GNAR STATS
Attack
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Attack Damage57 ( + 3 )
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Attack SpeedNaN ( +0%)
-
Attack Range175
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Critical Hit Chance0 ( + 0 )
Defense
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HP580 ( + 79 )
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HP Regeneration4.5 ( + 1.75 )
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Armor32 ( + 3.7 )
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Magic Resistance30 ( + 1.3 )
Other
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Mana100 ( + 0 )
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Mana Regenration0 ( + 0 )
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Move Speed335
GNAR SPELLS
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Rage Gene
While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.
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Boomerang Throw / Boulder Toss
- Cost: No Cost
- Range: 1100
Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.<br><br>Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
Mini Gnar: Gnar throws a boomerang that deals {{ spell.
gnarq:minitotaldamage }} physical damage and Slows by {{ spell.
gnarq:slowamount*100 }}% for {{ spell.
gnarq:slowduration }} seconds. The boomerang returns after hitting an enemy, dealing reduced damage to subsequent targets. Each enemy can only be hit once. Catching the boomerang reduces its Cooldown by {{ spell.
gnarq:minicdrefund*100 }}%. -
Hyper / Wallop
- Cost: No Cost
- Range: 0
Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.<br><br>Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
Mini Gnar Passive: Every third Attack or Ability on the same enemy deals an additional {{ spell.
gnarw:minitotaldamage }} plus {{ spell.
gnarw:minipercenthpdamage*100 }}% max Health magic damage and grants {{ spell.
gnarr:rhypermovementspeedpercent }}% Move Speed decaying over 3 seconds. -
Hop / Crunch
- Cost: No Cost
- Range: 475
Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.<br><br>Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
Mini Gnar: Gnar leaps, gaining {{ spell.
gnare:minibas*100 }}% Attack Speed for {{ spell.
gnare:miniasduration }} seconds. If Gnar lands on a unit he will bounce off it, traveling further. Bouncing off an enemy deals {{ spell.
gnare:minitotaldamage }} physical damage and briefly Slows by {{ spell.
gnare:movespeedmod*-100 }}%. -
GNAR!
- Cost: No Cost
- Range: 590
Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.
Mini Gnar Passive: Increase Hyper's Move Speed.
Mega Gnar: Gnar tosses nearby enemies, dealing {{ damage }} physical damage, Knocking Back, and Slowing them by {{ rslowpercent }}% for {{ rccduration }} seconds. Enemies that hit a wall instead take {{ walldamage }} physical damage and are Stunned.
GNAR COUNTER/TIPS
Gnar Ally Tips
- Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.
- Position yourself next to walls to bait your enemies into getting stunned by your ultimate.
- Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.
- Strong against:
Gnar Enemy Tips
- Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.
- Gnar's animations and resource bar change as he gets closer to transforming.
- Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.
GNAR Build
GNAR SUMMONER SPELLS
GNAR REFORGED RUNES
Precision
Resolve
GNAR ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
GNAR ITEMS
starting options
boot options
mythic options
second item options
armor options
magic resist options
situational
final build example
GNAR SUMMONER SPELLS
GNAR REFORGED RUNES
Precision
Domination
GNAR ABILITY ORDER
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
1 | 4 | 5 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |
GNAR ITEMS
Starter
Mythics
AD Options
AP Options
Tank Options
Example AD Build:
Example AP Build:
Example Hybrid Build: Mix and Match!
GNAR SUMMONER SPELLS
GNAR REFORGED RUNES
Precision
Domination
GNAR ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 8 | 10 | 12 | 13 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |