SupportAssassin
PYKE STATS
Attack
- Attack Damage62 ( + 2 )
- Attack Speed0.667 ( +0%)
- Attack Range150
- Critical Hit Chance0 ( + 0 )
Defense
- HP670 ( + 110 )
- HP Regeneration7 ( + 0.5 )
- Armor43 ( + 4.7 )
- Magic Resistance32 ( + 2.05 )
Other
- Mana415 ( + 50 )
- Mana Regenration8 ( + 1 )
- Move Speed330
PYKE SPELLS
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Gift of the Drowned Ones
When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
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Bone Skewer
- Cost: 70/75/80/85/90
- Range: 400
Pyke either stabs an enemy in front of him or pulls an enemy towards him.
-
Ghostwater Dive
- Cost: 65
- Range: 600
Pyke enters Camouflage and gains significant Move Speed that decays over time.
-
Phantom Undertow
- Cost: 40
- Range: 550
Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
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Death From Below
- Cost: 100
- Range: 750
Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
PYKE COUNTER/TIPS
Pyke Ally Tips
- Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
- Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
- The Tap version of Bone Skewer is much faster and deals additional damage.
- A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.
- Strong against:
Pyke Enemy Tips
- Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
- When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
- Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.
PYKE Build
PYKE SUMMONER SPELLS

PYKE REFORGED RUNES
Domination



Precision
PYKE ABILITY ORDER
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![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
PYKE ITEMS
START
CORE
BOOTS
SITUATIONAL
LATE GAME UTILITY
PYKE SUMMONER SPELLS


PYKE REFORGED RUNES
Domination



Sorcery


PYKE ABILITY ORDER
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![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
PYKE ITEMS
START
CORE
BOOTS
DAMAGE/TANKINESS
UTILITY
PYKE SKINS











PYKE LORE
A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.