne plants a nightmare into his target's mind, dealing 80/125/170/215/260 (+100% Ability Power) magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes feared for 1.25/1.5/1.75/2/2.25 second(s).

  • Paranoia
    Paranoia
    • Cost: 100 {{ abilityresourcename }}
    • Range: 2500/3250/4000

    Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

    Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 6 seconds.While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing 150/275/400 (+120% bonus Attack Damage) physical damage.

NOCTURNE COUNTER/TIPS
Nocturne Ally Tips
  • Using Paranoia at a critical moment is well worth it even if you cannot use the dash.
  • Duskbringer isn't only an offensive ability. It can be used to close distance out of combat or escape from certain death.
  • Use Shroud of Darkness in tandem with Paranoia's dash. Your opponents may panic and waste a critical disable on your spell shield.
  • Strong against:
Nocturne Enemy Tips
  • Stay close to your allies when Paranoia is cast - there is strength in numbers!
  • Nocturne's Unspeakable Horror is broken with range, so try to save your movement abilities for when he casts it.
  • Counter for Nocturne:
NOCTURNE SKINS
0
0
0
0
0
0
0
NOCTURNE LORE
A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known as Nocturne has become a primordial force of pure evil. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking blades. After freeing itself from the spirit realm, Nocturne descended upon the waking world, to feed upon the kind of terror that can only thrive in true darkness.