Gnar the Missing Link

Fighter Tank

GNAR STATS

Attack
  • Attack Damage
    59 ( + 3 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    510 ( + 65 )
  • HP Regeneration
    4.5 ( + 1.75 )
  • Armor
    32 ( + 2.5 )
  • Magic Resistance
    30 ( + 0.5 )
Other
  • Mana
    100 ( + 0 )
  • Mana Regenration
    0 ( + 0 )
  • Move Speed
    335

GNAR SPELLS

  • Rage Gene
    Rage Gene

    While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

  • Boomerang Throw / Boulder Toss
    Boomerang Throw / Boulder Toss
    • Cost: No Cost
    • Range: 1100

    Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.<br><br>Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

    Mini Gnar: Throws a boomerang that deals {{ minitotaldamage }} physical damage and slows enemies by [{{ slowamount*100 }}]% for {{ slowduration }} seconds. The boomerang returns towards Gnar after hitting an enemy, dealing {{ minisubsequentmult*100 }}% damage to subsequent targets. Each enemy can only be hit once. Catching the boomerang reduces its cooldown by {{ minicdrefund*100 }}%.
    Mega Gnar: Throws a boulder that stops when it hits an enemy, slowing all nearby enemies and dealing {{ megatotaldamage }} physical damage. Picking up the boulder reduces its cooldown by {{ megacdrefund*100 }}%.

  • Hyper / Wallop
    Hyper / Wallop
    • Cost: No Cost
    • Range: 0

    Gnar's attacks and spells hype him up, dealing bonus damage and granting him Movement Speed.<br><br>Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

    Mini Gnar:
    Passive: Every 3rd attack or spell on the same target deals an additional {{ minitotaldamage }} +{{ minipercenthpdamage*100 }}% of the target's max Health as magic damage and grants Gnar [0]% Movement Speed that decays over 3 seconds (max {{ minimonstercap }} damage vs. monsters).
    Mega Gnar: Stuns enemies in an area for {{ megastunduration }} seconds, dealing {{ megatotaldamage }} physical damage.Gnar gains Hyper's Movement Speed bonus when he leaves Mega form.

  • Hop / Crunch
    Hop / Crunch
    • Cost: No Cost
    • Range: 475

    Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.<br><br>Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

    Mini Gnar: Leaps to a location, gaining [{{ minibas*100 }}]% Attack Speed for {{ miniasduration }} seconds. If Gnar lands on a unit he will bounce off it, traveling further. Deals {{ minitotaldamage }} physical damage and slows briefly if the unit landed on was an enemy.
    Mega Gnar: Leaps to a location and deals {{ megatotaldamage }} physical damage to nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.If Crunch is used to transform, Gnar will still be able to bounce.

  • GNAR!
    GNAR!
    • Cost: No Cost
    • Range: 590

    Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.

    Mini Gnar:
    Passive: Increases Hyper's Movement Speed bonus to {{ rhypermovementspeedpercent }}%.
    Mega Gnar: Knocks nearby enemies in the specified direction, dealing {{ damage }} physical damage and slowing them by {{ rslowpercent }}% for {{ rccduration }} seconds. Enemies that hit a wall take {{ rwallhitdamagemultiplier }}% damage and are stunned instead of slowed.

GNAR COUNTER/TIPS

Gnar Ally Tips

  • Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.
  • Position yourself next to walls to bait your enemies into getting stunned by your ultimate.
  • Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.
  • Strong against:

Gnar Enemy Tips

  • Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.
  • Gnar's animations and resource bar change as he gets closer to transforming.
  • Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.

How to counter Gnar in:

GNAR Build

GNAR SUMMONER SPELLS

Flash Teleport

GNAR REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Last Stand

Domination

Eyeball Collection Ravenous Hunter

GNAR ABILITY ORDER

Boomerang Throw / Boulder Toss 1 4 5 7 9
Hyper / Wallop 3 8 10 12 13
Hop / Crunch 2 14 15 17 18
GNAR! 6 11 16

GNAR ITEMS

starting

Doran's Blade Health Potion Stealth Ward

early

Sheen Hearthbound Axe Kindlegem Cull Boots Refillable Potion

mythic

Trinity Force

core

Black Cleaver Ravenous Hydra Sterak's Gage

situational

Titanic Hydra Guinsoo's Rageblade Death's Dance Guardian Angel Wit's End Maw of Malmortius Chempunk Chainsword Silvermere Dawn Serpent's Fang Plated Steelcaps Mercury's Treads

final build example

Trinity Force Black Cleaver Ravenous Hydra Sterak's Gage Death's Dance Plated Steelcaps

GNAR SUMMONER SPELLS

Flash Teleport

GNAR REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Last Stand

Domination

Taste of Blood Ravenous Hunter

GNAR ABILITY ORDER

Boomerang Throw / Boulder Toss 1 4 5 7 9
Hyper / Wallop 3 8 10 12 13
Hop / Crunch 2 14 15 17 18
GNAR! 6 11 16

GNAR ITEMS

Doran's Blade Doran's Shield Health Potion

Mythic

Goredrinker

Core

Ravenous Hydra Black Cleaver Mercury's Treads Plated Steelcaps

Magic Resist Options

Maw of Malmortius Silvermere Dawn Wit's End

Armor Options

Death's Dance Guardian Angel

Other Useful Options

Gargoyle Stoneplate Sterak's Gage Chempunk Chainsword

Example Full Build

Goredrinker Ravenous Hydra Black Cleaver Sterak's Gage Gargoyle Stoneplate Plated Steelcaps

GNAR SUMMONER SPELLS

Flash Teleport

GNAR REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Last Stand

Resolve

Conditioning Overgrowth

GNAR ABILITY ORDER

Boomerang Throw / Boulder Toss 1 4 5 7 9
Hyper / Wallop 3 8 10 12 13
Hop / Crunch 2 14 15 17 18
GNAR! 6 11 16

GNAR ITEMS

START #1

Doran's Blade Health Potion

START #2

Doran's Shield Health Potion

START #3

Cull Health Potion

CORE + OPTIMAL

Trinity Force Black Cleaver Blade of The Ruined King Gargoyle Stoneplate Wit's End Death's Dance Sterak's Gage Warmog's Armor Maw of Malmortius

BOOTS

Plated Steelcaps Mercury's Treads

SITUATIONALS

Thornmail Chempunk Chainsword Silvermere Dawn Force of Nature Knight's Vow

#1 - STANDARD

Plated Steelcaps Trinity Force Death's Dance Black Cleaver Wit's End Sterak's Gage

GNAR SKINS

0
0
0
0
0
0
0
0

GNAR LORE

Gnar is a primeval yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang, or a nearby building.