Lee Sin the Blind Monk

Fighter Assassin

LEE SIN STATS

Attack
  • Attack Damage
    68 ( + 3.7 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    645 ( + 99 )
  • HP Regeneration
    7.5 ( + 0.7 )
  • Armor
    36 ( + 4.9 )
  • Magic Resistance
    32 ( + 2.05 )
Other
  • Mana
    200 ( + 0 )
  • Mana Regenration
    50 ( + 0 )
  • Move Speed
    345

LEE SIN SPELLS

  • Flurry
    Flurry

    After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

  • Sonic Wave / Resonating Strike
    Sonic Wave / Resonating Strike
    • Cost: 50 {{ abilityresourcename }}
    • Range: 1100

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.<br>Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

    Lee Sin projects a discordant wave of sound, dealing {{ initialdamage }} physical damage to the first enemy hit, granting True Sight of them, and allows Lee Sin to Recast for the next 3 seconds.
    Recast: Lee Sin dashes to the enemy hit by the sound wave, dealing between {{ recastdamage }} to {{ empowereddamage }} physical damage scaling with the target's missing Health.

  • Safeguard / Iron Will
    Safeguard / Iron Will
    • Cost: 50 {{ abilityresourcename }}
    • Range: 700

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.<br>Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.

    Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself {{ shieldamount }} Shield for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may Recast for the next 3 seconds.
    Recast: Lee Sin gains 5/9.5/14/18.5/23% Life Steal and Spell Vamp for 4 seconds.

  • Tempest / Cripple
    Tempest / Cripple
    • Cost: 50 {{ abilityresourcename }}
    • Range: 425

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.<br>Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed for 4 seconds. Move Speed recovers gradually over the duration.

    Lee Sin smashes the ground, sending out a shockwave that deals {{ initialdamage }} magic damage and reveals them for 4 seconds. If this hits an enemy, Lee Sin can Recast for the next 3 seconds.
    Recast: Lee Sin Slows nearby enemies struck by the shockwave by 20/30/40/50/60% decaying over 4 seconds.

  • Dragon's Rage
    Dragon's Rage
    • Cost: No Cost
    • Range: 375

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

    Lee Sin performs a powerful roundhouse kick Knocking Back an enemy champion and dealing {{ damage }} physical damage.Enemies the target collides with are briefly Knocked Up and take {{ damage }} plus {{ percenthpcarrythrough }}% of the kicked enemy's bonus Health as physical damage.

LEE SIN COUNTER/TIPS

Lee Sin Ally Tips

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
  • Strong against:

Lee Sin Enemy Tips

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

How to counter Lee Sin in:

LEE SIN Build

LEE SIN SUMMONER SPELLS

Flash Smite

LEE SIN REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Last Stand

Resolve

Revitalize Conditioning

LEE SIN ABILITY ORDER

Sonic Wave / Resonating Strike 1 4 5 7 8
Safeguard / Iron Will 2 9 10 12 13
Tempest / Cripple 3 14 15 17 18
Dragon's Rage 6 11 16

LEE SIN ITEMS

Starting items

Emberknife Refillable Potion

Early Game

Goredrinker Boots

Boots

Plated Steelcaps Mercury's Treads

Mid Game

Sterak's Gage Black Cleaver Guardian Angel

Situational Items

Chempunk Chainsword Randuin's Omen Spirit Visage Thornmail Death's Dance

Example Full Build

Goredrinker Plated Steelcaps Black Cleaver Sterak's Gage Guardian Angel Chempunk Chainsword

Build VS Mixed Damage

Goredrinker Mercury's Treads Black Cleaver Guardian Angel Sterak's Gage Chempunk Chainsword

Build VS Heavy AD

Goredrinker Plated Steelcaps Sterak's Gage Guardian Angel Death's Dance Randuin's Omen

Build VS HEAVY AP

Goredrinker Mercury's Treads Spirit Visage Black Cleaver Sterak's Gage Chempunk Chainsword

Lethality Build (against squishy teams)

Eclipse Edge of Night Serpent's Fang Youmuu's Ghostblade The Collector Ionian Boots of Lucidity

LEE SIN SUMMONER SPELLS

Flash Teleport

LEE SIN REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Last Stand

Resolve

Bone Plating Revitalize

LEE SIN ABILITY ORDER

Sonic Wave / Resonating Strike 2 7 8 9 12
Safeguard / Iron Will 3 14 15 17 18
Tempest / Cripple 1 4 5 10 13
Dragon's Rage 6 11 16

LEE SIN ITEMS

Easy

Doran's Blade Refillable Potion

Doran's Shield Refillable Potion

mythic Iteams

Goredrinker Eclipse Stridebreaker Divine Sunderer

Boots

Plated Steelcaps Mercury's Treads

Situational Iteams

Chempunk Chainsword Hullbreaker Serylda's Grudge Silvermere Dawn Titanic Hydra Maw of Malmortius

Leesin assassin Build

Eclipse Plated Steelcaps Sterak's Gage Black Cleaver Edge of Night Guardian Angel

Leesin Semi Tank

Goredrinker Plated Steelcaps Black Cleaver Sterak's Gage Thornmail Spirit Visage

Leesin Tank + Cover Carry

Goredrinker Plated Steelcaps Gargoyle Stoneplate Knight's Vow Thornmail Spirit Visage

Leesin Carry

Goredrinker Plated Steelcaps Black Cleaver Sterak's Gage Death's Dance Guardian Angel

LEE SIN SUMMONER SPELLS

Flash Ignite

LEE SIN REFORGED RUNES

Domination

Electrocute Sudden Impact Eyeball Collection

Precision

Triumph Coup de Grace

LEE SIN ABILITY ORDER

Sonic Wave / Resonating Strike 1 4 5 7 9
Safeguard / Iron Will 3 14 15 17 18
Tempest / Cripple 2 8 10 12 13
Dragon's Rage 6 11 16

LEE SIN ITEMS

Starter Items

Health Potion Long Sword Stealth Ward

First Buy

Health Potion Serrated Dirk Control Ward

Core Build

Prowler's Claw Edge of Night Sterak's Gage Guardian Angel Ionian Boots of Lucidity

Good 5th Items

Serylda's Grudge Chempunk Chainsword Ravenous Hydra Spirit Visage Death's Dance

Boot Options

Ionian Boots of Lucidity Mercury's Treads Plated Steelcaps

If you're behind 1

Prowler's Claw Knight's Vow Ardent Censer Redemption Mikael's Blessing

If you're behind 2

Prowler's Claw Knight's Vow Dead Man's Plate Gargoyle Stoneplate Force of Nature

LEE SIN SKINS

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LEE SIN LORE

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.