Attack Damage58 ( + 3.5 )
Attack Speed0.658 ( +0%)
Critical Hit Chance0 ( + 0 )
HP576 ( + 95 )
HP Regeneration7.5 ( + 0.8 )
Armor27 ( + 3.5 )
Magic Resistance30 ( + 0.5 )
Mana357.2 ( + 37 )
Mana Regenration6 ( + 0.8 )
After casting Transform Jayce gains 40 Movement Speed and can move through units for the next 1.25 seconds.
To the Skies! / Shock Blast
- Cost: 40 Mana
- Range: 600
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.<br><br>Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Leaps to an enemy dealing 45/80/115/150/185/220 (+120% bonus Attack Damage) physical damage to nearby enemies and slowing them by 30/35/40/45/50/55% for 2 seconds.
Lightning Field / Hyper Charge
- Cost: 40 Mana
- Range: 285
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.<br><br>Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Passive: Gains 6/8/10/12/14/16 Mana per strike while in Hammer Stance.
Active: Creates an electric aura dealing 100/160/220/280/340/400 (+100% Ability Power) magic damage over 4 seconds to nearby enemies.
Thundering Blow / Acceleration Gate
- Cost: 55 Mana
- Range: 240
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.<br><br>Cannon Stance: Deploys an Acceleration Gate increasing the Movement Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Deals 8/10.4/12.8/15.2/17.6/20% of the target's maximum health (+100% bonus Attack Damage) as magic damage and knocks them back a short distance. (200/300/400/500/600/700 Maximum Damage against monsters)
Mercury Cannon / Mercury Hammer
- Cost: No Cost
- Range: 600
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.<br><br>Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
Active: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and ranged attacks.The next attack in Cannon Stance reduces the target's Armor and Magic Resist by % for 5 seconds.
Jayce Ally Tips
- Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
- If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
- For increased range and damage, try casting Shock Blast through the Acceleration Gate.
- Strong against:
Jayce Enemy Tips
- Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
- If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
- Jayce is strong in the early game. If he gains the advantage, play defensively.
- Counter for Jayce: