Tahm Kench the River King

Support Tank
TAHM KENCH STATS
Attack
  • Attack Damage
    56 ( + 3.2 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    610 ( + 95 )
  • HP Regeneration
    6.5 ( + 0.55 )
  • Armor
    47 ( + 3.5 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    325 ( + 40 )
  • Mana Regenration
    8 ( + 1 )
  • Move Speed
    335
TAHM KENCH SPELLS
  • An Acquired Taste
    An Acquired Taste

    Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion.

  • Tongue Lash
    Tongue Lash
    • Cost: 50 Mana
    • Range: 800

    Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit. This ability gains a stun after three stacks of An Acquired Taste.

    Damage the first enemy hit for 80/130/180/230/280 (+70% Ability Power) magic damage and slow them by 30/40/50/60/70% for 1.5s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.5s.Activate Devour while your tongue is in midair to devour monsters/minions from a distance.

  • Devour
    Devour
    • Cost: 60 Mana
    • Range: 250

    Tahm Kench devours a target, dealing a percentage of their maximum health as magic damage. He can spit devoured minions and monsters out as a skillshot that deals magic damage in an area upon impact.

    Devour a target for 4s (half that for enemy champions.) Enemies are dealt 20/23/26/29/32% (+[2% Ability Power]%) of their maximum health as magic damage (maximum of 400/450/500/550/600 against neutral monsters).
    Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding an enemy champion, Tahm Kench is slowed by 95%.
    Minions and Monsters: Reactivate to spit them, dealing 100/150/200/250/300 (+60% Ability Power) magic damage to targets hit.When used on an enemy, half of Devour's cooldown is refunded.

  • Thick Skin
    Thick Skin
    • Cost: 50 Mana
    • Range: 1

    Tahm Kench turns incoming damage into gray health. As gray health decays, Tahm Kench is healed for a percentage of the gray health amount. When activated, this ability turns all gray health into a shield.

    Passive: 70/75/80/85/90% of the Damage taken while this ability is not cooling down is converted to gray health. If allowed to decay, 15/20/25/30/35% of gray health will turn back into health.
    Active: Convert all of your gray health into a shield that lasts 3 seconds.

  • Abyssal Voyage
    Abyssal Voyage
    • Cost: 100 Mana
    • Range: 4500/5500/6500

    Tahm Kench teleports across the map, and he may bring one ally champion with him.

    Begin to channel for up to 6 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location. Incoming champion damage breaks the channel.'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'

TAHM KENCH COUNTER/TIPS
Tahm Kench Ally Tips
  • Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
  • Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.
  • Strong against:
Tahm Kench Enemy Tips
  • When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
  • If Tahm Kench harasses you by spitting minions at you, try going in for a trade right after he spits. His Devour will be on cooldown and you should be able to trade favourably if he can't eat you.
  • Counter for Tahm Kench:
TAHM KENCH SKINS
0
0
0
TAHM KENCH LORE
Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His lashing tongue can stun even a heavily armored warrior from a dozen paces, and to fall into his rumbling belly is to tumble into an abyss from which there is little hope of return.