Attack Damage64 ( + 3 )
Attack Speed0.625 ( +0%)
Critical Hit Chance0 ( + 0 )
HP560 ( + 88 )
HP Regeneration8.5 ( + 0.85 )
Armor31 ( + 3 )
Magic Resistance27.1 ( + 0.75 )
Mana400 ( + 40 )
Mana Regenration7 ( + 0.7 )
Fury of the North
<mainText>After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.</mainText>
- Cost: 70/75/80/85/90 Mana
- Range: 650
Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
Sejuani charges, dealing 60/90/120/150/180 (+40% Ability Power) magic damage to enemies and knocking them up. The charge ends after hitting an enemy champion.
- Cost: 65 Mana
- Range: 600
Sejuani swings her mace twice, dealing damage and applying Frost stacks.
Sejuani swings her flail, dealing 20/25/30/35/40 (+0) (+0) physical damage and applying Frost to enemies hit and knocking minions and monsters back.She then lashes out with her flail, dealing 30/65/100/135/170 (+0) (+0) physical damage, applying Frost and slowing enemies hit briefly.
- Cost: 20 Mana
- Range: 750
Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
Passive: Nearby melee allied champions' basic attacks apply Frost to enemy champions, large monsters, medium monsters, and large minions.
Active: Target enemy with 4 stacks of Frost takes 30/45/60/75/90 (+60% Ability Power) magic damage, is stunned for 1/1.1/1.2/1.3/1.4 second(s), and is briefly displaced.Enemy champions stunned by Sejuani cannot gain Frost for 0 seconds.
- Cost: 100 Mana
- Range: 1300
Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.
Sejuani throws her True Ice bola that deals 100/125/150 (+40% Ability Power) magic damage to the first enemy champion hit and stuns them for 1 second.The bola becomes more powerful as it travels, dealing 150/250/350 (+80% Ability Power) magic damage, stunning for 1.5 seconds and creating a storm that slows other enemies by 30%. After 2 seconds, the storm deals 150/250/350 (+80% Ability Power) magic damage and slows by 80% for 3 seconds.
Sejuani Ally Tips
- Use Arctic Assault to escape bad situations, interupt channeled spells or chase runners.
- Melee allies can stack Frost for your Permafrost, keep an eye on who they are attacking.
- Save Glacial Prison for encounters where you have teammates present to take advantage of it.
- Strong against: