JHIN STATS
Attack
-
Attack Damage59 ( + 4.7 )
-
Attack SpeedNaN ( +0%)
-
Attack Range550
-
Critical Hit Chance0 ( + 0 )
Defense
-
HP655 ( + 107 )
-
HP Regeneration3.75 ( + 0.55 )
-
Armor24 ( + 4.7 )
-
Magic Resistance30 ( + 1.3 )
Other
-
Mana300 ( + 50 )
-
Mana Regenration6 ( + 0.8 )
-
Move Speed330
JHIN SPELLS
-
Whisper
Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.
-
Dancing Grenade
- Cost: 40/45/50/55/60 {{ abilityresourcename }}
- Range: 550
Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.
Jhin launches a cartridge that deals {{ totaldamage }} physical damage before bouncing to a nearby enemy that has not been hit yet.The cartridge can hit a maximum of {{ tooltipmaxtargetshit }} times. Enemies that die shortly after being hit increase the damage of subsequent hits by {{ percentamponkill*100 }}%.
-
Deadly Flourish
- Cost: 50/60/70/80/90 {{ abilityresourcename }}
- Range: 3000
Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.
Jhin fires a long range shot dealing {{ totaldamage }} physical damage to the first champion hit and other enemies along the way.If this skill strikes a champion that has been damaged by an allied champion within the last {{ spottingduration }} seconds, it will Root them for {{ rootduration }} second(s) and grant Jhin Whisper's Move Speed.
-
Captive Audience
- Cost: 30/35/40/45/50 {{ abilityresourcename }}
- Range: 750
Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. <br><br><font color='#FFFFFF'>Beauty in Death -</font> When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.
Passive: Champions Jhin kills will create and detonate a Lotus Trap at their location.
Active: Jhin places an invisible Lotus Trap for {{ trapduration }} minutes that creates a zone that Slows by [{{ trapslowamount*100 }}]% when stepped on by an enemy. After {{ trapdetonationtime }} seconds, the trap detonates, dealing {{ totaldamage }} magic damage.This ability has 2 charges ({{ ammorechargeratetooltip }} second refresh). -
Curtain Call
- Cost: 100 {{ abilityresourcename }}
- Range: 25000
Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.
Jhin sets up and channels, enabling him to fire 4 super shots, each dealing between {{ damagecalc }} and {{ maxincreasecalc }} physical damage to the first champion hit based on their percentage missing health and Slowing them by {{ slowpercent*100 }}% for {{ slowduration }} seconds. The fourth shot critically strikes for {{ fourthshotmultiplier*100 }}% damage.
JHIN COUNTER/TIPS
Jhin Ally Tips
- Deadly Flourish has incredible range. When approaching a fight be sure to look ahead for enemies that could be rooted.
- Your ultimate deals significantly less damage to enemies with full health. Look to pick off weakened targets as they run away.
- You can still cast your spells while reloading. Use them to fill the down time.
- Strong against:
Jhin Enemy Tips
- Deadly Flourish only roots those hit by one of Jhin's basic attacks, traps, or allies within the last 4 seconds.
- Jhin places invisible traps around the map. Watch where you step!
- Jhin's attacks are quite potent, but he runs out of ammo after the 4th shot. Use this window to jump him and burst him down.
JHIN Build
JHIN SUMMONER SPELLS
JHIN REFORGED RUNES
Precision
Domination
JHIN ABILITY ORDER
1 | 3 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
4 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
JHIN ITEMS
Starting Items
Core Crit Build - Burst (META)
Core Crit Build - RAW DAMAGE
Situational
Full Build Example
Starting Items
Core
Full Build
Doran's Ring Speciality
JHIN SUMMONER SPELLS
JHIN REFORGED RUNES
Domination
Precision
JHIN ABILITY ORDER
1 | 3 | 7 | 8 | 9 | ||||||||||||||
2 | 4 | 10 | 12 | 13 | ||||||||||||||
5 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
JHIN ITEMS
START #1
START #2
DO NOT FORGET
CORES
FINAL BUILD
SITUATIONALS
JHIN SUMMONER SPELLS
JHIN REFORGED RUNES
Resolve
Precision
JHIN ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |