POPPY STATS
Attack
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Attack Damage64 ( + 4 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP610 ( + 104 )
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HP Regeneration8 ( + 0.8 )
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Armor38 ( + 4.7 )
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Magic Resistance32 ( + 2.05 )
Other
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Mana280 ( + 40 )
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Mana Regenration7 ( + 0.7 )
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Move Speed345
POPPY SPELLS
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Iron Ambassador
Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
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Hammer Shock
- Cost: 35/40/45/50/55 {{ abilityresourcename }}
- Range: 430
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
Poppy smashes the ground, dealing {{ basedamage }} plus 8% max Health physical damage and making the ground unstable. The unstable area Slows enemies by 20/25/30/35/40% and erupts after 1 second, dealing {{ basedamage }} plus 8% max Health physical damage again.
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Steadfast Presence
- Cost: 50 {{ abilityresourcename }}
- Range: 400
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
Passive: Poppy gains {{ bonusarmor }} Armor and {{ bonusmr }} Magic Resist. This bonus is doubled if Poppy is below {{ passiveempoweredhealthpercent*100 }}% Health.
Active: Poppy gains 40% Move Speed and projects a field around her for 2 seconds that stops enemy dashes. Enemies who are stopped by the field are Grounded and Slowed by [{{ slowamount*-100 }}]% for {{ groundingduration }} seconds and take {{ interruptdamage }} magic damage. -
Heroic Charge
- Cost: 70 {{ abilityresourcename }}
- Range: 475
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
Poppy tackles an enemy, dealing {{ tackledamage }} physical damage and carrying them forward. If Poppy tackles them into terrain, the enemy is Stunned for 1.6/1.7/1.8/1.9/2 seconds and take an additional {{ tackledamage }} physical damage.
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Keeper's Verdict
- Cost: 100 {{ abilityresourcename }}
- Range: 500
Poppy channels a hammer strike that knocks enemies very far away.
Begin Casting: Poppy begins charging her hammer for up to {{ channelmaxduration }} seconds, Slowing herself by {{ selfslow }}%.
Release: Poppy smashes the ground, creating a shockwave that deals {{ damage }} physical damage to the first champion hit and surrounding enemies, Knocks them Back towards their Nexus, and makes them Untargetable while they fly. The range and Knock Back distance increase with charge duration.An uncharged swing deals {{ halfdamage }} physical damage and Knocks Up for {{ knockupdurationsnap }} seconds.
POPPY COUNTER/TIPS
Poppy Ally Tips
- Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
- Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.
- Strong against:
Poppy Enemy Tips
- Poppy can stop nearby enemies from dashing with Steadfast Presence.
- When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
- You can step on Poppy's shield to deny it from her.
POPPY Build
POPPY SUMMONER SPELLS
POPPY REFORGED RUNES
Domination
Sorcery
POPPY ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
POPPY ITEMS
Starting items
First Back options
Boots
Tank - Full Build example
Damage - Full Build example
Damage - Full Build Without Muramana example
Lethality - Full Build example
Core Items
Core items #2
Engage - Core Items
Engage - Alternative Core Items
Armor Items
Magic Resist items
Damage items
Situational support items
Core Items
Alternative Mythics
Offensive options
Defensive options
Core items
Items to pick
POPPY SUMMONER SPELLS
POPPY REFORGED RUNES
Resolve
Inspiration
POPPY ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
POPPY ITEMS
Standard Start
Alternate Start
Mythic Options
Boot Options
Core Items
Armor Options
MR Options
Example #1: Standard
Example #2: Aggressive
Extra Gold
POPPY SUMMONER SPELLS
POPPY REFORGED RUNES
Domination
Sorcery
POPPY ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |