Zyra Rise of the Thorns

Mage Support

ZYRA STATS

Attack
  • Attack Damage
    53.376 ( + 3.2 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    575
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    504 ( + 79 )
  • HP Regeneration
    5.5 ( + 0.5 )
  • Armor
    29 ( + 3 )
  • Magic Resistance
    30 ( + 0.5 )
Other
  • Mana
    418 ( + 25 )
  • Mana Regenration
    13 ( + 0.4 )
  • Move Speed
    340

ZYRA SPELLS

  • Garden of Thorns
    Garden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.

  • Deadly Spines
    Deadly Spines
    • Cost: 70 {{ abilityresourcename }}
    • Range: 800

    Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

    Thick vines spread through the ground and explode into spines, dealing 60/95/130/165/200 (+60% Ability Power) magic damage to enemies within the area.
    Garden of Thorns: If Deadly Spines is cast near a seed, a Thorn Spitter grows, dealing 0 (+15% Ability Power) magic damage. A Thorn Spitter has 575 range and lasts 0 seconds.

  • Rampant Growth
    Rampant Growth
    • Cost: 1 Seed
    • Range: 850

    Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.

    Plants a seed, lasting 60 seconds. If an enemy Champion steps on a seed, it dies. Seeds spawned by Rampant Growth grant vision in a small area, and if stepped on they grant True Sight of the enemy champion for 2 seconds.
    Zyra stores a seed every {{ ammorechargetime }} seconds (Max: 8 seeds planted). Each time she kills an enemy, Rampant Growth's recharge time is reduced by 20% (100% for champion takedowns, large minion kills, and large monster kills).

  • Grasping Roots
    Grasping Roots
    • Cost: 70/75/80/85/90 {{ abilityresourcename }}
    • Range: 1100

    Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.

    Sends forward vines dealing 60/105/150/195/240 (+50% Ability Power) magic damage and rooting enemies for 1/1.25/1.5/1.75/2 second(s).
    Garden of Thorns: If Grasping Roots passes near a seed, a Vine Lasher grows dealing 0 (+15% Ability Power) magic damage and slowing enemies by 25% for 2 seconds. Slows from multiple Vine Lashers stack up to {{ maxslowstacks }} times. A Vine Lasher has 400 range and lasts 0 seconds.

  • Stranglethorns
    Stranglethorns
    • Cost: 100 {{ abilityresourcename }}
    • Range: 700

    Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.

    Summons the fury of nature, growing a twisted thicket at target location which deals 180/265/350 (+70% Ability Power) magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air for 1 second.
    Garden of Thorns: Plants within the thicket are enraged, resetting their duration, gaining 50% Health and attacking in a flurry for 150% total damage.

ZYRA COUNTER/TIPS

Zyra Ally Tips

  • Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
  • Seeds grant vision to your team.
  • Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.
  • Strong against:

Zyra Enemy Tips

  • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
  • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
  • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
  • Moving the fight to a different area will deprive Zyra of accumulated seeds.
  • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.

How to counter Zyra in:

ZYRA Build

ZYRA SUMMONER SPELLS

Flash Ignite

ZYRA REFORGED RUNES

Domination

Electrocute Cheap Shot Eyeball Collection Ultimate Hunter

Sorcery

Manaflow Band Absolute Focus

ZYRA ABILITY ORDER

Deadly Spines 1 8 10 12 13
Rampant Growth 3 14 15 17 18
Grasping Roots 2 4 5 7 9
Stranglethorns 6 11 16

ZYRA ITEMS

First Buy

Spellthief's Edge Health Potion

First recall

Frostfang Sorcerer's Shoes Control Ward

Early Game items

Sorcerer's Shoes Haunting Guise Control Ward

Mid Game completion

Sorcerer's Shoes Rylai's Crystal Scepter Liandry's Torment Sorcerer's Shoes

Final Build

Sorcerer's Shoes Morellonomicon Liandry's Torment Rylai's Crystal Scepter Control Ward Sorcerer's Shoes

ZYRA SUMMONER SPELLS

Flash Ignite

ZYRA REFORGED RUNES

Domination

Dark Harvest Cheap Shot Ghost Poro Ravenous Hunter

Sorcery

Scorch Manaflow Band

ZYRA ABILITY ORDER

Deadly Spines 1 4 7 8 9
Rampant Growth 3 14 15 17 18
Grasping Roots 2 5 10 12 13
Stranglethorns 6 11 16

ZYRA ITEMS

SPAWN

Spellthief's Edge Health Potion Warding Totem (Trinket)

FIRST BACK!

