Rell the Iron Maiden

TankSupport

RELL STATS

Attack
  • Attack Damage
    55 ( + 3 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    620 ( + 104 )
  • HP Regeneration
    7.5 ( + 0.85 )
  • Armor
    30 ( + 4 )
  • Magic Resistance
    28 ( + 1.8 )
Other
  • Mana
    320 ( + 40 )
  • Mana Regenration
    7 ( + 0.7 )
  • Move Speed
    315

RELL SPELLS

  • Break the Mold
    Break the Mold

    Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

  • Shattering Strike
    Shattering Strike
    • Cost: 50
    • Range: 600

    Rell deals magic damage to units in a line, breaking their shields and stunning them.

  • Ferromancy: Crash Down
    Ferromancy: Crash Down
    • Cost: 40
    • Range: 450

    Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.<br><br>Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.<br><br>

  • Full Tilt
    Full Tilt
    • Cost: 40
    • Range: 1200

    Passive: Rell gains out of combat Move Speed.<br><br>Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.<br>

  • Magnet Storm
    Magnet Storm
    • Cost: 100
    • Range: 200

    Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

RELL COUNTER/TIPS

Rell Ally Tips

  • Strong against:

Rell Enemy Tips

How to counter Rell:

RELL Build

RELL SUMMONER SPELLS

Flash

RELL REFORGED RUNES

Resolve

AftershockFont of LifeConditioningUnflinching

Inspiration

RELL ABILITY ORDER

Shattering Strike 1 4 5 7 9
Ferromancy: Crash Down 2 8 10 12 13
Full Tilt 3 14 15 17 18
Magnet Storm 6 11 16

RELL ITEMS

START

World AtlasHealth PotionHealth Potion

CORE

Celestial OppositionBoots

SUPPORT ITEMS

TrailblazerKnight's Vow

SITUATIONAL

Locket of the Iron SolariZeke's ConvergenceThornmail

RELL SUMMONER SPELLS

FlashSmite

RELL REFORGED RUNES

Resolve

AftershockFont of LifeConditioningUnflinching

Domination

RELL ABILITY ORDER

Shattering Strike 1 4 5 7 9
Ferromancy: Crash Down 2 8 10 12 13
Full Tilt 3 14 15 17 18
Magnet Storm 6 11 16

RELL ITEMS

START

Gustwalker HatchlingHealth PotionHealth Potion

CORE

TrailblazerBoots

OFFENSIVE

Dead Man's PlateThornmail

DEFENSIVE

Spirit VisageForce of Nature

RELL SKINS

Rell default
Rell Battle Queen Rell
Rell Star Guardian Rell
Rell High Noon Rell
Rell Grand Reckoning Rell

RELL LORE

The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.