Jhin the Virtuoso

MarksmanMage

JHIN STATS

Attack
  • Attack Damage
    59 ( + 4.7 )
  • Attack Speed
    0.625 ( +0%)
  • Attack Range
    550
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    655 ( + 107 )
  • HP Regeneration
    3.75 ( + 0.55 )
  • Armor
    24 ( + 4.7 )
  • Magic Resistance
    30 ( + 1.3 )
Other
  • Mana
    300 ( + 50 )
  • Mana Regenration
    6 ( + 0.8 )
  • Move Speed
    330

JHIN SPELLS

  • Whisper
    Whisper

    Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.

  • Dancing Grenade
    Dancing Grenade
    • Cost: 40/45/50/55/60 {{ abilityresourcename }}
    • Range: 550

    Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.

    Jhin launches a cartridge that deals {{ totaldamage }} physical damage before bouncing to a nearby enemy that has not been hit yet.The cartridge can hit a maximum of {{ tooltipmaxtargetshit }} times. Enemies that die shortly after being hit increase the damage of subsequent hits by {{ percentamponkill*100 }}%.

  • Deadly Flourish
    Deadly Flourish
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 3000

    Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.

    Jhin fires a long range shot dealing {{ totaldamage }} physical damage to the first champion hit and other enemies along the way.If this skill strikes a champion that has been damaged by an allied champion within the last {{ spottingduration }} seconds, it will Root them for {{ rootduration }} second(s) and grant Jhin Whisper's Move Speed.

  • Captive Audience
    Captive Audience
    • Cost: 30/35/40/45/50 {{ abilityresourcename }}
    • Range: 750

    Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. <br><br><font color='#FFFFFF'>Beauty in Death -</font> When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.

    Passive: Champions Jhin kills will create and detonate a Lotus Trap at their location.
    Active: Jhin places an invisible Lotus Trap for {{ trapduration }} minutes that creates a zone that Slows by [{{ trapslowamount*100 }}]% when stepped on by an enemy. After {{ trapdetonationtime }} seconds, the trap detonates, dealing {{ totaldamage }} magic damage.This ability has 2 charges ({{ ammorechargeratetooltip }} second refresh).

  • Curtain Call
    Curtain Call
    • Cost: 100 {{ abilityresourcename }}
    • Range: 25000

    Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.

    Jhin sets up and channels, enabling him to fire 4 super shots, each dealing between {{ damagecalc }} and {{ maxincreasecalc }} physical damage to the first champion hit based on their percentage missing health and Slowing them by {{ slowpercent*100 }}% for {{ slowduration }} seconds. The fourth shot critically strikes for {{ fourthshotmultiplier*100 }}% damage.

JHIN COUNTER/TIPS

Jhin Ally Tips

  • Deadly Flourish has incredible range. When approaching a fight be sure to look ahead for enemies that could be rooted.
  • Your ultimate deals significantly less damage to enemies with full health. Look to pick off weakened targets as they run away.
  • You can still cast your spells while reloading. Use them to fill the down time.
  • Strong against:

Jhin Enemy Tips

  • Deadly Flourish only roots those hit by one of Jhin's basic attacks, traps, or allies within the last 4 seconds.
  • Jhin places invisible traps around the map. Watch where you step!
  • Jhin's attacks are quite potent, but he runs out of ammo after the 4th shot. Use this window to jump him and burst him down.

How to counter Jhin:

JHIN Build

JHIN SUMMONER SPELLS

FlashHeal

JHIN REFORGED RUNES

Precision

Fleet FootworkPresence of MindLegend: BloodlineCut Down

Domination

Taste of BloodIngenious Hunter

JHIN ABILITY ORDER

Dancing Grenade 1 3 5 7 9
Deadly Flourish 2 8 10 12 13
Captive Audience 4 14 15 17 18
Curtain Call 6 11 16

JHIN ITEMS

Starting Items

Doran's BladeHealth Potion

Core Crit Build - Burst (META)

GaleforceThe CollectorRapid Firecannon

Core Crit Build - RAW DAMAGE

GaleforceThe CollectorInfinity Edge

Situational

Mercurial ScimitarStormrazorGuardian AngelMaw of MalmortiusBloodthirsterSerpent's FangLord Dominik's RegardsMortal ReminderBerserker's GreavesMercury's TreadsPlated SteelcapsSpirit VisageRapid Firecannon

Full Build Example

GaleforceBoots of SwiftnessThe CollectorRapid FirecannonInfinity EdgeLord Dominik's Regards

Starting Items

Doran's BladeHealth Potion

Core

Axiom ArcMuramanaSerylda's Grudge

Full Build

Axiom ArcBoots of SwiftnessMuramanaSerylda's GrudgeEclipseRapid Firecannon

Doran's Ring Speciality

Doran's RingHealth Potion

JHIN SUMMONER SPELLS

FlashHeal

JHIN REFORGED RUNES

Domination

Dark HarvestTaste of BloodEyeball Collection

Precision

Presence of MindCoup de Grace

JHIN ABILITY ORDER

Dancing Grenade 1 3 7 8 9
Deadly Flourish 2 4 10 12 13
Captive Audience 5 14 15 17 18
Curtain Call 6 11 16

JHIN ITEMS

START #1

Doran's BladeHealth Potion

START #2

Doran's ShieldHealth Potion

DO NOT FORGET

Control WardFarsight Alteration

CORES

Boots of SwiftnessGaleforceThe Collector

FINAL BUILD

Boots of SwiftnessGaleforceThe CollectorRapid FirecannonInfinity EdgeGuardian Angel

SITUATIONALS

BloodthirsterMaw of MalmortiusStormrazorMercurial ScimitarMortal Reminder

JHIN SUMMONER SPELLS

ExhaustFlash

JHIN REFORGED RUNES

Resolve

Grasp of the UndyingDemolishBone PlatingOvergrowth

Precision

Presence of MindCoup de Grace

JHIN ABILITY ORDER

Dancing Grenade 1 4 5 7 9
Deadly Flourish 2 8 10 12 13
Captive Audience 3 14 15 17 18
Curtain Call 6 11 16

JHIN ITEMS

Starting Items

Doran's BladeDoran's ShieldEmberknifeHealth Potion

First Back

SheenControl Ward

Mythic Options

Divine SundererFrostfire Gauntlet

Core

Boots of SwiftnessThe Collector

Pick and Choose

Black CleaverDead Man's PlateDeath's DanceSterak's GageWarmog's ArmorSilvermere DawnTitanic HydraAbyssal Mask

My Usual Final Build

Divine SundererBoots of SwiftnessThe CollectorSterak's GageWarmog's ArmorTitanic Hydra

JHIN SKINS

Jhin default
Jhin High Noon Jhin
Jhin Blood Moon Jhin
Jhin SKT T1 Jhin
Jhin PROJECT: Jhin
Jhin Dark Cosmic Jhin
Jhin Shan Hai Scrolls Jhin
Jhin DWG Jhin

JHIN LORE

Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia's ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the ideal choice to send the most powerful of messages: terror.