POPPY STATS
Attack
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Attack Damage64 ( + 4 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP540 ( + 90 )
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HP Regeneration8 ( + 0.8 )
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Armor38 ( + 3.5 )
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Magic Resistance32 ( + 1.25 )
Other
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Mana280 ( + 40 )
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Mana Regenration7 ( + 0.7 )
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Move Speed345
POPPY SPELLS
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Iron Ambassador
Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
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Hammer Shock
- Cost: 35/40/45/50/55 {{ abilityresourcename }}
- Range: 430
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
Poppy smashes the ground, dealing 40/60/80/100/120 (+90% bonus Attack Damage) plus 8% of the enemies' maximum Health as physical damage, and leaving an unstable area.The area slows enemies inside it by 20/25/30/35/40% and erupts after 1 second, dealing the initial damage again.
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Steadfast Presence
- Cost: 50 {{ abilityresourcename }}
- Range: 400
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain movement speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
Passive: Poppy gains {{ bonusarmor }} Armor and {{ bonusmr }} Magic Resist. This bonus is doubled if Poppy is below {{ passiveempoweredhealthpercent*100 }}% Health.
Active: For 2 seconds, Poppy gains 40% Movement Speed. During this time, she stops nearby enemy dashes, dealing 70/110/150/190/230 (+70% Ability Power) magic damage, grounding and slowing them by [{{ slowamount*-100 }}]% for {{ groundingduration }} seconds. -
Heroic Charge
- Cost: 70 {{ abilityresourcename }}
- Range: 475
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
Poppy tackles an enemy, dealing 60/80/100/120/140 (+50% bonus Attack Damage) physical damage and carrying them forward. If Poppy carries the target into terrain, the enemy takes 60/80/100/120/140 (+50% bonus Attack Damage) additional physical damage and is stunned for 1.6/1.7/1.8/1.9/2 seconds.
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Keeper's Verdict
- Cost: 100 {{ abilityresourcename }}
- Range: 500
Poppy channels a hammer strike that knocks enemies very far away.
First Cast: Poppy channels for up to {{ channelmaxduration }} seconds, slowing herself by {{ selfslow }}%.
Second Cast: Poppy smashes the ground, emanating a shockwave that deals {{ damage }} physical damage to enemies around the first champion hit and knocking them a large distance toward their Summoning Platform. The shockwave length and knockback distance increases with channel duration.An uncharged Keeper's Verdict deals half damage and knocks enemies up for {{ knockupdurationsnap }} seconds.Enemies hit with a charged Keeper's Verdict are untargetable.
POPPY COUNTER/TIPS
Poppy Ally Tips
- Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
- Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.
- Strong against:
Poppy Enemy Tips
- Poppy can stop nearby enemies from dashing with Steadfast Presence.
- When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
- You can step on Poppy's shield to deny it from her.
POPPY Build
POPPY SUMMONER SPELLS


POPPY REFORGED RUNES
Resolve




Inspiration


POPPY ABILITY ORDER
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1 | 4 | 5 | 7 | 9 | |||||||||||||
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3 | 14 | 15 | 17 | 18 | |||||||||||||
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2 | 8 | 10 | 12 | 13 | |||||||||||||
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6 | 11 | 16 |
POPPY ITEMS
Standard Start
Alternate Start
Mythic Options
Boot Options
Core Items
Armor Options
MR Options
Aggressive Options
Example #1: Standard
Example #2: Aggressive
Extra Gold
POPPY SUMMONER SPELLS


POPPY REFORGED RUNES
Resolve




Inspiration


POPPY ABILITY ORDER
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1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() |
3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() |
2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() |
6 | 11 | 16 |
POPPY ITEMS
Spawn Choices
Boots Options
Core Items
Situational Items
Full Build Example
POPPY SUMMONER SPELLS


POPPY REFORGED RUNES
Resolve




Inspiration


POPPY ABILITY ORDER
![]() |
1 | 4 | 5 | 7 | 10 | |||||||||||||
![]() |
3 | 13 | 15 | 17 | 18 | |||||||||||||
![]() |
2 | 8 | 9 | 12 | 14 | |||||||||||||
![]() |
6 | 11 | 16 |
POPPY ITEMS
starting items
first buys
core items
defensive items
situational items
POPPY SKINS










