RELL STATS
Attack
- Attack Damage55 ( + 3 )
- Attack Speed0.625 ( +0%)
- Attack Range175
- Critical Hit Chance0 ( + 0 )
Defense
- HP620 ( + 104 )
- HP Regeneration7.5 ( + 0.85 )
- Armor30 ( + 4 )
- Magic Resistance28 ( + 1.8 )
Other
- Mana320 ( + 40 )
- Mana Regenration7 ( + 0.7 )
- Move Speed315
RELL SPELLS
-
Break the Mold
Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
-
Shattering Strike
- Cost: 50
- Range: 600
Rell deals magic damage to units in a line, breaking their shields and stunning them.
-
Ferromancy: Crash Down
- Cost: 40
- Range: 450
Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.<br><br>Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.<br><br>
-
Full Tilt
- Cost: 40
- Range: 1200
Passive: Rell gains out of combat Move Speed.<br><br>Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.<br>
-
Magnet Storm
- Cost: 100
- Range: 200
Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
RELL Build
RELL SUMMONER SPELLS

RELL REFORGED RUNES
Resolve




Inspiration
RELL ABILITY ORDER
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RELL ITEMS
START
CORE
SUPPORT ITEMS
SITUATIONAL
RELL SUMMONER SPELLS


RELL REFORGED RUNES
Resolve




Domination
RELL ABILITY ORDER
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RELL ITEMS
START
CORE
OFFENSIVE
DEFENSIVE
RELL SKINS




