SYNDRA STATS
Attack
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Attack Damage53.872 ( + 2.9 )
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Attack SpeedNaN ( +0%)
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Attack Range550
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Critical Hit Chance0 ( + 0 )
Defense
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HP523 ( + 90 )
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HP Regeneration6.5 ( + 0.6 )
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Armor24.712 ( + 3.4 )
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Magic Resistance30 ( + 0.5 )
Other
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Mana480 ( + 40 )
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Mana Regenration8 ( + 0.8 )
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Move Speed330
SYNDRA SPELLS
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Transcendent
Syndra's spells gain extra effects at max rank.<br><br><font color='#FF9900'>Dark Sphere</font>: Bonus damage against champions.<br><font color='#FF9900'>Force of Will</font>: Bonus true damage.<br><font color='#FF9900'>Scatter the Weak</font>: Increased width.<br><font color='#FF9900'>Unleashed Power</font>: Increased range.
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Dark Sphere
- Cost: 60/65/70/75/80 {{ abilityresourcename }}
- Range: 800
Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
Syndra conjures a Dark Sphere, dealing {{ totaldamage }} magic damage. The Sphere remains for 6 seconds and can be manipulated by Syndra's other Abilities.
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Force of Will
- Cost: 60/70/80/90/100 {{ abilityresourcename }}
- Range: 925
Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Movement Speed of enemies.
Syndra grabs a Dark Sphere, enemy minion, or non-epic jungle monster. She drags it with her and can Recast for up to 5 seconds.
Recast: Syndra hurls the grabbed unit, dealing {{ throwdamage }} magic damage and Slowing by 25/30/35/40/45% for 0 seconds. -
Scatter the Weak
- Cost: 50 {{ abilityresourcename }}
- Range: 650
Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
Syndra projects a wave of force, Knocking Back enemies and Dark Spheres and dealing {{ totaldamage }} magic damage.Dark Spheres that are pushed Stun enemies for 1.5 seconds and deal {{ totaldamage }} magic damage.
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Unleashed Power
- Cost: 100 {{ abilityresourcename }}
- Range: 675
Syndra bombards an enemy Champion with all of her Dark Spheres.
Syndra draws on her full cataclysmic power, launching the 3 Dark Spheres orbiting her plus up to 4 more previously created at an enemy champion. Each Dark Sphere deals {{ damagecalc }} magic damage (max {{ maxdamagecalc }} magic damage).
SYNDRA COUNTER/TIPS
Syndra Ally Tips
- To maximize your ultimate's damage use it when there are many spheres on the battlefield.
- After you hit an enemy champion with Force of Will follow up with Dark Sphere, they'll be slowed and have a hard time avoiding it.
- Get one of your spells to rank 5 as quickly as possible, they gain powerful bonus effects at max rank.
- Strong against:
Syndra Enemy Tips
- Get boots early when playing against Syndra, they'll help you avoid many of her spells.
- Attack Syndra after she's used Scatter the Weak, it has a long cooldown so she'll be vulnerable.
- At max rank Syndra's spells gain bonus effects and change in appearance.
SYNDRA Build
SYNDRA SUMMONER SPELLS


SYNDRA REFORGED RUNES
Domination




Sorcery


SYNDRA ABILITY ORDER
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1 | 4 | 5 | 7 | 9 | |||||||||||||
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3 | 14 | 15 | 17 | 18 | |||||||||||||
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2 | 8 | 10 | 12 | 13 | |||||||||||||
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6 | 11 | 16 |
SYNDRA ITEMS
STARTING ITEMS
First back
Full build S11 ELECTROCUTE
Full build S11 PHASE RUSH
Situational items
Starting Items
First back
Core early game
Full Build
4th, 5th, 6th items
SYNDRA SUMMONER SPELLS


SYNDRA REFORGED RUNES
Domination




Sorcery


SYNDRA ABILITY ORDER
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1 | 4 | 5 | 7 | 9 | |||||||||||||
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3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() |
2 | 8 | 10 | 12 | 13 | |||||||||||||
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6 | 11 | 16 |
SYNDRA ITEMS
Standard start
Sustain start (not recommended)
Get as fast as possible
Core build
Situational Items
SYNDRA SUMMONER SPELLS


SYNDRA REFORGED RUNES
Domination




Sorcery


SYNDRA ABILITY ORDER
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1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() |
3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() |
2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() |
6 | 11 | 16 |
SYNDRA ITEMS
Start
Sustain Start
First Backs
Boots
Core
Defense
Against MR
Against Healing
Others
Don't Forget!
Main Build
Full Burst
Against Hard AD
Against Hard AP
Snowballing
SYNDRA SKINS