Boots of Speed Blasting Wand Refillable Potion Oracle Lens Control Ward

BOOTS (3 OPTIONS)

Boots of Mobility Sorcerer's Shoes Ninja Tabi

CORE

Morellonomicon Liandry's Torment Control Ward

SITUATIONAL ITEMS

Void Staff Luden's Echo Rylai's Crystal Scepter Zhonya's Hourglass Rabadon's Deathcap

FULL BUILD EXAMPLE

Sorcerer's Shoes Shard of True Ice Morellonomicon Liandry's Torment Luden's Echo Control Ward

ZYRA SUMMONER SPELLS

Flash Ignite

ZYRA REFORGED RUNES

Domination

Electrocute Taste of Blood Ghost Poro Relentless Hunter

Sorcery

Manaflow Band Transcendence

ZYRA ABILITY ORDER

Deadly Spines 1 4 10 12 13
Rampant Growth 2 14 15 17 18
Grasping Roots 3 5 7 8 9
Stranglethorns 6 11 16

ZYRA ITEMS

Starting

Spellthief's Edge Health Potion

Rush

Sorcerer's Shoes Liandry's Torment Rylai's Crystal Scepter Control Ward

Mid game options

Luden's Echo Void Staff Twin Shadows Morellonomicon Zhonya's Hourglass

Typical Full Build

Sorcerer's Shoes Liandry's Torment Rylai's Crystal Scepter Void Staff Twin Shadows Shard of True Ice

Starting

Spellthief's Edge Health Potion

Rush

Boots of Speed Morellonomicon Sorcerer's Shoes Control Ward

Mid game options

Twin Shadows Rylai's Crystal Scepter Void Staff Rabadon's Deathcap

Typical Full Build

Sorcerer's Shoes Morellonomicon Twin Shadows Rylai's Crystal Scepter Void Staff Shard of True Ice

Starting

Spellthief's Edge Health Potion

Rush

Boots of Speed Luden's Echo Liandry's Torment Ionian Boots of Lucidity Control Ward

Mid game options

Rylai's Crystal Scepter Void Staff Rabadon's Deathcap

Typical Full Build

Ionian Boots of Lucidity Liandry's Torment Rylai's Crystal Scepter Void Staff Luden's Echo Shard of True Ice

Starting

Spellthief's Edge Health Potion

Rush

Sorcerer's Shoes Twin Shadows Control Ward

Mid game options

Zhonya's Hourglass Banshee's Veil Rylai's Crystal Scepter Morellonomicon

Typical Full Build

Sorcerer's Shoes Twin Shadows Zhonya's Hourglass Rylai's Crystal Scepter Morellonomicon Shard of True Ice

Starting

Spellthief's Edge Health Potion

Rush

Sorcerer's Shoes Void Staff Control Ward

Mid game options

Rylai's Crystal Scepter Liandry's Torment Morellonomicon Twin Shadows

Typical full build

Sorcerer's Shoes Rylai's Crystal Scepter Liandry's Torment Morellonomicon Void Staff Shard of True Ice

Starting

Spellthief's Edge Health Potion

Rush

Hextech GLP-800 Twin Shadows Sorcerer's Shoes Liandry's Torment

Typical full build

Sorcerer's Shoes Twin Shadows Liandry's Torment Rylai's Crystal Scepter Void Staff Shard of True Ice

ZYRA SKINS

0
0
0
0
0
0
0

ZYRA LORE

Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.