MarksmanMage
CORKI STATS
Attack
- Attack Damage52 ( + 2 )
- Attack Speed0.644 ( +0%)
- Attack Range550
- Critical Hit Chance0 ( + 0 )
Defense
- HP610 ( + 100 )
- HP Regeneration5.5 ( + 0.55 )
- Armor27 ( + 4.5 )
- Magic Resistance30 ( + 1.3 )
Other
- Mana350 ( + 40 )
- Mana Regenration7.4 ( + 0.7 )
- Move Speed325
CORKI SPELLS
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Hextech Munitions
A percentage of Corki's basic attack damage is dealt as bonus <trueDamage>true damage</trueDamage>.
-
Phosphorus Bomb
- Cost: 60/65/70/75/80
- Range: 825
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
-
Valkyrie
- Cost: 80/85/90/95/100
- Range: 600
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
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Gatling Gun
- Cost: 50/55/60/65/70
- Range: 600
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
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Missile Barrage
- Cost: 35
- Range: 1225
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.
CORKI COUNTER/TIPS
Corki Ally Tips
- Phosphorus Bomb can be used to reveal enemy units that might be hiding in a nearby patch of brush.
- Valkyrie can be used defensively as well, so try using it for a quick escape.
- Corki can continue to attack while using Gatling Gun. Maximizing Gatling Gun is key to mastering Corki.
- Strong against:
Corki Enemy Tips
- Watch out for Corki's Missile Barrage. They deal splash damage, so you can get hit even when hiding behind minions.
- Corki is vulnerable after he uses his Valkyrie or Special Delivery, so try switching focus to him if he uses them to enter a fight.
CORKI Build
CORKI SUMMONER SPELLS


CORKI REFORGED RUNES
Precision




Inspiration
CORKI ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 6 | 11 | 16 |
CORKI ITEMS
START
EARLY GAME
CORE BUILD
LATE GAME - DAMAGE
LATE GAME - SURVIVABILITY
CORKI SUMMONER SPELLS


CORKI REFORGED RUNES
Precision



Sorcery


CORKI ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
CORKI ITEMS
START
CORE
DAMAGE OPTIONS
TANK OPTIONS
CORKI SUMMONER SPELLS

CORKI REFORGED RUNES
Sorcery




Inspiration
CORKI ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 4 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 2 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
CORKI ITEMS
START
CORE
DAMAGE
UTILITY
CORKI SKINS











CORKI LORE
The yordle pilot Corki loves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leaving Bandle City, he settled in Piltover and fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve.