Azir the Emperor of the Sands

Mage Marksman

AZIR STATS

Attack
  • Attack Damage
    52 ( + 2.8 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    525
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    552 ( + 92 )
  • HP Regeneration
    7 ( + 0.75 )
  • Armor
    19.04 ( + 3 )
  • Magic Resistance
    30 ( + 0.5 )
Other
  • Mana
    480 ( + 21 )
  • Mana Regenration
    8 ( + 0.8 )
  • Move Speed
    335

AZIR SPELLS

  • Shurima's Legacy
    Shurima's Legacy

    Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

  • Conquering Sands
    Conquering Sands
    • Cost: 70 {{ abilityresourcename }}
    • Range: 740

    Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.

    Azir sends all Sand Soldiers towards a location. Sand Soldiers deal 70/90/110/130/150 (+30% Ability Power) magic damage to enemies they pass through and apply a 25% slow for 1 second.Enemies hit by multiple Sand Soldiers will not take additional damage.

  • Arise!
    Arise!
    • Cost: 40 {{ abilityresourcename }}
    • Range: 500

    Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.

    Passive: Azir gains 15/25/35/45/55% attack speed. When Azir has 3 or more Sand Soldiers, he gains 15/25/35/45/55% additional attack speed for 5 seconds.
    Active: Azir summons a Sand Soldier for 10 seconds. When Azir attacks an enemy in a soldier's range, the soldier attacks in his stead, stabbing the target for 0 (+60% Ability Power) magic damage. Other enemies caught in the soldier's attack take [0]% of the stab's damage.Azir stores up to {{ maxammo }} Sand Soldiers and prepares a new one every {{ ammorechargetime }} seconds.Sand Soldiers that strike the same targets deal 25% damage after the first.Sand Soldiers can attack targets outside of Azir's basic attack range.Sand Soldiers expire twice as fast when near an enemy turret.

  • Shifting Sands
    Shifting Sands
    • Cost: 60 {{ abilityresourcename }}
    • Range: 1100

    Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.

    Azir shields himself for 1.5 seconds, blocking up to 80/120/160/200/240 (+70% Ability Power) damage and dashes to one of his Sand Soldiers, damaging enemies hit for 60/90/120/150/180 (+40% Ability Power) magic damage.If Azir hits an enemy champion, he halts his dash and instantly prepares a new Sand Soldier.

  • Emperor's Divide
    Emperor's Divide
    • Cost: 100 {{ abilityresourcename }}
    • Range: 250

    Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

    Azir summons a wall of armored soldiers that charge forward, knocking back enemies and dealing 175/325/475 (+60% Ability Power) magic damage. The soldiers then remain as a wall for 5 seconds.Azir and his allies can pass freely through Emperor's Divide.Emperor's Divide does not interact with Azir's basic attacks or spells.

AZIR COUNTER/TIPS

Azir Ally Tips

  • Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
  • In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
  • Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
  • Be a bird!
  • Strong against:

Azir Enemy Tips

  • Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
  • Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
  • Try to think of Sand Soldiers as fire. Don't stand in the fire.

How to counter Azir in:

AZIR Build

AZIR SUMMONER SPELLS

Flash Ignite

AZIR REFORGED RUNES

Precision

Lethal Tempo Presence of Mind Legend: Alacrity Coup de Grace

Domination

Taste of Blood Ghost Poro

AZIR ABILITY ORDER

Conquering Sands 2 4 5 7 9
Arise! 1 8 10 12 13
Shifting Sands 3 14 15 17 18
Emperor's Divide 6 11 16

AZIR ITEMS

Standart

Doran's Ring Health Potion

Vs poke

Corrupting Potion Health Potion

FULL BUILD EXAMPLE

Sorcerer's Shoes Nashor's Tooth Morellonomicon Rabadon's Deathcap Void Staff Zhonya's Hourglass

AZIR SUMMONER SPELLS

Flash Teleport

AZIR REFORGED RUNES

Sorcery

Arcane Comet Manaflow Band Transcendence Gathering Storm

Inspiration

Magical Footwear Biscuit Delivery

AZIR ABILITY ORDER

Conquering Sands 2 3 5 7 9
Arise! 1 8 10 12 13
Shifting Sands 4 14 15 17 18
Emperor's Divide 6 11 16

AZIR ITEMS

Starting

Corrupting Potion

1st Back

Dark Seal Control Ward Boots of Speed

Luden's or Nashor's first

Sorcerer's Shoes Luden's Echo Nashor's Tooth Rabadon's Deathcap Morellonomicon

Situational

Banshee's Veil Zhonya's Hourglass Liandry's Torment

AZIR SUMMONER SPELLS

Flash Teleport

AZIR REFORGED RUNES

Precision

Lethal Tempo Presence of Mind Legend: Alacrity Last Stand

Sorcery

Manaflow Band Transcendence

AZIR ABILITY ORDER

Conquering Sands 2 4 5 7 9
Arise! 1 8 10 12 13
Shifting Sands 3 14 15 17 18
Emperor's Divide 6 11 16

AZIR ITEMS

Starting Items

Doran's Ring Health Potion

go ludens if you have mana problems and want to poke, nashors is better if you master azir

Luden's Echo Nashor's Tooth

First Back

Stinger Refillable Potion

Core Items

Sorcerer's Shoes Nashor's Tooth Liandry's Torment

Full Build Example

Sorcerer's Shoes Nashor's Tooth Liandry's Torment Rabadon's Deathcap Void Staff Zhonya's Hourglass

Situational Items

Berserker's Greaves Mercury's Treads Ninja Tabi Morellonomicon Banshee's Veil Mejai's Soulstealer Rylai's Crystal Scepter

AZIR SKINS

0
0
0
0
0

AZIR LORE

Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.