Orianna the Lady of Clockwork

Mage Support

ORIANNA STATS

Attack
  • Attack Damage
    40.368 ( + 2.6 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    525
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    530 ( + 91 )
  • HP Regeneration
    7 ( + 0.55 )
  • Armor
    17.04 ( + 3 )
  • Magic Resistance
    26 ( + 0.5 )
Other
  • Mana
    418 ( + 25 )
  • Mana Regenration
    8 ( + 0.8 )
  • Move Speed
    325

ORIANNA SPELLS

  • Clockwork Windup
    Clockwork Windup

    Orianna's autoattack deals additional magic damage. This damage increases the more Orianna attacks the same target.

  • Command: Attack
    Command: Attack
    • Cost: 30/35/40/45/50 {{ abilityresourcename }}
    • Range: 815

    Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.

    Orianna commands her Ball to shoot toward a target location, dealing 60/90/120/150/180 (+50% Ability Power) magic damage to targets along the way. However, it deals 10% less damage for each unit it hits (Minimum 40%).Her Ball remains behind at the target location afterwards.

  • Command: Dissonance
    Command: Dissonance
    • Cost: 70/80/90/100/110 {{ abilityresourcename }}
    • Range: 255

    Orianna commands the Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.

    Orianna commands her Ball to release an electric pulse, dealing 60/105/150/195/240 (+70% Ability Power) magic damage to nearby enemies.The pulse leaves behind an energy field for 3 seconds, lowering enemy Movement Speed by 30/35/40/45/50% and increasing ally Movement Speed by 30/35/40/45/50% for 2 seconds. This effect diminishes over time.

  • Command: Protect
    Command: Protect
    • Cost: 60 {{ abilityresourcename }}
    • Range: 1095

    Orianna commands her Ball to attach to an allied champion, shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.

    Passive: The Ball adds 10/15/20/25/30 Armor and Magic Resist to the allied champion it is attached to.
    Active: Orianna commands her Ball to travel to and attach onto an allied champion, shielding them for 2.5 seconds from the next 60/100/140/180/220 (+50% Ability Power) damage. Enemies the Ball passes through along the way are damaged for 60/90/120/150/180 (+30% Ability Power) magic damage.

  • Command: Shockwave
    Command: Shockwave
    • Cost: 100 {{ abilityresourcename }}
    • Range: 410

    Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.

    Orianna commands her Ball to unleash a shockwave after a brief delay, dealing {{ totaldamage }} magic damage to nearby enemies and flinging them into the air a set distance in the direction of the Ball.

ORIANNA COUNTER/TIPS

Orianna Ally Tips

  • Command: Protect can be used on yourself to return the Ball back to you quickly. Combine this with Command: Attack for a quick harassment.
  • Command: Dissonance is a very powerful escape tool if Orianna has the Ball. The combination of speed and leaving a slowing obstacle can be quite powerful.
  • Command: Shockwave can be used to drag enemies towards you or away from you if you position the Ball properly.
  • Strong against:

Orianna Enemy Tips

  • Orianna can only affect the area the Ball is around. Use this to your advantage.
  • Watch out for Orianna's Ball returning to her due to leashing. This may cause some unexpected situations.

How to counter Orianna in:

ORIANNA Build

ORIANNA SUMMONER SPELLS

Barrier Flash

ORIANNA REFORGED RUNES

Sorcery

Phase Rush Manaflow Band Transcendence Gathering Storm

Inspiration

Biscuit Delivery Cosmic Insight

ORIANNA ABILITY ORDER

Command: Attack 1 4 5 7 9
Command: Dissonance 2 8 10 12 13
Command: Protect 3 14 15 17 18
Command: Shockwave 6 11 16

ORIANNA ITEMS

Starting Items

Doran's Ring Health Potion Warding Totem (Trinket)

First Back (Weak)

Boots of Speed Refillable Potion Control Ward Amplifying Tome

First Back (Strong)

Lost Chapter Control Ward Refillable Potion

Current Meta Build

Hextech GLP-800 Sorcerer's Shoes Morellonomicon Rabadon's Deathcap Void Staff Liandry's Torment

Vs. AP Assassin

Hextech GLP-800 Sorcerer's Shoes Banshee's Veil Rabadon's Deathcap Void Staff Zhonya's Hourglass

Vs. AD Assassin

Hextech GLP-800 Sorcerer's Shoes Zhonya's Hourglass Liandry's Torment Rabadon's Deathcap Morellonomicon

Vs. Tanks

Hextech GLP-800 Sorcerer's Shoes Liandry's Torment Morellonomicon Void Staff Rabadon's Deathcap

Situational Items

Rod of Ages Seraph's Embrace Hextech GLP-800

Old Build

Luden's Echo Sorcerer's Shoes Morellonomicon Rabadon's Deathcap Void Staff Liandry's Torment

Dont Build

Hextech Gunblade Spellbinder Nashor's Tooth Lich Bane Rylai's Crystal Scepter Twin Shadows

ORIANNA SUMMONER SPELLS

Flash Ignite

ORIANNA REFORGED RUNES

Sorcery

Summon Aery Manaflow Band Absolute Focus Gathering Storm

Domination

Taste of Blood Ravenous Hunter

ORIANNA ABILITY ORDER

Command: Attack 1 4 5 7 9
Command: Dissonance 2 8 10 12 13
Command: Protect 3 14 15 17 18
Command: Shockwave 6 11 16

ORIANNA ITEMS

Starting items

Doran's Ring Health Potion

Starting items #2

Corrupting Potion

Core items

Luden's Echo Rabadon's Deathcap Void Staff

Boots

Sorcerer's Shoes Mercury's Treads Ninja Tabi Ionian Boots of Lucidity

Situational items

Banshee's Veil Morellonomicon Liandry's Torment Archangel's Staff Nashor's Tooth Rod of Ages Rylai's Crystal Scepter Spellbinder Zhonya's Hourglass Mejai's Soulstealer

Full build #1 Standard

Luden's Echo Sorcerer's Shoes Morellonomicon Rabadon's Deathcap Void Staff Zhonya's Hourglass

Full build #2 Against heavy AP+CC

Luden's Echo Mercury's Treads Banshee's Veil Rabadon's Deathcap Void Staff Zhonya's Hourglass

Full build #3 Against heavy AD

Luden's Echo Ninja Tabi Zhonya's Hourglass Rabadon's Deathcap Void Staff Morellonomicon

Full build #4 Extreme scaling

Seraph's Embrace Sorcerer's Shoes Morellonomicon Rabadon's Deathcap Void Staff Liandry's Torment

ORIANNA SUMMONER SPELLS

Flash Teleport

ORIANNA REFORGED RUNES

Sorcery

Summon Aery Manaflow Band Transcendence Gathering Storm

Inspiration

Magical Footwear Cosmic Insight

ORIANNA ABILITY ORDER

Command: Attack 1 4 5 7 9
Command: Dissonance 2 8 10 12 13
Command: Protect 3 14 15 17 18
Command: Shockwave 6 11 16

ORIANNA ITEMS

Starting Items

Doran's Ring Health Potion Warding Totem (Trinket)

First Back

Lost Chapter Doran's Ring Boots of Speed Tear of the Goddess

Core Items

Sorcerer's Shoes Luden's Echo Morellonomicon

Ideal Build

Sorcerer's Shoes Luden's Echo Morellonomicon Rabadon's Deathcap Zhonya's Hourglass Void Staff

Full Build #2

Sorcerer's Shoes Luden's Echo Morellonomicon Liandry's Torment Zhonya's Hourglass Void Staff

Full Build #3

Mercury's Treads Archangel's Staff Morellonomicon Rabadon's Deathcap Zhonya's Hourglass Void Staff

Additional Item Choices

Rod of Ages Banshee's Veil Abyssal Mask Rylai's Crystal Scepter Athene's Unholy Grail Guardian Angel Spellbinder

BOOT OPTIONS:

Sorcerer's Shoes Mercury's Treads Ionian Boots of Lucidity Ninja Tabi

ORIANNA SKINS

0
0
0
0
0
0
0
0
0

ORIANNA LORE

Once a curious girl of flesh and blood, Orianna is now a technological marvel comprised entirely of clockwork. She became gravely ill after an accident in the lower districts of Zaun, and her failing body had to be replaced with exquisite artifice, piece by piece. Accompanied by an extraordinary brass sphere she built for companionship and protection, Orianna is now free to explore the wonders of Piltover, and beyond.