KLED STATS
Attack
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Attack Damage65 ( + 3.5 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP410 ( + 84 )
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HP Regeneration6 ( + 0.75 )
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Armor35 ( + 5.2 )
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Magic Resistance28 ( + 2.05 )
Other
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Mana100 ( + 0 )
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Mana Regenration0 ( + 0 )
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Move Speed345
KLED SPELLS
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Skaarl, the Cowardly Lizard
Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.<br><br>While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.
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Bear Trap on a Rope
- Cost: No Cost
- Range: 800
Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.<br><br>When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
Mounted: Kled throws a bear trap that deals {{ totaldamage }} physical damage and hooks onto the first enemy champion or large jungle monster hit.If Kled stays near a hooked enemy for 1.75 seconds, he yanks out the trap, dealing {{ totalyankdamage }} physical damage, Pulling them, Slowing by [{{ slowamount*-100 }}]% for {{ slowduration }} seconds, and applying {{ grievousamount*100 }}% Grievous Wounds for {{ grievousduration }} seconds.
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Violent Tendencies
- Cost: No Cost
- Range: 0
Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
Passive: Every 4 seconds, Kled's next Attack grants 150% Attack Speed for four Attacks or 4 seconds.The fourth hit deals an additional 20/30/40/50/60 plus {{ percentdamage }} max Health physical damage.
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Jousting
- Cost: No Cost
- Range: 550
Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.
Kled dashes, dealing {{ totaldamage }} physical damage to enemies he passes through.If this Ability hits an enemy champion or large jungle monster, Kled gains 50% Move Speed for 1 second and can Recast within 3 seconds to dash back through the same target.
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Chaaaaaaaarge!!!
- Cost: No Cost
- Range: 3500/4000/4500
Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
Kled charges toward an area, leaving a trail that grants allies increasing Move Speed. While charging and for 2 seconds after Kled gains up to {{ maximumshield }} Shield. Skaarl rams the first enemy champion encountered, dealing up to {{ maximumchargedamage }} max Health physical damage (based on distance travelled) and briefly Knocking Back.
KLED COUNTER/TIPS
Kled Ally Tips
- Kled generates some courage by killing minions, but gets much more from fighting Champions.
- The last hit of Violent Tendencies deals more damage than the first three - make sure you hit it!
- Chaaaaaaaarge!!! can be cast at a great range. Try and predict where the enemy team will be by the time you reach them.
- Strong against:
Kled Enemy Tips
- Kled generates courage by damaging enemies with his Pocket Pistol and basic attacks, killing minions, and attacking structures or epic monsters.
- Watch Kled's courage bar when he's off his mount - when it reaches 100%, he will remount and regain a significant amount of health.
- Kled is much more threatening when he has Violent Tendencies ready.
KLED Build
KLED SUMMONER SPELLS
KLED REFORGED RUNES
Precision
Sorcery
KLED ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 8 | 10 | 12 | 13 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
KLED ITEMS
Starting Items Vs melee
Starting Items vs Poke
Standard Build
Against Tanks
VS AD Squishy Comps
VS AP Squshy Comps
Situational Items
KLED SUMMONER SPELLS
KLED REFORGED RUNES
Precision
Domination
KLED ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 8 | 10 | 12 | 13 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
KLED ITEMS
Start Items
First Back
Start Items 2
Mythic Options
AD Items
Tank Items
Build Example
Build Example 2
Build Example 3
KLED SUMMONER SPELLS
KLED REFORGED RUNES
Precision
Resolve
KLED ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |