Shaco the Demon Jester

  • Attack Damage
    66 ( + 3.5 )
  • Attack Speed
    0.694 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    587 ( + 89 )
  • HP Regeneration
    8.5 ( + 0.55 )
  • Armor
    30 ( + 3.5 )
  • Magic Resistance
    32.1 ( + 1.25 )
  • Mana
    297.2 ( + 40 )
  • Mana Regenration
    7.156 ( + 0.45 )
  • Move Speed
  • Backstab

    Shaco's basic attack critically strikes for extra damage when striking a unit from behind. Units can't be Backstabbed more than once every few seconds, modified by Shaco's cooldown reduction.

  • Deceive
    • Cost: 60 Mana
    • Range: 400

    Shaco becomes Invisible and teleports to target location.<br><br>His first attack while Invisible is empowered, dealing bonus damage and reducing Deceive's cooldown

    Shaco teleports nearby and becomes Invisible for 1.5/2.25/3/3.75/4.5 seconds. Shaco remains Invisible even if he uses Jack in the Box or Hallucinate. His next basic attack during Invisibility deals 10/20/30/40/50 (+40% bonus Attack Damage) (+30% Ability Power) bonus physical damage and reduces Deceive's cooldown by 0 seconds.
    Stealth - Invisible: Shaco can only be revealed by nearby enemy Turrets or True Sight.

  • Jack In The Box
    Jack In The Box
    • Cost: 50/55/60/65/70 Mana
    • Range: 500

    Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.

    Shaco creates a Jack in the Box that hides from view after 2 seconds. It pops out when an enemy comes near or when uncovered by a ward or trinket, making nearby enemies flee very slowly for 0.5/0.75/1/1.25/1.5 seconds.Its attacks deal 35/50/65/80/95 (+20% Ability Power) magic damage. It lasts for 60 (+5% Ability Power) seconds while hidden or 5 seconds while firing.

  • Two-Shiv Poison
    Two-Shiv Poison
    • Cost: 50/55/60/65/70 Mana
    • Range: 625

    Shaco's Shivs passively poison targets on hit, slowing their movement speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage based on the target's missing Health.

    Passive: While Two-Shiv Poison is ready to cast, Shaco's basic attacks reduce the target's movement speed by 20/22.5/25/27.5/30% for 2 seconds.
    Active: Shaco throws a shiv that deals 55/80/105/130/155 (+100% bonus Attack Damage) (+75% Ability Power) physical damage and reduces the target's movement speed by 20/22.5/25/27.5/30% for 3 seconds. The shiv's damage is increased by up to 50% based on the target's missing health.

  • Hallucinate
    • Cost: 100 Mana
    • Range: 25000

    Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

    Shaco vanishes briefly and reappears with a clone. The clone lasts up to 18 seconds and detonates when it dies, dealing 200/300/400 (+100% Ability Power) magic damage to nearby enemies and spawning three mini Jack in the Boxes. Mini boxes deal 25/50/75 (+15% Ability Power) damage, make enemies flee for 0.75/1/1.25 second(s), and trigger together. Clone deals 75% of Shaco's damage and receives 50% increased damage.The clone can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

Shaco Ally Tips
  • Using Deceive over terrain can help you make a clean escape.
  • Try getting items with on-hit effects. These will also benefit your Hallucination clone.
  • Backstab's damage can be increased with increased Critical Damage effects like Infinity Edge.
  • Strong against:
Shaco Enemy Tips
  • If Shaco is doing well early-game, it is worth the investment to place Stealth Wards near his Jungle camps.
  • If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down.
  • Counter for Shaco:
Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody “games” hilarious—and for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.