Rell the Iron Maiden

Tank

RELL STATS

Attack
  • Attack Damage
    55 ( + 3 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    610 ( + 104 )
  • HP Regeneration
    7 ( + 0.55 )
  • Armor
    32 ( + 4.2 )
  • Magic Resistance
    32.1 ( + 2.05 )
Other
  • Mana
    350 ( + 45 )
  • Mana Regenration
    6 ( + 0.35 )
  • Move Speed
    335

RELL SPELLS

  • Break the Mold
    Break the Mold

    Rell attacks slowly but steals her target's <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> on hit, dealing bonus damage based on the amount stolen.

  • Shattering Strike
    Shattering Strike
    • Cost: 50 {{ abilityresourcename }}
    • Range: 700

    Rell thrusts her lance to deal <magicDamage>magic damage</magicDamage> to units in a line, breaking their Shields. The first unit hit additionally suffers <spellName>Break the Mold</spellName>'s defense steal. <br><br>If Rell is bound to an ally with <spellName>Attract and Repel</spellName>, they both recover health for each enemy champion hit by this spell.

    Rell thrusts her lance, destroying all Shield and dealing {{ damagesubsequent }} magic damage. The first unit hit takes {{ damage }} damage instead and suffers Break the Mold's defense steal. If Rell is bound to an ally with Attract and Repel, they both recover {{ flatheal }} plus {{ missinghealthheal*100 }}% missing Health for each enemy champion hit.

  • Ferromancy: Crash Down
    Ferromancy: Crash Down
    • Cost: 40 {{ abilityresourcename }}
    • Range: 550

    <spellPassive>Passive:</spellPassive> Rell gains additional Move Speed while mounted and additional <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> while armored.<br><br><spellActive>Active:</spellActive> Rell changes forms, casting a different spell based on form.<li> Mounted: Rell crashes down in her armor, knocking enemies up and gaining a large shield.</li><li> Armored: Rell forms her mount, gaining a burst of speed and flipping the next enemy she attacks.</li>

    Passive - Mounted: Rell gains {{ oocms }} Move Speed, reduced when taking damage.
    Active - Ferromancy: Crash Down: Rell leaps off her mount, Knocking Up enemies for {{ stunduration }} second and dealing {{ chargedamage }} magic damage.
    Rell then enters Armored form, gaining {{ shield }} Shield, reducing her Move Speed, and allowing her to use Ferromancy: Mount Up.

  • Attract and Repel
    Attract and Repel
    • Cost: 40 {{ abilityresourcename }}
    • Range: 1500

    Rell binds a piece of her Armor to another allied champion to grant them <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> while near.<br><br>While she has an ally bound in this way, Rell can cast this ability without targeting an allied champion to snap the binding and <status>Stun</status> enemies caught in it.

    Rell binds a piece of her Armor to another allied champion, granting them {{ allyarmor }} Armor and {{ allyresist }} Magic Resist while near you. Doing this has no cost and puts this Ability on Cooldown for 3 seconds.If Rell uses this Ability without targeting an allied champion, she snaps the binding, Stunning enemies around and between herself and her bound ally and dealing {{ damage }} magic damage.

  • Magnet Storm
    Magnet Storm
    • Cost: 100 {{ abilityresourcename }}
    • Range: 200

    Rell explodes in a magnetic fury, violently <status>Pulling</status> nearby enemies towards herself. Then Rell constantly <status>Drags</status> nearby enemies towards herself for a short while, dealing <magicDamage>magic damage</magicDamage> over time.

    Rell explodes in a magnetic fury, violently Pulling nearby enemies towards herself. Then Rell constantly Drags nearby enemies towards herself and deals {{ totaldamage }} magic damage over the next {{ duration }} seconds.

RELL COUNTER/TIPS

Rell Ally Tips

  • Strong against:

Rell Enemy Tips

How to counter Rell in:

RELL Build

RELL SUMMONER SPELLS

Flash Ignite

RELL REFORGED RUNES

Resolve

Aftershock Font of Life Conditioning Overgrowth

Inspiration

Hextech Flashtraption Cosmic Insight

RELL ABILITY ORDER

Shattering Strike 3 14 15 17 18
Ferromancy: Crash Down 2 4 5 7 9
Attract and Repel 1 8 10 12 13
Magnet Storm 6 11 16

RELL ITEMS

Starting

Targon's Buckler Health Potion Stealth Ward

First Back

Kindlegem Control Ward Boots

First Back Alternate

Bami's Cinder Boots

First Back Losing

Ruby Crystal Boots Refillable Potion

Boots

Plated Steelcaps Mercury's Treads Boots of Swiftness

Locket Build Order

Kindlegem Mercury's Treads Locket of the Iron Solari Control Ward

Tank Build Order

Bami's Cinder Mercury's Treads Sunfire Aegis Control Ward

Protect The Carry

Bulwark of the Mountain Locket of the Iron Solari Plated Steelcaps Zeke's Convergence Knight's Vow Abyssal Mask

