TAHM KENCH STATS
Attack
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Attack Damage56 ( + 3.2 )
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Attack SpeedNaN ( +0%)
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Attack Range175
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Critical Hit Chance0 ( + 0 )
Defense
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HP640 ( + 109 )
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HP Regeneration6.5 ( + 0.55 )
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Armor42 ( + 4.7 )
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Magic Resistance32 ( + 2.05 )
Other
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Mana325 ( + 50 )
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Mana Regenration8 ( + 1 )
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Move Speed335
TAHM KENCH SPELLS
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An Acquired Taste
Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of <spellName>An Acquired Taste</spellName>. At three stacks, he can use <spellName>Devour</spellName> on an enemy champion.
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Tongue Lash
- Cost: 50/46/42/38/34 {{ abilityresourcename }}
- Range: 900
Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.<br><br>Applies a stack of <spellName>An Acquired Taste</spellName> to enemy champions. If the champion already has 3 stacks of <spellName>An Acquired Taste</spellName>, they are stunned and the stacks are consumed.
Deals {{ totaldamage }} magic damage to the first enemy hit and slows them by [{{ slowamount*100 }}]% for {{ slowduration }} seconds. On Champion hit, heals Tahm for {{ baseheal }} +{{ percenthealthhealing*100 }}% of his missing health and applies a stack of An Acquired Taste dealing {{ spell.
tahmkenchpassive:totaldamage }} extra magic damage. If that Champion already had 3 stacks of An Acquired Taste, they will also be stunned for {{ stunduration }} seconds, consuming the stacks.Activate Devour while your tongue is in midair to devour enemy champions who already have 3 stacks of An Acquired Taste from a distance when you hit them. -
Abyssal Dive
- Cost: 60/75/90/105/120 {{ abilityresourcename }}
- Range: 1000/1050/1100/1150/1200
Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
Dive down and then re-appear at target location, dealing {{ totaldamage }} magic damage and knock up all enemies in an area for {{ knockupduration }} second. Hitting at least one enemy champion refunds {{ champrefund*100 }}% of the cooldown and mana cost.Devoured allies can be taken along for the ride (but can always hop out early).
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Thick Skin
- Cost: 0 {{ abilityresourcename }}
- Range: 2400
<passive>Passive:</passive> Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.<br><br><active>Active:</active> Convert all stored damage into a temporary shield.
Passive: {{ greyhealthratio*100 }}% of damage Tahm Kench takes is stored by his Thick Skin, increased to {{ greyhealthratioenhanced*100 }}% if there are at least {{ enhancedthreshold }} nearby enemy champions. If Kench has not taken damage within {{ ooctimer }} seconds, Thick Skin will rapidly be consumed to heal Tahm for {{ greyhealthhealingratio }} of its value.
Active: Convert all your stored Thick Skin into a Shield, lasting {{ shieldduration }} seconds. -
Devour
- Cost: {{ datamanacost }} Mana
- Range: 25000
Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.
Tahm Kench devours a champion for a few seconds. He can re-cast to spit them out.
Enemy Champions: Require 3 stacks of An Acquired Taste. Are devoured for up to {{ enemyduration }} seconds and take {{ basedamage }} (+{{ percenthpdamage }} of their Max Health) magic damage. Tahm Kench is slowed by [{{ slowamount*100 }}]% and Grounded during this effect.
Ally Champions: Are devoured for up to {{ allyduration }} seconds and are granted {{ totalshield }} Shield for up to {{ shielddurationafterexit }} seconds after being spit out. Allies can also choose to exit early. Tahm Kench is Grounded during this effect, but can cast Abyssal Dive and gains {{ allyspeedamount*100 }}% Move Speed for {{ allyduration }} seconds.
TAHM KENCH COUNTER/TIPS
Tahm Kench Ally Tips
- Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
- Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.
- Strong against:
Tahm Kench Enemy Tips
- When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
- Watch out for Kench's Abyssal Dive - you can cancel it's channel with immobilizing crowd control effects.
TAHM KENCH Build
TAHM KENCH SUMMONER SPELLS
TAHM KENCH REFORGED RUNES
Resolve
Inspiration
TAHM KENCH ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
TAHM KENCH ITEMS
Starting Options
Standard Build
Damage Build
Mage Kench
Hybrid Kench
Mythic Options
Tank Options
AP Options
AD Options
Lethality Options
Boot Options
TAHM KENCH SUMMONER SPELLS
TAHM KENCH REFORGED RUNES
Resolve
Domination
TAHM KENCH ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
TAHM KENCH ITEMS
Start items
First Back (1100-1550 Gold)
Immortal Tahm Build
Immortal Tahm Build Version 2
Immortal Tahm Build Version 3
Immortal Tahm Build Version 4
Immortal Tahm Build vs Heavy AP
Start Items Support
First Back (1100-1250 Gold)
Immortal Tahm Support Build
Full Tenacity Tahm Support Build
TAHM KENCH SUMMONER SPELLS
TAHM KENCH REFORGED RUNES
Resolve
Precision
TAHM KENCH ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 14 | ||||||||||||||
3 | 13 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |