Vi the Piltover Enforcer

Fighter Assassin

VI STATS

Attack
  • Attack Damage
    63 ( + 3.5 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    585 ( + 85 )
  • HP Regeneration
    10 ( + 1 )
  • Armor
    30 ( + 4 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    295 ( + 45 )
  • Mana Regenration
    8 ( + 0.65 )
  • Move Speed
    340

VI SPELLS

  • Blast Shield
    Blast Shield

    Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

  • Vault Breaker
    Vault Breaker
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 250

    Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

    Charges a powerful punch that carries Vi forward.
    First Cast: Slows Movement Speed by 15% while increasing damage and dash range over 1.25 seconds.
    Second Cast: Dashes forward dealing 55/80/105/130/155 (+0) to 0 (+140% bonus Attack Damage) physical damage and applying Denting Blows to all enemies hit. Stops upon colliding with an enemy champion, knocking it back.

  • Denting Blows
    Denting Blows
    • Cost: Passive
    • Range: 750

    Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.

    Every 3rd attack on the same target deals an additional 4/5.5/7/8.5/10% (+[3500]%) of the target's maximum Health as physical damage, reduces its Armor by 20% and grants Vi 30/37.5/45/52.5/60% Attack Speed for 4 seconds (max 300 damage vs. monsters).Triggering Denting Blows reduces the cooldown of Blast Shield by 3 seconds.

  • Excessive Force
    Excessive Force
    • Cost: 26/32/38/44/50 {{ abilityresourcename }}
    • Range: 400

    Vi's next attack blasts through her target, dealing damage to enemies behind it.

    Causes next basic attack to deal 10/30/50/70/90 (+115% Attack Damage) (+90% Ability Power) physical damage to the target and enemies behind it.Vi charges a new punch every {{ ammorechargetime }} seconds and can hold 2 charges at once.

  • Assault and Battery
    Assault and Battery
    • Cost: 100/125/150 {{ abilityresourcename }}
    • Range: 800

    Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

    Targets an enemy champion and chases it down, knocking it up for {{ rstunduration }} seconds. Deals {{ damage }} physical damage.While charging, Vi cannot be stopped and has True Sight of the target. Any enemies in the way are dealt damage, knocked aside, and stunned for {{ secondarytargetstunduration }} seconds.

VI COUNTER/TIPS

Vi Ally Tips

  • A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
  • Excessive Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
  • Assault and Battery is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
  • Strong against:

Vi Enemy Tips

  • A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
  • Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
  • Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.

How to counter Vi in:

VI Build

VI SUMMONER SPELLS

Flash Smite

VI REFORGED RUNES

Domination

Hail of Blades Sudden Impact Eyeball Collection Relentless Hunter

Precision

Triumph Legend: Alacrity

VI ABILITY ORDER

Vault Breaker 3 4 5 7 9
Denting Blows 1 14 15 17 18
Excessive Force 2 8 10 12 13
Assault and Battery 6 11 16

VI ITEMS

Starting Items

Hunter's Machete Refillable Potion Warding Totem (Trinket)

Example Full Build

Stalker's Blade Ninja Tabi Trinity Force Sterak's Gage Guardian Angel Dead Man's Plate

Rush First (read notes)

Stalker's Blade Skirmisher's Sabre

Core first Item (read notes)

Trinity Force Black Cleaver Youmuu's Ghostblade

Boots

Ninja Tabi Mercury's Treads Boots of Swiftness

Don't forget!

Control Ward Elixir of Wrath Oracle Lens

Situational Items (read notes)

Sterak's Gage Dead Man's Plate Adaptive Helm Maw of Malmortius Guardian Angel Gargoyle Stoneplate Randuin's Omen Mortal Reminder

VI SUMMONER SPELLS

Flash Smite

VI REFORGED RUNES

Domination

Hail of Blades Sudden Impact Eyeball Collection Relentless Hunter

Precision

Triumph Legend: Alacrity

VI ABILITY ORDER

Vault Breaker 3 4 5 7 9
Denting Blows 1 14 15 17 18
Excessive Force 2 8 10 12 13
Assault and Battery 6 11 16

VI ITEMS

Starting Items

Hunter's Machete Refillable Potion

Core Items

Stalker's Blade Boots of Speed Trinity Force Sterak's Gage

Boot Options

Ninja Tabi Mercury's Treads Boots of Swiftness

Other Item Options

Dead Man's Plate Gargoyle Stoneplate Spirit Visage Randuin's Omen Guardian Angel Adaptive Helm

Example Full Build

Ninja Tabi Stalker's Blade Trinity Force Sterak's Gage Guardian Angel Dead Man's Plate

VI SUMMONER SPELLS

Smite Flash

VI REFORGED RUNES

Resolve

Aftershock Shield Bash Bone Plating Revitalize

Precision

Coup de Grace Triumph

VI ABILITY ORDER

Vault Breaker 3 4 5 7 9
Denting Blows 1 8 10 12 13
Excessive Force 2 14 15 17 18
Assault and Battery 6 11 16

VI ITEMS

Starting Items (READ ALL NOTES)

Hunter's Machete Refillable Potion Warding Totem (Trinket)

Pick a Smite! (Situational)

Stalker's Blade Skirmisher's Sabre

Pick an Enchantment!

Skirmisher's Sabre Boots of Speed Control Ward

Great Offensive Item Choices

Trinity Force Maw of Malmortius Black Cleaver Sterak's Gage

Great Defensive Item Choices

Randuin's Omen Locket of the Iron Solari Dead Man's Plate Spirit Visage Guardian Angel

IDEAL VI BUILD!

Skirmisher's Sabre Trinity Force Guardian Angel Mercury's Treads Dead Man's Plate Spirit Visage

VI SKINS

0
0
0
0
0
0
0
0

VI LORE

Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens of Piltover to keep the peace, she wields mighty hextech gauntlets that can punch through walls and suspects with equal ease.