Dr. Mundo the Madman of Zaun

FighterTank

DR. MUNDO STATS

Attack
  • Attack Damage
    61 ( + 3.5 )
  • Attack Speed
    0.72 ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    653 ( + 103 )
  • HP Regeneration
    6.5 ( + 0.75 )
  • Armor
    32 ( + 4.2 )
  • Magic Resistance
    32 ( + 2.05 )
Other
  • Mana
    0 ( + 0 )
  • Mana Regenration
    0 ( + 0 )
  • Move Speed
    345

DR. MUNDO SPELLS

  • Goes Where He Pleases
    Goes Where He Pleases

    Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown.<br><br>Dr. Mundo also has significantly increased Health regeneration.<br>

  • Infected Bonesaw
    Infected Bonesaw
    • Cost: {{ healthcost }} Health
    • Range: 975

    Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.

    Dr. Mundo hurls his bonesaw, dealing {{ currenthealthdamage*100 }}% current Health magic damage to the first enemy hit and Slowing them by [{{ slowamount*100 }}]% for {{ slowduration }} seconds.If the bonesaw hits a champion or monster, Dr. Mundo restores {{ healthrestoreonhitchampionmonster }} Health. If it hits a non-champion or non-monster, Dr. Mundo instead restores {{ healthrestoreonhitminion }} Health.

  • Heart Zapper
    Heart Zapper
    • Cost: {{ currenthealthcost*100 }}% Current Health
    • Range: 325

    Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.

    Dr. Mundo charges up a defibrilator, dealing {{ damagepertick*4 }} magic damage each second for up to {{ duration }} seconds to nearby enemies. While active he stores {{ grayhealthstorage*100 }}% of damage taken as gray health and can Recast.
    Recast: Detonate the defibrilator, dealing {{ totaldamage }} magic damage to nearby enemies. If this hits at least one champion, Dr. Mundo restores {{ grayhealthbigmod*100 }}% of gray health. If only non-champions were hit, Dr. Mundo instead restores {{ grayhealthsmallmod*100 }}% of gray health.

  • Blunt Force Trauma
    Blunt Force Trauma
    • Cost: {{ flathealthcost }} Health
    • Range: 0

    Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his missing Health.<br><br>Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.

    Passive: Dr Mundo gains {{ passivebonusad }} Attack Damage, plus up to {{ maxmissinghealthad }} Attack Damage based on his missing Health.
    Active: Mundo violently swings his "medical" bag, causing his next Attack to deal an additional {{ additionaldamage }} physical damage, increased by up to {{ maxdamageamptooltip }} based on his missing Health. If the enemy is killed, Mundo swats them away, dealing the minimum damage to all enemies they pass through. Small monsters are swatted immediately.

  • Maximum Dosage
    Maximum Dosage
    • Cost: No Cost
    • Range: 20

    Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains bonus Attack Damage and Move Speed, and regenerates a portion of his maximum Health over a long duration.

    Dr. Mundo pumps himself with chemicals, temporarily gaining {{ missinghealthheal*100 }}% of his missing Health as max Health then gaining {{ speedboostamount*100 }}% Move Speed, {{ totalbonusad }} Attack Damage, and regenerating {{ maxhealthhot*100 }}% max Health over {{ duration }} seconds.

DR. MUNDO COUNTER/TIPS

Dr. Mundo Ally Tips

  • A well-timed Sadism can bait enemy champions into attacking you even when they lack the damage to finish you.
  • Spirit Visage will increase the healing done by your ultimate and lower cooldowns on all of your abilities.
  • Cleavers are a powerful tool for killing neutral monsters. Instead of returning to base, farm neutral monsters until your ultimate can heal you.
  • Strong against:

Dr. Mundo Enemy Tips

  • Try to coordinate high-damage abilities with your allies right after Dr. Mundo uses his ultimate, but if you're unable to kill him quickly with burst he will heal through the damage.
  • Try casting Ignite when Dr. Mundo uses Sadism to negate a large portion of its healing.

