Jinx the Loose Cannon

Marksman

JINX STATS

Attack
  • Attack Damage
    57 ( + 3.4 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    525
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    630 ( + 100 )
  • HP Regeneration
    3.75 ( + 0.5 )
  • Armor
    26 ( + 4.7 )
  • Magic Resistance
    30 ( + 1.3 )
Other
  • Mana
    245 ( + 45 )
  • Mana Regenration
    6.7 ( + 1 )
  • Move Speed
    325

JINX SPELLS

  • Get Excited!
    Get Excited!

    Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

  • Switcheroo!
    Switcheroo!
    • Cost: 20 Mana Per Rocket
    • Range: 600

    Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.

    Jinx swaps weapons between Fishbones the rocket launcher and Pow-Pow the minigun.While using the rocket launcher, Jinx's Attacks deal {{ rocketdamage }} physical damage to the target and nearby enemies, gain {{ rocketbonusrange }} range, cost Mana, and scale {{ rocketaspdpenalty*100 }}% less with bonus Attack Speed.
    While using the minigun, Jinx' Attacks grant Attack Speed for {{ minigunattackspeedduration }} seconds, stacking up to {{ minigunattackspeedstacks }} times (+{{ minigunattackspeedmax }}% %i:scaleAS% max).

  • Zap!
    Zap!
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 1450

    Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

    Jinx fires a shock blast that deals {{ totaldamage }} physical damage to the first enemy hit, Slows them by {{ slowpercent }}%, and reveals them for {{ slowduration }} seconds.

  • Flame Chompers!
    Flame Chompers!
    • Cost: 90 {{ abilityresourcename }}
    • Range: 925

    Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.

    Jinx tosses out 3 chompers that last for {{ grenadeduration }} seconds. They explode on contact with enemy champions, Rooting them for {{ rootduration }} seconds and dealing {{ totaldamage }} magic damage to nearby enemies.

  • Super Mega Death Rocket!
    Super Mega Death Rocket!
    • Cost: 100 {{ abilityresourcename }}
    • Range: 25000

    Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

    Jinx fires a rocket that explodes on the first enemy champion hit, dealing {{ damagefloor }} to {{ damagemax }} + {{ percentdamage }}% missing Health physical damage, gaining damage over the first second of travel time. Nearby enemies take {{ aoedamagemult*100 }}% Damage.Missing Health damage cannot exceed {{ monsterexecutemax }} against Monsters.

JINX COUNTER/TIPS

Jinx Ally Tips

  • Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
  • Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
  • When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.
  • Strong against:

Jinx Enemy Tips

  • Jinx's minigun takes time to ramp up. If you see her poking with rockets try to jump on her and burst her down.
  • Jinx's ultimate does less damage the closer you are to her.
  • Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon.

How to counter Jinx in:

JINX Build

JINX SUMMONER SPELLS

Flash Heal

JINX REFORGED RUNES

Precision

Lethal Tempo Presence of Mind Legend: Bloodline Cut Down

Domination

Taste of Blood

JINX ABILITY ORDER

Switcheroo! 1 4 5 7 9
Zap! 2 8 10 12 13
Flame Chompers! 3 14 15 17 18
Super Mega Death Rocket! 6 11 16

JINX ITEMS

VS ALL-IN/DIVE LANE (EX: Draven Nautilus)

Doran's Blade Health Potion

VS POKE LANE (EX: ASHE KARMA)

Long Sword Health Potion

Best recall buy if possible

Noonquiver Refillable Potion Control Ward

Recall buy if you are poor

Cull Boots Refillable Potion Control Ward

PICK A MYTHIC (1st item)

Kraken Slayer Galeforce Immortal Shieldbow

PICK AN ATTACK SPEED ITEM (2nd item)

Runaan's Hurricane Phantom Dancer Rapid Firecannon

FINAL CORE ITEM (3rd item)

Infinity Edge

Situational Items

Lord Dominik's Regards Mortal Reminder Guardian Angel Mercurial Scimitar Bloodthirster

Boots

Berserker's Greaves Plated Steelcaps Mercury's Treads

KRAKEN PD

Kraken Slayer Berserker's Greaves Phantom Dancer Infinity Edge Lord Dominik's Regards Bloodthirster

KRAKEN HURRICANE

Kraken Slayer Berserker's Greaves Runaan's Hurricane Infinity Edge Lord Dominik's Regards Guardian Angel

GALEFORCE RFC (mobility dodge build)

Galeforce Berserker's Greaves Rapid Firecannon Infinity Edge Lord Dominik's Regards Mercurial Scimitar

SHIELDBOW vs burst comp

Immortal Shieldbow Berserker's Greaves Phantom Dancer Infinity Edge Lord Dominik's Regards Guardian Angel

JINX SUMMONER SPELLS

Flash Heal

JINX REFORGED RUNES

Precision

Lethal Tempo Presence of Mind Legend: Bloodline Cut Down

Domination

Taste of Blood Ingenious Hunter

JINX ABILITY ORDER

Switcheroo! 1 4 5 7 9
Zap! 2 8 10 12 13
Flame Chompers! 3 14 15 17 18
Super Mega Death Rocket! 6 11 16

JINX ITEMS

VS Dive Support (Rell, Ali, etc)

Doran's Blade Health Potion

VS 2x Ranged / Poke (Caitlyn & Karma, etc)

Long Sword Health Potion

Ideal First Recall (Gives AD & ATKS)

Noonquiver

It's never worth to buy any boots but Berserkers on most ADCs right now

Berserker's Greaves

Into Dive/Burst/Poke Champions (Zed, Qiyana, Talon, Teemo, Syndra)

Immortal Shieldbow

Into Skillshots such as Ornn R, Syndra E, Zac E

Galeforce

Default Mythic, If you don't need the other 2

Kraken Slayer

Default, PD is generally a good option and is never bad

Phantom Dancer

RFC is good if enemy has 3+ Range (Viktor, Syndra, Caitlyn, etc)

Rapid Firecannon

Runaans is good if enemy has 3-4+ Melee Characters

Runaan's Hurricane

You only build this if your team CANNOT build anti-healing and enemy has A LOT of healing

Mortal Reminder

If enemy has A LOT of Poke and/or Burst Damage

Bloodthirster

Build this if the enemy doesn't have a lot of HP/ARMOR

Infinity Edge

Build this if enemy has 2+ champions with a lot of HP/ARMOR already

Lord Dominik's Regards

Default, build this if you don't need the others

Bloodthirster

If enemy has a lot of AD Dive characters such as Jarvan IV, Zed, Talon, etc

Guardian Angel

If enemy has Mordekaiser, Malzahar, Skarner OR If the enemy has 1 CC that makes it hard to play and you don't have Cleanse

Mercurial Scimitar

If enemy has A LOT of AP Damage

Wit's End

If enemy has A LOT of Range

Rapid Firecannon

If you didn't build LDR Earlier and enemy has mountain drakes or HP/ARMOR Items now

Lord Dominik's Regards

Immortal Shieldbow Berserker's Greaves Runaan's Hurricane Infinity Edge Lord Dominik's Regards Bloodthirster

Kraken Slayer Berserker's Greaves Phantom Dancer Infinity Edge Lord Dominik's Regards Bloodthirster

Galeforce Berserker's Greaves Phantom Dancer Infinity Edge Lord Dominik's Regards Bloodthirster

JINX SUMMONER SPELLS

Flash Heal

JINX REFORGED RUNES

Precision

Lethal Tempo Presence of Mind Legend: Bloodline Coup de Grace

Domination

Taste of Blood

JINX ABILITY ORDER

Switcheroo! 1 4 5 7 9
Zap! 2 8 10 12 13
Flame Chompers! 3 14 15 17 18
Super Mega Death Rocket! 6 11 16

JINX ITEMS

Objetos de inicio #1

Doran's Blade Health Potion

Objetos de inicio #2

Long Sword Health Potion

Primer back

Noonquiver Health Potion Control Ward

Objetos esenciales

Kraken Slayer Berserker's Greaves Runaan's Hurricane

Ejemplo de build completa

Kraken Slayer Berserker's Greaves Runaan's Hurricane Infinity Edge Lord Dominik's Regards Guardian Angel

Objetos situacionales

Bloodthirster Mortal Reminder Mercurial Scimitar Phantom Dancer Stormrazor Rapid Firecannon Maw of Malmortius

Opciones de botas

Mercury's Treads Plated Steelcaps

JINX SKINS

0
0
0
0
0
0
0
0
0
0
0
0

JINX LORE

A manic and impulsive criminal from Zaun, Jinx lives to wreak havoc without care for the consequences. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions to leave a trail of mayhem and panic in her wake. Jinx despises boredom, and gleefully brings her own chaotic brand of pandemonium wherever she goes.