Gnar the Missing Link

Fighter Tank
  • Attack Damage
    59 ( + 3 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    510 ( + 65 )
  • HP Regeneration
    4.5 ( + 1.75 )
  • Armor
    32 ( + 2.5 )
  • Magic Resistance
    30 ( + 0.5 )
  • Mana
    100 ( + 0 )
  • Mana Regenration
    0 ( + 0 )
  • Move Speed
  • Rage Gene
    Rage Gene

    While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

  • Boomerang Throw / Boulder Toss
    Boomerang Throw / Boulder Toss
    • Cost: No Cost
    • Range: 1100

    Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.<br><br>Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

    Mini Gnar: Throws a boomerang that deals 5/45/85/125/165 (+115% Attack Damage) physical damage and slows enemies by 15/20/25/30/35% for 2 seconds. The boomerang returns towards Gnar after hitting an enemy, dealing 50% damage to subsequent targets. Each enemy can only be hit once. Catching the boomerang reduces its cooldown by [0]%.
    Mega Gnar: Throws a boulder that stops when it hits an enemy, slowing all nearby enemies and dealing 5/45/85/125/165 (+120% Attack Damage) physical damage. Picking up the boulder reduces its cooldown by 60%.

  • Hyper / Wallop
    Hyper / Wallop
    • Cost: No Cost
    • Range: 0

    Gnar's attacks and spells hype him up, dealing bonus damage and granting him Movement Speed.<br><br>Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

    Mini Gnar:
    Passive: Every 3rd attack or spell on the same target deals an additional 10/20/30/40/50 (+100% Ability Power) + 6/8/10/12/14% of the target's max Health as magic damage and grants Gnar [0]% Movement Speed that decays over 3 seconds (max 100/150/200/250/300 damage vs. monsters).
    Mega Gnar: Stuns enemies in an area for 1.25 seconds, dealing 25/45/65/85/105 (+100% Attack Damage) physical damage.Gnar gains Hyper's Movement Speed bonus when he leaves Mega form.

  • Hop / Crunch
    Hop / Crunch
    • Cost: No Cost
    • Range: 475

    Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.<br><br>Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

    Mini Gnar: Leaps to a location, gaining 20/30/40/50/60% Attack Speed for 3 seconds. If Gnar lands on a unit he will bounce off it, traveling further. Deals 50/85/120/155/190 (+0) [6% of Gnar's Max Health] physical damage and slows briefly if the unit landed on was an enemy.
    Mega Gnar: Leaps to a location and deals 50/85/120/155/190 (+0) [6% of Gnar's Max Health] physical damage to nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.If Crunch is used to transform, Gnar will still be able to bounce.

  • GNAR!
    • Cost: No Cost
    • Range: 590

    Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.

    Mini Gnar:
    Passive: Increases Hyper's Movement Speed bonus to 45/60/75%.
    Mega Gnar: Knocks nearby enemies in the specified direction, dealing 200/300/400 (+20% bonus Attack Damage) (+50% Ability Power) physical damage and slowing them by 45% for 1.25/1.5/1.75 seconds. Enemies that hit a wall take 150% damage and are stunned instead of slowed.

Gnar Ally Tips
  • Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.
  • Position yourself next to walls to bait your enemies into getting stunned by your ultimate.
  • Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.
  • Strong against:
Gnar Enemy Tips
  • Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.
  • Gnar's animations and resource bar change as he gets closer to transforming.
  • Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.
  • Counter for Gnar:
Gnar is a primeval yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang, or a nearby building.