VIKTOR STATS
Attack
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Attack Damage53 ( + 3 )
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Attack SpeedNaN ( +0%)
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Attack Range525
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Critical Hit Chance0 ( + 0 )
Defense
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HP530 ( + 90 )
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HP Regeneration8 ( + 0.65 )
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Armor23 ( + 4 )
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Magic Resistance30 ( + 0.5 )
Other
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Mana405 ( + 45 )
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Mana Regenration8 ( + 0.8 )
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Move Speed335
VIKTOR SPELLS
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Glorious Evolution
Viktor can augment his basic abilities when he gets kills on enemies.
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Siphon Power
- Cost: 45/50/55/60/65 {{ abilityresourcename }}
- Range: 600
Viktor blasts an enemy unit dealing magic damage, gaining a shield and empowering his next basic attack.<br><br>Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus Movement Speed after casting.
Viktor blasts an enemy unit, dealing {{ missiledamage }} (+40% Ability Power) magic damage while granting Viktor a shield that absorbs up to 0 damage over the next {{ buffduration }} seconds.Viktor's next basic attack deals {{ aabonusdamage }}(+60% Ability Power) bonus magic damage.
Augment - Turbocharge: Siphon Power's shield is increased by {{ augmentshieldbonus*100 }}% and Viktor gains {{ augmentmovespeedbonus }}% Movement Speed for {{ buffduration }} seconds. -
Gravity Field
- Cost: 65 {{ abilityresourcename }}
- Range: 800
Viktor conjures a heavy gravitational field that slows enemies in its radius. Enemies who stay within the device for too long are stunned.<br><br>Augment: Viktor's non-periodic spells apply a slow to enemies.
Viktor deploys a gravitational imprisonment device for {{ fieldduration }} seconds, slowing enemy units by {{ slowpotency*-1 }}% and adding a stack every {{ stackcadence }} seconds. At {{ stacksforstun }} stacks the target is stunned for {{ stunduration }} seconds.
Augment - Magnetize: Viktor's non-periodic spells apply a {{ augmentslow }}% slow to enemies for 1 second. -
Death Ray
- Cost: 70/80/90/100/110 {{ abilityresourcename }}
- Range: 525
Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing damage to all enemies in its path.<br><br>Augment: An explosion follows the Death Ray's wake, dealing magic damage.
Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing {{ laserdamage }} magic damage to every enemy in its path.
Augment - Aftershock: An explosion follows the Death Ray's wake, dealing {{ aftershockdamage }} magic damage. -
Chaos Storm
- Cost: 100 {{ abilityresourcename }}
- Range: 700
Viktor conjures a singularity on the field which deals magic damage and interrupts enemy channels. The singularity then periodically does magic damage to all nearby enemies. Viktor can redirect the singularity.<br><br>Augment: The Chaos Storm moves 25% faster.
Viktor conjures a singularity at target location, dealing {{ initialburstbasedamage }} (+50% Ability Power) magic damage and interrupting enemy channels.Viktor can redirect the singularity for {{ stormduration }} seconds, which will discharge {{ subsequentburstbasedamage }} (+45% Ability Power) magic damage every {{ tickcadence }} second to nearby enemies. The singularity will move slower as it attempts to move farther away from Viktor.
Augment - Perfect Storm: Chaos Storm moves {{ augmentboost*100 }}% Faster.
VIKTOR COUNTER/TIPS
Viktor Ally Tips
- Death Ray is a powerful poke and a strong area of denial tool. Use it in combination with Gravity Field to control your enemy's position.
- Make sure you choose the right augment at the right time.
- Strong against:
Viktor Enemy Tips
- Be careful about how close you let Viktor get to you. Viktor's control of the battlefield increases with his proximity to his opponent.
- Be aware of how many augments Viktor has upgraded by looking at the color of the light on his staff (purple, yellow, blue, red).
VIKTOR Build
VIKTOR SUMMONER SPELLS


VIKTOR REFORGED RUNES
Sorcery




Domination


VIKTOR ABILITY ORDER
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2 | 8 | 10 | 12 | 13 | |||||||||||||
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3 | 14 | 15 | 17 | 18 | |||||||||||||
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1 | 4 | 5 | 7 | 9 | |||||||||||||
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6 | 11 | 16 |
VIKTOR ITEMS
Starting items
Early bases
Boots
Core items
Situational items
Situational items #2
Example build #1 - high damage
Example build #2 - vs. AP
Example build #3 - vs assassins
Example build #4 - vs. tanks
VIKTOR SUMMONER SPELLS


VIKTOR REFORGED RUNES
Precision




Sorcery


VIKTOR ABILITY ORDER
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2 | 8 | 10 | 12 | 13 | |||||||||||||
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4 | 14 | 15 | 17 | 18 | |||||||||||||
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1 | 3 | 5 | 7 | 9 | |||||||||||||
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6 | 11 | 16 |
VIKTOR ITEMS
Starting Items
First Back
Shoes
Pick your augment
Mythic Choices
Optional Choices
Example Build
VIKTOR SUMMONER SPELLS


VIKTOR REFORGED RUNES
Sorcery




Inspiration


VIKTOR ABILITY ORDER
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2 | 8 | 10 | 12 | 13 | |||||||||||||
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4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() |
1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() |
6 | 11 | 16 |
VIKTOR ITEMS
Start Items
First Recall
Luden's Pen
Liandry's Cdr
Situational
Options for Boots
VIKTOR SKINS





