AMUMU STATS
Attack
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Attack Damage53 ( + 3.8 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP685 ( + 89 )
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HP Regeneration9 ( + 0.85 )
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Armor30 ( + 4.2 )
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Magic Resistance32 ( + 2.05 )
Other
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Mana285 ( + 40 )
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Mana Regenration7.38 ( + 0.53 )
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Move Speed335
AMUMU SPELLS
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Cursed Touch
Amumu's basic attacks <font color='#9b0f5f'>Curse</font> his enemies, causing them to take bonus true damage from incoming magic damage.
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Bandage Toss
- Cost: 70 {{ abilityresourcename }}
- Range: 1100
Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
Amumu launches a bandage, pulling himself to the first enemy hit, Stunning them for 1 second, and dealing {{ totaldamage }} magic damage.This Ability has 2 charges.
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Despair
- Cost: 8 {{ abilityresourcename }} per Second
- Range: 300
Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their <font color='#9b0f5f'>Curses</font> refreshed.
Toggle: Amumu begins crying, dealing 12/16/20/24/28 plus {{ totalhealthdamagepercent }} max Health magic damage to nearby enemies every second and refreshing Curse.
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Tantrum
- Cost: 35 {{ abilityresourcename }}
- Range: 350
Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced by 0.5 seconds.
Passive: Amumu takes {{ damagereduction }} reduced physical damage. Additionally, when Amumu is hit by an Attack, this Ability's Cooldown is reduced by 0.5 seconds.
Active: Amumu throws a tantrum, dealing {{ tantrumdamage }} magic damage to nearby enemies. -
Curse of the Sad Mummy
- Cost: 100/150/200 {{ abilityresourcename }}
- Range: 550
Amumu entangles surrounding enemy units in bandages, applying his <keywordMajor>Curse</keywordMajor>, damaging and stunning them.
Amumu flares out his bandages, Stunning for {{ rduration }} seconds, dealing {{ rcalculateddamage }} magic damage and applying Curse.
AMUMU COUNTER/TIPS
Amumu Ally Tips
- Amumu is highly dependent on teammates, so try laning with your friends for maximum effectiveness.
- Cooldown Reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain Cooldown Reduction without sacrificing stats.
- Despair is very effective against other tanks, so make sure you're in range of opponents with the highest Health.
- Strong against:
Amumu Enemy Tips
- Avoid bunching up with other allies when Amumu has his ultimate available.
- Erratic movement, or hiding behind creep waves can make it difficult for Amumu to instigate a fight with Bandage Toss.
- Amumu's Despair makes purchasing primarily Health items a risky proposition.
AMUMU Build
AMUMU SUMMONER SPELLS
AMUMU REFORGED RUNES
Precision
Domination
AMUMU ABILITY ORDER
3 | 8 | 10 | 12 | 13 | ||||||||||||||
1 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 4 | 5 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |
AMUMU ITEMS
------- << START || RED: Dueling || Blue: Ganking >> -----
FIRST BACK
Boots options
Defensive Core AFTERSHOCK
Offensive Core CONQUEROR
Into AD Threat(s)
Into AP Threat(s)
Tank Example
FIRST BACK
Anti-Tank Mythic CONQUEROR
Perma CC Mythic ELECTROCUTE
Offensive Favorites
Defensive Favorites vs. [AD/AP/AP]
Ex. Build Anti-Tank CONQUEROR
AMUMU SUMMONER SPELLS
AMUMU REFORGED RUNES
Domination
Sorcery
AMUMU ABILITY ORDER
3 | 5 | 8 | 12 | 13 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
1 | 4 | 7 | 9 | 10 | ||||||||||||||
6 | 11 | 16 |
AMUMU ITEMS
Start JG
First Back
Always
If Wanted
If Against Healing or Full MR tank
AMUMU SUMMONER SPELLS
AMUMU REFORGED RUNES
Domination
Resolve
AMUMU ABILITY ORDER
2 | 14 | 15 | 17 | 18 | ||||||||||||||
3 | 8 | 10 | 12 | 13 | ||||||||||||||
1 | 4 | 5 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |