BLITZCRANK STATS
Attack
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Attack Damage62 ( + 3.5 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP653 ( + 109 )
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HP Regeneration7.5 ( + 0.75 )
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Armor40 ( + 4.7 )
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Magic Resistance32 ( + 2.05 )
Other
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Mana267 ( + 40 )
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Mana Regenration8.5 ( + 0.8 )
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Move Speed325
BLITZCRANK SPELLS
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Mana Barrier
Blitzcrank gains a shield based on his mana when dropping to low health.
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Rocket Grab
- Cost: 100 {{ abilityresourcename }}
- Range: 1079
Blitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him.
Blitzcrank fires his right hand, Pulling the first enemy hit towards him and dealing {{ totaldamage }} magic damage.
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Overdrive
- Cost: 75 {{ abilityresourcename }}
- Range: 1
Blitzcrank super charges himself to get dramatically increased Move and Attack Speed. He is temporarily slowed after the effect ends.
Blitzcrank supercharges himself, gaining [{{ initialms }}]% decaying Move Speed and 30/38/46/54/62% Attack Speed for 5 seconds. Afterwards, Blitzcrank is Slowed by 30% for 1.5 seconds.
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Power Fist
- Cost: 25 {{ abilityresourcename }}
- Range: 300
Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air.
Blitzcrank charges up his fist, causing his next Attack to Knock Up and deal {{ attackdamagett }} physical damage.This Ability triggers spell effects upon dealing damage.
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Static Field
- Cost: 100 {{ abilityresourcename }}
- Range: 600
Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.
Passive: While this ability is available, lightning charges Blitzcrank's fists, marking those he Attacks. After 1 second, they are shocked for {{ passivedamage }} magic damage.
Active: Blitzcrank overcharges, dealing {{ activedamage }} magic damage and Silencing nearby enemies for 0.75 seconds. Their shields are also destroyed.
BLITZCRANK COUNTER/TIPS
Blitzcrank Ally Tips
- The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent.
- Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them.
- Strong against:
Blitzcrank Enemy Tips
- Blitzcrank's passive Mana Barrier grants him a shield when he is low on health.
- Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters.
BLITZCRANK Build
BLITZCRANK SUMMONER SPELLS
BLITZCRANK REFORGED RUNES
Precision
Resolve
BLITZCRANK ABILITY ORDER
2 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 8 | 10 | 12 | 13 | ||||||||||||||
1 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
BLITZCRANK ITEMS
Start Options
Early Back Options
Choose Mythic based on Team Comp/Runes, Manamune 2nd
Gargoyle 3rd with Goredrinker, Frozen/Steraks with Sunderer/Liandrys
Lategame Items
Just for Fun (NOT RANKED)
Example Completed Build (Conqueror Drain Tank)
Example Completed Build (PTA/Grasp/Phase, AD)
Example Completed Build (PTA/Grasp/Phase, AP)
BLITZCRANK SUMMONER SPELLS
BLITZCRANK REFORGED RUNES
Domination
Sorcery
BLITZCRANK ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
BLITZCRANK ITEMS
Early items
"The magic calls to me."
If you're bad at stacking Mejai's
Alternative items
BLITZCRANK SUMMONER SPELLS
BLITZCRANK REFORGED RUNES
Inspiration
Sorcery
BLITZCRANK ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |