Malphite Shard of the Monolith

Tank Fighter
  • Attack Damage
    61.97 ( + 4 )
  • Attack Speed
    0.638 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    574.2 ( + 90 )
  • HP Regeneration
    7 ( + 0.55 )
  • Armor
    37 ( + 3.75 )
  • Magic Resistance
    32.1 ( + 1.25 )
  • Mana
    282.2 ( + 40 )
  • Mana Regenration
    7.324 ( + 0.55 )
  • Move Speed
  • Granite Shield
    Granite Shield

    Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for 10 seconds, this effect recharges.

  • Seismic Shard
    Seismic Shard
    • Cost: 70/75/80/85/90 Mana
    • Range: 625

    Using his primal elemental magic, Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Movement Speed for 4 seconds.

    Deals 70/120/170/220/270 (+60% Ability Power) magic damage and steals 14/17/20/23/26% Movement Speed from the target for 4 seconds.

  • Brutal Strikes
    Brutal Strikes
    • Cost: 25 Mana
    • Range: 400

    Malphite starts to hit with such force that his attacks deal damage to all units in front of him. Passively increases his Armor (this amount is tripled while Granite Shield is active).

    Passive: Malphite's armor is increased by 10/15/20/25/30% (0). While Granite Shield is active, this bonus is tripled to [{{ f4.0 }}]% (0).
    Active: Basic attacks deal an additional 15/30/45/60/75 (+0) (+10% Ability Power) physical damage to the target and nearby enemies. Lasts 6 seconds.

  • Ground Slam
    Ground Slam
    • Cost: 50/55/60/65/70 Mana
    • Range: 400

    Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor as damage and reduces the Attack Speed of enemies for a short duration.

    Malphite slams the ground dealing 60/95/130/165/200 (+30% Armor) (+60% Ability Power) magic damage to surrounding enemies, reducing their Attack Speed by 30/35/40/45/50% for 3 seconds.This ability gains damage equal to 40% of Malphite's Armor.

  • Unstoppable Force
    Unstoppable Force
    • Cost: 100 Mana
    • Range: 1000

    Malphite ferociously charges to a location, damaging enemies and knocking them into the air.

    Malphite charges to target area. Upon his arrival he deals 200/300/400 (+100% Ability Power) magic damage to nearby enemies and knocks them into the air for 1.5 seconds.

Malphite Ally Tips
  • Armor naturally reduces the rate that attacks go through Granite Shield, so Brutal Strikes will strengthen the shield against physical damage.
  • Despite his abilities scaling on Armor, some games require Malphite to get Magic Resist. When those games occur, try getting Aegis of the Legion, Mercury's Treads, and Guardian Angel.
  • Strong against:
Malphite Enemy Tips
  • If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
  • Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.
  • Counter for Malphite:
A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.