TEEMO STATS
Attack
- Attack Damage54 ( + 3 )
- Attack Speed0.69 ( +0%)
- Attack Range500
- Critical Hit Chance0 ( + 0 )
Defense
- HP615 ( + 104 )
- HP Regeneration5.5 ( + 0.65 )
- Armor24 ( + 4.95 )
- Magic Resistance30 ( + 1.3 )
Other
- Mana334 ( + 25 )
- Mana Regenration9.6 ( + 0.45 )
- Move Speed330
TEEMO SPELLS
-
Guerrilla Warfare
If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
-
Blinding Dart
- Cost: 70/75/80/85/90
- Range: 680
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
-
Move Quick
- Cost: 40
- Range: 20
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
-
Toxic Shot
- Cost: 0
- Range: 680
Each of Teemo's attacks will poison the target, dealing damage on impact and each second after for 4 seconds.
-
Noxious Trap
- Cost: 75/55/35
- Range: 600/750/900
Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.
TEEMO COUNTER/TIPS
Teemo Ally Tips
- Teemo's mushrooms can be used to farm creep waves very effectively.
- Place your mushrooms at key locations on the map, such as by the Dragon or Baron Nashor, to reveal when your enemies might be attempting to kill them.
- Strong against:
Teemo Enemy Tips
- Teemo's Toxic Shot punishes players who get hit and back out, so stay at a safe range until you're ready to commit.
- It can be valuable to use Oracle's Lens(Trinket) to destroy mushrooms around key locations.
TEEMO Build
TEEMO SUMMONER SPELLS

TEEMO REFORGED RUNES
Domination


Sorcery


TEEMO ABILITY ORDER
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![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
TEEMO ITEMS
START
CORE
SITUATIONAL
DEFENSIVE
TEEMO SUMMONER SPELLS


TEEMO REFORGED RUNES
Resolve




Domination
TEEMO ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
TEEMO ITEMS
START
CORE
MUSHROOM POWER
UTILITY
TEEMO SUMMONER SPELLS


TEEMO REFORGED RUNES
Sorcery




Inspiration
TEEMO ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
TEEMO ITEMS
SUPPORT START
CORE BUILD
SUPPORT ITEMS
DEFENSIVE OPTIONS
TEEMO SKINS