How to counter Dr. Mundo:

DR. MUNDO Build

DR. MUNDO SUMMONER SPELLS

FlashTeleport

DR. MUNDO REFORGED RUNES

Resolve

Grasp of the UndyingDemolishConditioningOvergrowth

Inspiration

Magical FootwearApproach Velocity

DR. MUNDO ABILITY ORDER

Infected Bonesaw 1 3 10 12 13
Heart Zapper 4 14 15 17 18
Blunt Force Trauma 2 5 7 8 9
Maximum Dosage 6 11 16

DR. MUNDO ITEMS

Starting items

Doran's ShieldHealth Potion

Core

Frostfire GauntletAnathema's Chains

Boots options

Mercury's TreadsPlated Steelcaps

Situational items

ThornmailRanduin's OmenGargoyle StoneplateForce of NatureDead Man's Plate

Standard build example

Plated SteelcapsFrostfire GauntletAnathema's ChainsSpirit VisageRanduin's OmenThornmail

Heavy AP Team

Mercury's TreadsFrostfire GauntletSpirit VisageDead Man's PlateForce of NatureAnathema's Chains

Heavy AD team

Plated SteelcapsFrostfire GauntletDead Man's PlateAnathema's ChainsThornmailRanduin's Omen

DR. MUNDO SUMMONER SPELLS

FlashTeleport

DR. MUNDO REFORGED RUNES

Resolve

Grasp of the UndyingDemolishConditioningOvergrowth

Domination

Cheap ShotUltimate Hunter

DR. MUNDO ABILITY ORDER

Infected Bonesaw 1 4 5 7 9
Heart Zapper 3 14 15 17 18
Blunt Force Trauma 2 8 10 12 13
Maximum Dosage 6 11 16

DR. MUNDO ITEMS

Starting items

Doran's ShieldHealth PotionCloth ArmorHealth Potion

First recall

Bami's CinderRefillable PotionControl Ward

Core items

Frostfire GauntletSpirit VisageGargoyle Stoneplate

Helpful

Control WardElixir of Iron

Situational items

Mercury's TreadsBramble VestDead Man's PlateDeath's DanceGuardian AngelRanduin's OmenSterak's GageTitanic HydraWarmog's ArmorWit's EndForce of NatureFrostfire GauntletSunfire AegisTurbo Chemtank

Example Standard build

Plated SteelcapsFrostfire GauntletSpirit VisageGargoyle StoneplateDead Man's PlateSterak's Gage

Vs heavy AD

Plated SteelcapsFrostfire GauntletDead Man's PlateDeath's DanceRanduin's OmenThornmail

Vs heavy AP

Mercury's TreadsFrostfire GauntletSpirit VisageForce of NatureWit's EndSterak's Gage

DR. MUNDO SUMMONER SPELLS

FlashSmite

DR. MUNDO REFORGED RUNES

Precision

Fleet FootworkTriumphLegend: TenacityLast Stand

Inspiration

Magical FootwearApproach Velocity

DR. MUNDO ABILITY ORDER

Infected Bonesaw 3 4 5 7 9
Heart Zapper 2 14 15 17 18
Blunt Force Trauma 1 8 10 12 13
Maximum Dosage 6 11 16

DR. MUNDO ITEMS

RED SMITE BETTER VS MELEE OR IF U NEED TO 1V1 ENEMY JG,HOWEVER ON CURRENT PATCH I THINK BLUE SMITE IS BETTER 90% OF GAMES FOR UTILITY

EmberknifeRefillable PotionHailblade

TYPICAL TERRY BUILD PATH

Frostfire GauntletSpirit VisageAnathema's ChainsWarmog's ArmorThornmailPlated Steelcaps

OTHER MYTIC OPTIONS

Frostfire GauntletTurbo ChemtankSunfire Aegis

ENEMY IS FULL AD

Frostfire GauntletDead Man's PlateRanduin's OmenThornmailSterak's GagePlated Steelcaps

ENEMY IS FULL/HEAVY AP

Frostfire GauntletSpirit VisageForce of NatureWarmog's ArmorDead Man's PlateBoots of Swiftness

WILDEBOB CHAD BUILD

Sunfire AegisSpirit VisageTitanic HydraSterak's GageWit's EndBoots of Swiftness

CHAINS

Anathema's Chains

DR. MUNDO SKINS

Dr. Mundo default
Dr. Mundo Toxic Dr. Mundo
Dr. Mundo Mr. Mundoverse
Dr. Mundo Corporate Mundo
Dr. Mundo Mundo Mundo
Dr. Mundo Executioner Mundo
Dr. Mundo Rageborn Mundo
Dr. Mundo TPA Mundo
Dr. Mundo Pool Party Mundo
Dr. Mundo El Macho Mundo
Dr. Mundo Frozen Prince Mundo

DR. MUNDO LORE

Utterly mad, tragically homicidal, and horrifyingly purple, Dr. Mundo is what keeps many of Zaun's citizens indoors on particularly dark nights. Now a self-proclaimed physician, he was once a patient of Zaun's most infamous asylum. After "curing" the entire staff, Dr. Mundo established his practice in the empty wards that once treated him and began mimicking the highly unethical procedures he had so often experienced himself. With a full cabinet of medicines and zero medical knowledge, he now makes himself more monstrous with each injection and terrifies the hapless "patients" who wander near his office.