VI STATS
Attack
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Attack Damage63 ( + 3 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP655 ( + 99 )
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HP Regeneration10 ( + 1 )
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Armor30 ( + 4.7 )
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Magic Resistance32 ( + 2.05 )
Other
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Mana295 ( + 65 )
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Mana Regenration8 ( + 0.65 )
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Move Speed340
VI SPELLS
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Blast Shield
Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
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Vault Breaker
- Cost: 50/60/70/80/90 {{ abilityresourcename }}
- Range: 250
Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
Begin Charging: Vi begins charging a powerful punch, Slowing herself by 15%.
Release: Vi dashes forward dealing between {{ totaldamage }} and {{ maxdamagetooltip }} physical damage based on charge time and applying Denting Blows to all enemies hit. Vi stops upon colliding with an enemy champion, and Knocks them Back. -
Denting Blows
- Cost: Passive
- Range: 750
Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
Passive: Every 3rd Attack on the same target deals an additional {{ totaldamagetooltip }} max Health physical damage, removes 20% Armor and grants Vi 30/37.5/45/52.5/60% Attack Speed for 4 seconds. It also reduces the remaining Cooldown of Blast Shield by 3 seconds.
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Relentless Force
- Cost: 26/32/38/44/50 {{ abilityresourcename }}
- Range: 400
Vi's next attack blasts through her target, dealing damage to enemies behind it.
Vi's next Attack deals {{ totaldamagetooltip }} physical damage to the target and enemies behind them.This Ability has 2 charges ({{ ammorechargetime }} second refresh).
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Cease and Desist
- Cost: 100/125/150 {{ abilityresourcename }}
- Range: 800
Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
Vi singles out an enemy champion, revealing them and dashing unstoppably towards them. Upon reaching them, Vi Knocks them Up for {{ rstunduration }} seconds and deals {{ damage }} physical damage.Any other enemies Vi collides with are dealt damage, knocked aside, and Stunned for {{ secondarytargetstunduration }} seconds.
VI COUNTER/TIPS
Vi Ally Tips
- A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
- Relentless Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
- Cease and Desist is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
- Strong against:
Vi Enemy Tips
- A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
- Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
- Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.
VI Build
VI SUMMONER SPELLS
VI REFORGED RUNES
Domination
Precision
VI ABILITY ORDER
3 | 4 | 5 | 7 | 9 | ||||||||||||||
1 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
VI ITEMS
Starting Items
Vision Control
Late Game Elixirs
Example Trinity Force Build
Example Divine Sunderer Build
Example Eclipse Build
Mythics
Boots
vs Physical
vs Magic
vs Tanks
vs AA users
vs Healing
Mixed comps/Frontline
Mythic
Boots
vs Mobility
Burst
Survivability
vs Healing
Before teamfights
vs Magic
vs cc
vs Armor
vs Shields
Luxury DMG
vs Burst
VI SUMMONER SPELLS
VI REFORGED RUNES
Domination
Precision
VI ABILITY ORDER
3 | 4 | 5 | 7 | 9 | ||||||||||||||
1 | 8 | 10 | 12 | 13 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
VI ITEMS
Lethality
Bruiser
VI SUMMONER SPELLS
VI REFORGED RUNES
Domination
Precision
VI ABILITY ORDER
3 | 4 | 5 | 8 | 9 | ||||||||||||||
1 | 7 | 10 | 12 | 13 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |