Corki the Daring Bombardier

Marksman

CORKI STATS

Attack
  • Attack Damage
    55 ( + 2.5 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    550
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    518 ( + 87 )
  • HP Regeneration
    5.5 ( + 0.55 )
  • Armor
    28 ( + 3.5 )
  • Magic Resistance
    30 ( + 0.5 )
Other
  • Mana
    350.16 ( + 34 )
  • Mana Regenration
    7.424 ( + 0.55 )
  • Move Speed
    325

CORKI SPELLS

  • Hextech Munitions
    Hextech Munitions

    Corki's basic attack deals a percentage of their damage as magic instead of physical. Every once in a while, The Package arrives in Corki's base to be picked up, temporarily granting him out of combat Movement Speed and upgrading Valkyrie into Special Delivery.

  • Phosphorus Bomb
    Phosphorus Bomb
    • Cost: 60/70/80/90/100 {{ abilityresourcename }}
    • Range: 825

    Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.

    Corki lobs a bomb, dealing 75/120/165/210/255 (+50% bonus Attack Damage) (+50% bonus Attack Damage) magic damage to enemies in the target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).

  • Valkyrie
    Valkyrie
    • Cost: 100 {{ abilityresourcename }}
    • Range: 600

    Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.

    Active: Corki flies a short distance, dealing {{ totaldamagepersecond }} magic damage per second to enemies in the fire left along his path.
    Special Delivery: Corki flies a great distance, dropping bombs that leaves a burning trail for {{ spell.
    carpetbombmega:trailduration }} seconds. The trail slows enemies by {{ spell.
    carpetbombmega:slowamount*100 }}% and burns them for {{ spell.
    carpetbombmega:totaldamagepersecond }} magic damage per second.Enemies hit directly are knocked aside, but are slowed and burned for at least {{ spell.
    carpetbombmega:directburnduration }} seconds.

  • Gatling Gun
    Gatling Gun
    • Cost: 50 {{ abilityresourcename }}
    • Range: 600

    Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.

    Corki's gatling gun fires continuously at targets in front of him for 4 seconds, dealing up to 120/170/220/270/320 (+160% bonus Attack Damage) damage and reducing up to 8/11/14/17/20 armor and magic resist.Gatling Gun's damage is 50% physical, 50% magic.Defense reductions last for 2 seconds after last being damaged by Gatling Gun.

  • Missile Barrage
    Missile Barrage
    • Cost: 20 {{ abilityresourcename }}
    • Range: 1225

    Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.

    Active: Corki fires a missile that explodes at the first enemy it hits, dealing {{ rsmallmissiledamage }} magic damage to all nearby enemies.Corki can store up to 7 missiles, and every 3rd missile will be a Big One, dealing {{ rbigonemultiplier*100 }}% damage ({{ rbigmissiledamage }}).

CORKI COUNTER/TIPS

Corki Ally Tips

  • Phosphorus Bomb can be used to reveal enemy units that might be hiding in a nearby patch of brush.
  • Valkyrie can be used defensively as well, so try using it for a quick escape.
  • Corki can continue to attack while using Gatling Gun. Maximizing Gatling Gun is key to mastering Corki.
  • Strong against:

Corki Enemy Tips

  • Watch out for Corki's Missile Barrage. They deal splash damage, so you can get hit even when hiding behind minions.
  • Corki is vulnerable after he uses his Valkyrie or Special Delivery, so try switching focus to him if he uses them to enter a fight.

How to counter Corki in:

CORKI Build

CORKI SUMMONER SPELLS

Flash Teleport

CORKI REFORGED RUNES

Precision

Fleet Footwork Triumph Legend: Alacrity Coup de Grace

Sorcery

Manaflow Band Gathering Storm

CORKI ABILITY ORDER

Phosphorus Bomb 1 4 5 7 9
Valkyrie 3 14 15 17 18
Gatling Gun 2 8 10 12 13
Missile Barrage 6 11 16

CORKI ITEMS

Starting items

Doran's Blade Health Potion

Alternative start

Doran's Shield Health Potion

Alternative start 2

Cull Health Potion

Core items

Trinity Force Sorcerer's Shoes

Example of final build

Trinity Force Sorcerer's Shoes Rapid Firecannon Infinity Edge Phantom Dancer Bloodthirster

Possible offensive items

Bloodthirster Blade of the Ruined King Phantom Dancer Essence Reaver Executioner's Calling Stormrazor

Possible defensive items

Mercurial Scimitar Maw of Malmortius Guardian Angel

CORKI SUMMONER SPELLS

Flash Teleport

CORKI REFORGED RUNES

Precision

Fleet Footwork Presence of Mind Legend: Bloodline Coup de Grace

Inspiration

Magical Footwear Biscuit Delivery

CORKI ABILITY ORDER

Phosphorus Bomb 1 3 5 7 9
Valkyrie 2 14 15 17 18
Gatling Gun 4 8 10 12 13
Missile Barrage 6 11 16

CORKI ITEMS

Starting Items

Corrupting Potion

Core Items

Trinity Force Sorcerer's Shoes Infinity Edge Rapid Firecannon

Other Items

Statikk Shiv Mercurial Scimitar Void Staff Maw of Malmortius Bloodthirster Guardian Angel

Example Full Build

Trinity Force Sorcerer's Shoes Rapid Firecannon Infinity Edge Statikk Shiv Guardian Angel

CORKI SUMMONER SPELLS

Flash Teleport

CORKI REFORGED RUNES

Precision

Fleet Footwork Presence of Mind Legend: Bloodline Coup de Grace

Inspiration

Magical Footwear Biscuit Delivery

CORKI ABILITY ORDER

Phosphorus Bomb 1 4 5 7 9
Valkyrie 3 14 15 17 18
Gatling Gun 2 8 10 12 13
Missile Barrage 6 11 16

CORKI ITEMS

STARTING ITEMS

Corrupting Potion Doran's Shield Health Potion

FIRST RECALL

Tear of the Goddess Control Ward Cull

FIRST RECALL VS AP

Hexdrinker Control Ward

CORE ITEMS

Trinity Force Muramana Infinity Edge

HELPFUL

Control Ward Farsight Alteration Elixir of Wrath

SITUATIONAL ITEMS

Maw of Malmortius Mercurial Scimitar Bloodthirster Guardian Angel Morellonomicon Essence Reaver Stormrazor Phantom Dancer Statikk Shiv

STANDARD BUILD

Sorcerer's Shoes Muramana Trinity Force Infinity Edge Rapid Firecannon Phantom Dancer

VS HEAVY AD

Ninja Tabi Muramana Trinity Force Infinity Edge Phantom Dancer Guardian Angel

VS HEAVY AP

Mercury's Treads Muramana Trinity Force Maw of Malmortius Infinity Edge Mercurial Scimitar

CORKI SKINS

0
0
0
0
0
0
0
0
0
0

CORKI LORE

The yordle pilot Corki loves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leaving Bandle City, he settled in Piltover and fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve.