Kindred The Eternal Hunters

Marksman

KINDRED STATS

Attack
  • Attack Damage
    65 ( + 2.5 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    500
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    540 ( + 85 )
  • HP Regeneration
    7 ( + 0.55 )
  • Armor
    29 ( + 3.5 )
  • Magic Resistance
    30 ( + 0.5 )
Other
  • Mana
    300 ( + 35 )
  • Mana Regenration
    7 ( + 0.4 )
  • Move Speed
    325

KINDRED SPELLS

  • Mark of the Kindred
    Mark of the Kindred

    Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

  • Dance of Arrows
    Dance of Arrows
    • Cost: 35 {{ abilityresourcename }}
    • Range: 340

    Kindred tumbles and shoots up to three arrows at nearby targets.

    Lamb vaults, firing up to 3 arrows at nearby enemies, dealing 60/80/100/120/140 (+65% bonus Attack Damage) physical damage and gains [0]% bonus attack speed for 4 seconds.Casting Wolf's Frenzy or vaulting inside of its effect reduces the cooldown of this spell to 4/3.5/3/2.5/2 seconds.

  • Wolf's Frenzy
    Wolf's Frenzy
    • Cost: 40 {{ abilityresourcename }}
    • Range: 560

    Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

    Passive: As Kindred move and attack they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack restores up to 0 health based on how much health Kindred is missing.
    Active: Wolf claims a territory, attacking nearby enemies inside it for 8.5 seconds. Lamb can redirect Wolf to new targets by attacking them. If Lamb leaves Wolf's territory he will cease attacking and join her.Wolf's attacks deal magic damage equal to 25/30/35/40/45 (+20% bonus Attack Damage) plus [0]% of the target's current health.Wolf attacks faster based on Kindred's attack speed. His attacks maim monsters for 50% increased damage and reduce their Movement Speed by 50% for 2 seconds.

  • Mounting Dread
    Mounting Dread
    • Cost: 0 {{ abilityresourcename }}
    • Range: 500

    Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

    Cripple an enemy, slowing their movement speed by 50% for 1 second.After Lamb attacks the target twice, her third attack instead directs Wolf to pounce on the enemy, dealing 80/100/120/140/160 (+80% bonus Attack Damage) plus [0]% of the target's missing health as bonus physical damage.Wolf's attack critically strikes targets for 50% increased damage if they are below 15% (+[0]%) health (Increased by Critical Strike Chance).[Maximum null vs. monsters]

  • Lamb's Respite
    Lamb's Respite
    • Cost: 0 {{ abilityresourcename }}
    • Range: 500

    Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

    Lamb blesses the ground underneath her for 4 seconds, creating an area in which no living things, ally or enemy, can die. Upon reaching 10% Health, units become immune to further damage or healing.When the blessing ends all living things inside heal for 250/325/400.

KINDRED COUNTER/TIPS

Kindred Ally Tips

  • Moving around between attacks while jungling will help you avoid damage and also generate more heals from Wolf's Frenzy.
  • Pick which Hunts you want to pursue carefully; getting many of them is the key to success as the game goes on.
  • Don't go in first to a large team fight. Wait for your teammates to initiate.
  • Strong against:

Kindred Enemy Tips

  • Kindred is fragile - turn the pressure up on her, and she will be forced to play cautiously.
  • Clear the Hunts Wolf activates on jungle camps to slow down Kindred's damage output.
  • When Kindred uses Lamb's Respite get inside, it stops all champions from dying.

How to counter Kindred in:

KINDRED Build

KINDRED SUMMONER SPELLS

Smite Flash

KINDRED REFORGED RUNES

Precision

Press the Attack Triumph Legend: Alacrity Coup de Grace

Domination

Sudden Impact Relentless Hunter

KINDRED ABILITY ORDER

Dance of Arrows 2 4 5 7 9
Wolf's Frenzy 1 8 10 12 14
Mounting Dread 3 13 15 17 18
Lamb's Respite 6 11 16

KINDRED ITEMS

Starting Items

Hunter's Machete Refillable Potion

First Back

Boots of Speed Skirmisher's Sabre Control Ward Recurve Bow

Bloodrazor Or Warriors?

Skirmisher's Sabre Skirmisher's Sabre

Full Build

Skirmisher's Sabre Berserker's Greaves Blade of the Ruined King Black Cleaver Guinsoo's Rageblade Guardian Angel

Item Build in order

Skirmisher's Sabre Boots of Speed Skirmisher's Sabre Berserker's Greaves Recurve Bow Vampiric Scepter Bilgewater Cutlass Blade of the Ruined King Phage Kindlegem Black Cleaver Recurve Bow Pickaxe Guinsoo's Rageblade B. F. Sword Stopwatch Guardian Angel

Situation Items

Mercury's Treads Ninja Tabi Infinity Edge Lord Dominik's Regards Mortal Reminder Youmuu's Ghostblade Wit's End Guinsoo's Rageblade Rapid Firecannon

KINDRED SUMMONER SPELLS

Flash Heal

KINDRED REFORGED RUNES

Precision

Press the Attack Triumph Legend: Alacrity Coup de Grace

Domination

Sudden Impact Eyeball Collection

KINDRED ABILITY ORDER

Dance of Arrows 1 4 5 7 9
Wolf's Frenzy 3 14 15 17 18
Mounting Dread 2 8 10 12 13
Lamb's Respite 6 11 16

KINDRED ITEMS

Starting Items

Doran's Blade Health Potion Warding Totem (Trinket)

First Back

B. F. Sword Pickaxe Boots of Speed Vampiric Scepter

First Full Items

Rapid Firecannon Berserker's Greaves Infinity Edge

General Items

Blade of the Ruined King Bloodthirster Death's Dance Phantom Dancer

Situational

Mortal Reminder Guardian Angel

KINDRED SUMMONER SPELLS

Flash Smite

KINDRED REFORGED RUNES

Precision

Press the Attack Triumph Legend: Alacrity Coup de Grace

Domination

Sudden Impact Relentless Hunter

KINDRED ABILITY ORDER

Dance of Arrows 2 4 5 7 9
Wolf's Frenzy 1 8 10 12 13
Mounting Dread 3 14 15 17 18
Lamb's Respite 6 11 16

KINDRED ITEMS

Starting items

Hunter's Machete Refillable Potion

Crit build

Skirmisher's Sabre Boots of Speed Essence Reaver Infinity Edge Zeal

Armor shred build

Skirmisher's Sabre Boots of Speed Black Cleaver Runaan's Hurricane Infinity Edge

VS’ing AD assassins

Ninja Tabi Guardian Angel Death's Dance Phantom Dancer

Vs’ing AP Casters/ CC potent

Mercury's Treads Mercurial Scimitar Maw of Malmortius Wit's End Death's Dance

Situational

Last Whisper Stormrazor Sanguine Blade Trinity Force Frozen Mallet Edge of Night

Example full crit build

Skirmisher's Sabre Mercury's Treads Essence Reaver Infinity Edge Runaan's Hurricane Guardian Angel

Example tank abusing build

Skirmisher's Sabre Berserker's Greaves Black Cleaver Runaan's Hurricane Infinity Edge Mortal Reminder

KINDRED SKINS

0
0
0
0

KINDRED LORE

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.