FighterAssassin
VI STATS
Attack
- Attack Damage63 ( + 3 )
- Attack Speed0.644 ( +0%)
- Attack Range125
- Critical Hit Chance0 ( + 0 )
Defense
- HP655 ( + 99 )
- HP Regeneration10 ( + 1 )
- Armor30 ( + 4.7 )
- Magic Resistance32 ( + 2.05 )
Other
- Mana295 ( + 65 )
- Mana Regenration8 ( + 0.65 )
- Move Speed340
VI SPELLS
-
Blast Shield
Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
-
Vault Breaker
- Cost: 50/60/70/80/90
- Range: 250
Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
-
Denting Blows
- Cost: 0
- Range: 750
Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
-
Relentless Force
- Cost: 26/32/38/44/50
- Range: 400
Vi's next attack blasts through her target, dealing damage to enemies behind it.
-
Cease and Desist
- Cost: 100/125/150
- Range: 800
Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
VI COUNTER/TIPS
Vi Ally Tips
- A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
- Relentless Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
- Cease and Desist is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
- Strong against:
Vi Enemy Tips
- A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
- Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
- Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.
VI Build
VI SUMMONER SPELLS


VI REFORGED RUNES
Precision




Resolve
VI ABILITY ORDER
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![]() | 2 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 3 | 8 | 10 | 12 | 13 | |||||||||||||
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VI ITEMS
STARTING ITEMS
CORE BUILD
DEFENSIVE OPTIONS
OFFENSIVE OPTIONS
BOOT OPTIONS
VI SUMMONER SPELLS


VI REFORGED RUNES
Precision




Resolve
VI ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 3 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 6 | 11 | 16 |
VI ITEMS
STARTING ITEMS
CORE BUILD
DEFENSIVE
OFFENSIVE
VI SKINS













VI LORE
Raised on the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with very little respect for authority. She has always been a shrewd survivor, both from her youthful troublemaking topside and an unfairly long stint in Stillwater Hold. Now working with the Piltover Enforcers to keep the peace instead of breaking it, she wields mighty hextech gauntlets that can punch through walls—and criminals—with equal ease.