Sell Support Item (Late)

Thornmail Force of Nature Spirit Visage

Tankier Engage

Bulwark of the Mountain Turbo Chemtank Boots of Swiftness Dead Man's Plate Abyssal Mask Thornmail

Sell Support Item (Late)

Gargoyle Stoneplate Randuin's Omen Spirit Visage

Pure Tank

Bulwark of the Mountain Sunfire Aegis Mercury's Treads Thornmail Spirit Visage Gargoyle Stoneplate

Sell Support Item (Late)

Frozen Heart Force of Nature

Protect The Carry

Bulwark of the Mountain Locket of the Iron Solari Mercury's Treads Knight's Vow Dead Man's Plate Vigilant Wardstone

Sell Support Item (Late)

Thornmail Force of Nature

Hybrid Engage

Bulwark of the Mountain Turbo Chemtank Mercury's Treads Demonic Embrace Dead Man's Plate Force of Nature

Sell Support Item (Late)

Abyssal Mask Thornmail Gargoyle Stoneplate

Hybrid Tank

Bulwark of the Mountain Sunfire Aegis Mercury's Treads Demonic Embrace Spirit Visage Thornmail

Sell Support Item (Late)

Force of Nature Frozen Heart Gargoyle Stoneplate

Auto Attack Carry

Bulwark of the Mountain Evenshroud Mercury's Treads Zeke's Convergence Knight's Vow Force of Nature

Sell Support Item (Late)

Gargoyle Stoneplate Dead Man's Plate Spirit Visage

Ability Power Carry

Bulwark of the Mountain Evenshroud Mercury's Treads Abyssal Mask Dead Man's Plate Gargoyle Stoneplate

Sell Support Item (Late)

Thornmail Randuin's Omen Force of Nature

RELL SUMMONER SPELLS

Flash Ignite

RELL REFORGED RUNES

Resolve

Aftershock Font of Life Bone Plating Unflinching

Inspiration

Hextech Flashtraption Cosmic Insight

RELL ABILITY ORDER

Shattering Strike 3 14 15 17 18
Ferromancy: Crash Down 1 4 5 7 9
Attract and Repel 2 8 10 12 13
Magnet Storm 6 11 16

RELL ITEMS

Tonk

Relic Shield Ionian Boots of Lucidity Evenshroud Dead Man's Plate Abyssal Mask Watchful Wardstone

Optional Mythics

Locket of the Iron Solari Turbo Chemtank

Optional Boots

Plated Steelcaps Mercury's Treads Boots of Swiftness

Optional Legendries

Anathema's Chains Force of Nature Knight's Vow Thornmail Zeke's Convergence

RELL SUMMONER SPELLS

Flash Ignite

RELL REFORGED RUNES

Resolve

Aftershock Font of Life Bone Plating Unflinching

Inspiration

Hextech Flashtraption Cosmic Insight

RELL ABILITY ORDER

Shattering Strike 3 14 15 17 18
Ferromancy: Crash Down 1 4 5 7 9
Attract and Repel 2 8 10 12 13
Magnet Storm 6 11 16

RELL ITEMS

2 Pots + Relic Shield (Ward)

Health Potion Relic Shield Stealth Ward

2 Pots + Relic Shield (Oracle)

Health Potion Relic Shield Oracle Lens

Locket/Evenshroud

Kindlegem Boots Control Ward

Turbo Chemtank

Ruby Crystal Cloth Armor Boots Control Ward

Double AD botlane

Plated Steelcaps Control Ward

Standard Build

Bulwark of the Mountain Evenshroud Plated Steelcaps Thornmail Anathema's Chains Vigilant Wardstone

Locket (Peel) + Guardian Keystone

Bulwark of the Mountain Locket of the Iron Solari Plated Steelcaps Knight's Vow Thornmail Vigilant Wardstone

Turbo Engage

Bulwark of the Mountain Turbo Chemtank Plated Steelcaps Thornmail Anathema's Chains Vigilant Wardstone

Mythic Options

Locket of the Iron Solari Evenshroud Turbo Chemtank

Health (or Mix)

Gargoyle Stoneplate Warmog's Armor Winter's Approach Anathema's Chains Knight's Vow Vigilant Wardstone

Armour

Dead Man's Plate Thornmail Randuin's Omen Frozen Heart Zeke's Convergence

MR

Force of Nature Spirit Visage Abyssal Mask

Boots

Plated Steelcaps Mercury's Treads Ionian Boots of Lucidity

Niche

Silvermere Dawn Redemption Mikael's Blessing

RELL SKINS

0
0

RELL LORE

The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.