Skarner the Crystal Vanguard

Fighter Tank

SKARNER STATS

Attack
  • Attack Damage
    65 ( + 4.5 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    601.28 ( + 90 )
  • HP Regeneration
    9 ( + 0.85 )
  • Armor
    38 ( + 3.8 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    320 ( + 60 )
  • Mana Regenration
    7.2 ( + 0.45 )
  • Move Speed
    335

SKARNER SPELLS

  • Crystal Spires
    Crystal Spires

    Skarner's presence causes crystals to spawn in set locations around the map. Crystals can be captured by either team by standing close to them. When near crystals his team owns, Skarner gains movement speed, attack speed, and increased mana regeneration.

  • Crystal Slash
    Crystal Slash
    • Cost: 10 {{ abilityresourcename }}
    • Range: 350

    Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.

    Skarner slashes wildly, causing all nearby enemies to take physical damage equal to {{ qbadratiotooltip }} plus {{ qbonusdamage }}% of their maximum health. If a unit is struck, he charges himself with energy for 5 seconds, causing Crystal Slash to strike twice and deal 100% (+{{ qapratiotooltip }}) additional magic damage. Basic attacks against non-structures lower Crystal Slash's cooldown by 0.25 seconds (quadrupled against champions).

  • Crystalline Exoskeleton
    Crystalline Exoskeleton
    • Cost: 60 {{ abilityresourcename }}
    • Range: 1

    Skarner gains a shield and has increased Movement Speed while the shield persists.

    Skarner is shielded for 0 (10/11/12/13/14% of his maximum health) (+80% Ability Power) damage for 6 seconds. While the shield persists, Skarner gains movement speed that ramps up to 16/20/24/28/32% over 3 seconds.

  • Fracture
    Fracture
    • Cost: 55 {{ abilityresourcename }}
    • Range: 980

    Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.

    Passive: Crystallizing enemies with Fracture and Impale grants Crystal Charge for the disable duration and reduces the cooldown of Fracture by the same amount.
    Active: Skarner summons a blast of crystalline energy, dealing 40/65/90/115/140 (+20% Ability Power) magic damage, slowing targets hit by 30/35/40/45/50% for 2.5 seconds.Enemies hit by Fracture are afflicted with Crystal Venom for 5 seconds, causing Skarner's next basic attack against them to deal 30/50/70/90/110 additional physical damage and stun the target for 1.25 second.

  • Impale
    Impale
    • Cost: 100 {{ abilityresourcename }}
    • Range: 350

    Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.

    Skarner suppresses an enemy champion for {{ rduration }} seconds, dealing {{ physicaldamage }} physical damage plus {{ magicdamage }} magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt the same damage again.

SKARNER COUNTER/TIPS

Skarner Ally Tips

  • Basic attacks reduce the cooldown of Crystal Slash. Use them as often as possible for maximum damage.
  • Capturing Crystal Spires before attempting neutral objectives or team fights around them improves Skarner's performance in said fights dramatically.
  • Impale is extremely powerful when you use it to position an enemy so your allies can attack them.
  • Strong against:

Skarner Enemy Tips

  • Skarner can't harm you very much outside of short range, so stay away from him!
  • Skarner's Movement Speed is increased as long as his shield, Crystalline Exoskeleton, persists. Attack him to lower his speed.
  • Skarner is especially dangerous when inside Crystal Spire zones his team controls. Try to capture them ahead of time if a fight may break out around them.

How to counter Skarner in:

SKARNER Build

SKARNER SUMMONER SPELLS

Flash Smite

SKARNER REFORGED RUNES

Sorcery

Phase Rush Nimbus Cloak Celerity Waterwalking

Inspiration

Magical Footwear Cosmic Insight

SKARNER ABILITY ORDER

Crystal Slash 1 14 15 17 18
Crystalline Exoskeleton 3 8 10 12 13
Fracture 2 4 5 7 9
Impale 6 11 16

SKARNER ITEMS

Starting items

Hailblade Refillable Potion

First back

Bami's Cinder Control Ward Oracle Lens

First back alternative

Boots Control Ward Oracle Lens

Both are great!

Turbo Chemtank Sunfire Aegis

Core Items

Turbo Chemtank Dead Man's Plate Force of Nature

Boots

Mercury's Treads Plated Steelcaps Ionian Boots of Lucidity

Standart Full Build

Mercury's Treads Turbo Chemtank Dead Man's Plate Force of Nature Gargoyle Stoneplate Warmog's Armor

Alternative Options

Death's Dance Black Cleaver Sterak's Gage Abyssal Mask Thornmail Randuin's Omen

SKARNER SUMMONER SPELLS

Smite Flash

SKARNER REFORGED RUNES

Sorcery

Phase Rush Nimbus Cloak Celerity Waterwalking

Inspiration

Magical Footwear Approach Velocity

SKARNER ABILITY ORDER

Crystal Slash 1 4 5 7 9
Crystalline Exoskeleton 3 8 10 12 13
Fracture 2 14 15 17 18
Impale 6 11 16

SKARNER ITEMS

Starter Items

Hailblade Refillable Potion

First Back

Bami's Cinder

Pick One

Sunfire Aegis Turbo Chemtank

Boots

Mercury's Treads Plated Steelcaps Boots of Swiftness

Damage Option

Black Cleaver

Build Into

Dead Man's Plate Gargoyle Stoneplate

Situational Defensive Items

Thornmail Randuin's Omen Warmog's Armor Abyssal Mask Force of Nature Spirit Visage

Example Build - Standard

Mercury's Treads Sunfire Aegis Black Cleaver Dead Man's Plate Gargoyle Stoneplate Warmog's Armor

Example Build - Full Tank

Mercury's Treads Turbo Chemtank Dead Man's Plate Gargoyle Stoneplate Spirit Visage Randuin's Omen

SKARNER SUMMONER SPELLS

Flash Teleport

SKARNER REFORGED RUNES

Resolve

Grasp of the Undying Shield Bash Second Wind Unflinching

Sorcery

Transcendence Manaflow Band

SKARNER ABILITY ORDER

Crystal Slash 2 14 15 17 18
Crystalline Exoskeleton 3 8 10 12 13
Fracture 1 4 5 7 9
Impale 6 11 16

SKARNER ITEMS

Start

Doran's Shield Health Potion

Early Resist (AP Lane)

Negatron Cloak

Grevious (Healer Lane)

Bramble Vest

Mythic (Ranged Lane/AP Lane)

Turbo Chemtank

Mythic (Melee Lane)

Sunfire Aegis Frostfire Gauntlet

Boots (AD/AP Lane)

Plated Steelcaps Mercury's Treads

AP/AD Bruiser (Choose One)

Black Cleaver Demonic Embrace

Magic Resist (Core)

Abyssal Mask

Armor (Core)

Randuin's Omen

Extra Magic Resist

Spirit Visage Force of Nature

Extra Armor

Thornmail Dead Man's Plate Frozen Heart

SKARNER SKINS

0
0
0
0
0
0

SKARNER LORE

Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. As the only Brackern awake, he strives to protect his kind from those who seek to harm them.