Sejuani Fury of the North

Tank Fighter
  • Attack Damage
    64 ( + 3 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
  • Critical Hit Chance
    0 ( + 0 )
  • HP
    560 ( + 88 )
  • HP Regeneration
    8.5 ( + 0.85 )
  • Armor
    31 ( + 3 )
  • Magic Resistance
    27.1 ( + 0.75 )
  • Mana
    400 ( + 40 )
  • Mana Regenration
    7 ( + 0.7 )
  • Move Speed
  • Fury of the North
    Fury of the North

    <mainText>After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.</mainText>

  • Arctic Assault
    Arctic Assault
    • Cost: 70/75/80/85/90 Mana
    • Range: 650

    Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.

    Sejuani charges, dealing 60/90/120/150/180 (+40% Ability Power) magic damage to enemies and knocking them up. The charge ends after hitting an enemy champion.

  • Winter's Wrath
    Winter's Wrath
    • Cost: 65 Mana
    • Range: 600

    Sejuani swings her mace twice, dealing damage and applying Frost stacks.

    Sejuani swings her flail, dealing 20/25/30/35/40 (+0) (+0) physical damage and applying Frost to enemies hit and knocking minions and monsters back.She then lashes out with her flail, dealing 30/65/100/135/170 (+0) (+0) physical damage, applying Frost and slowing enemies hit briefly.

  • Permafrost
    • Cost: 20 Mana
    • Range: 750

    Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.

    Passive: Nearby melee allied champions' basic attacks apply Frost to enemy champions, large monsters, medium monsters, and large minions.
    Active: Target enemy with 4 stacks of Frost takes 30/45/60/75/90 (+60% Ability Power) magic damage, is stunned for 1/1.1/1.2/1.3/1.4 second(s), and is briefly displaced.Enemy champions stunned by Sejuani cannot gain Frost for 0 seconds.

  • Glacial Prison
    Glacial Prison
    • Cost: 100 Mana
    • Range: 1300

    Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.

    Sejuani throws her True Ice bola that deals 100/125/150 (+40% Ability Power) magic damage to the first enemy champion hit and stuns them for 1 second.The bola becomes more powerful as it travels, dealing 150/250/350 (+80% Ability Power) magic damage, stunning for 1.5 seconds and creating a storm that slows other enemies by 30%. After 2 seconds, the storm deals 150/250/350 (+80% Ability Power) magic damage and slows by 80% for 3 seconds.

Sejuani Ally Tips
  • Use Arctic Assault to escape bad situations, interupt channeled spells or chase runners.
  • Melee allies can stack Frost for your Permafrost, keep an eye on who they are attacking.
  • Save Glacial Prison for encounters where you have teammates present to take advantage of it.
  • Strong against:
Sejuani Enemy Tips
  • Dodging Arctic Assault and Glacial Prison can give you a huge advantage.
  • Focus on avoiding the second swing of Winter's Wrath which carries the brunt of the damage.
  • Melee enemies can also stack Frost for Sejuani, be very careful around them.
  • Counter for Sejuani:
Sejuani is the brutal, unforgiving Iceborn warmother of the Winter's Claw, one of the most feared tribes of the Freljord. Her people's survival is a constant, desperate battle against the elements, forcing them to raid Noxians, Demacians, and Avarosans alike to survive the harsh winters. Sejuani herself spearheads the most dangerous of these attacks from the saddle of her drüvask boar Bristle, using her True Ice flail to freeze and shatter her enemies.