ZAC STATS
Attack
- Attack Damage60 ( + 3.4 )
- Attack Speed0.736 ( +0%)
- Attack Range175
- Critical Hit Chance0 ( + 0 )
Defense
- HP685 ( + 109 )
- HP Regeneration5 ( + 0.5 )
- Armor33 ( + 4.7 )
- Magic Resistance32 ( + 2.05 )
Other
- Mana0 ( + 0 )
- Mana Regenration0 ( + 0 )
- Move Speed340
ZAC SPELLS
-
Cell Division
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
-
Stretching Strikes
- Cost: 0
- Range: 800
Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.
-
Unstable Matter
- Cost: 0
- Range: 350
Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.
-
Elastic Slingshot
- Cost: 0
- Range: 300
Zac attaches his arms to the ground and stretches back, launching himself forward.
-
Let's Bounce!
- Cost: 0
- Range: 300
Zac bounces four times, knocking up enemies hit and slowing them.
ZAC COUNTER/TIPS
Zac Ally Tips
- Picking up goo chunks is very important to staying alive.
- When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
- Charging Elastic Slingshot from the fog of war will give opponents less time to react.
- Strong against:
Zac Enemy Tips
- Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.
- Kill all of Zac's bloblets when he splits apart to stop him from reforming.
- Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.
ZAC Build
ZAC SUMMONER SPELLS


ZAC REFORGED RUNES
Resolve




Sorcery


ZAC ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
ZAC ITEMS
STARTER
CORE BUILD
SITUATIONAL - TANK
SITUATIONAL - AP
ZAC SUMMONER SPELLS


ZAC REFORGED RUNES
Resolve




Inspiration
ZAC ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
ZAC ITEMS
STARTER
CORE BUILD
SITUATIONAL - TANK
SITUATIONAL - AP
ZAC SUMMONER SPELLS

ZAC REFORGED RUNES
Resolve




Domination
ZAC ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
ZAC ITEMS
STARTER
CORE BUILD
SITUATIONAL - DAMAGE
SITUATIONAL - SURVIVABILITY
ZAC SUMMONER SPELLS

ZAC REFORGED RUNES
Resolve




Inspiration
ZAC ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
ZAC ITEMS
STARTER
CORE BUILD
SITUATIONAL - UTILITY
SITUATIONAL - TANK
ZAC SKINS






