SETT STATS
Attack
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Attack Damage60 ( + 4 )
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Attack SpeedNaN ( +0%)
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Attack Range125
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Critical Hit Chance0 ( + 0 )
Defense
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HP670 ( + 114 )
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HP Regeneration7 ( + 0.5 )
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Armor33 ( + 5.2 )
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Magic Resistance32 ( + 2.05 )
Other
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Mana0 ( + 0 )
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Mana Regenration0 ( + 0 )
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Move Speed340
SETT SPELLS
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Pit Grit
Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.
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Knuckle Down
- Cost: No Cost
- Range: 0
Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
Sett itches for a fight, gaining [{{ msamount*100 }}]% Move Speed towards enemy champions for {{ msduration }} seconds.Additionally Sett's next two Attacks deal an additional {{ basedamage }} plus {{ maxhealthdamagecalc }} max Health physical damage.
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Haymaker
- Cost: No Cost
- Range: 25000
Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
Passive: Sett stores {{ damagestored*100 }}% of damage taken as Grit, up to {{ maxgrit }}. Grit decays quickly {{ adrenalinestoragewindow }} seconds after the damage was taken.
Active: Sett consumes all Grit, gaining a {{ shieldconversion*100 }}% Grit consumed Shield decaying over {{ shieldmaxduration }} seconds. Sett then delivers a massive punch, dealing {{ damagecalc }} plus {{ damageconversion }} Grit consumed true damage to enemies in the center (max 0 damage). Enemies not in the center instead take physical damage. -
Facebreaker
- Cost: No Cost
- Range: 490
Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
Sett smashes enemies on either side of him into each other, dealing {{ damagecalc }} physical damage and Slowing them by [{{ slowamount*100 }}]% for {{ slowduration }} seconds. If Sett grabbed at least one enemy on each side, all enemies are Stunned for {{ stunduration }} second.
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The Show Stopper
- Cost: No Cost
- Range: 400
Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.
Sett grabs an enemy champion and Suppresses them as he carries them forward, then slams them into the ground, dealing {{ damagecalc }} plus {{ maxhealthdamage*100 }}% of the grabbed enemy's bonus Health physical damage to surrounding enemies and Slowing them by [{{ slowamount*100 }}]% for {{ slowduration }} second. Enemies take less damage the further they are from where Sett lands.
SETT COUNTER/TIPS
Sett Ally Tips
- Strong against:
Sett Enemy Tips
How to counter Sett in:
SETT Build
SETT SUMMONER SPELLS
SETT REFORGED RUNES
Precision
Resolve
SETT ABILITY ORDER
3 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
1 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
SETT ITEMS
Starting
Mythics
Legendary Items
Boots
Generally good
When you need to stick onto the opponent very hard
MEAT
When you have no gold whatsoever
Support
B U R S T
SETT SUMMONER SPELLS
SETT REFORGED RUNES
Resolve
Domination
SETT ABILITY ORDER
3 | 8 | 10 | 12 | 13 | ||||||||||||||
1 | 4 | 5 | 7 | 9 | ||||||||||||||
2 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |
SETT ITEMS
Start Items
Start Items Jungle
First Back Items (1100-1550 Gold)
Full Immortal Build
Full Immortal Build Version 2
Full Immortal Build Version 3
Start Items Support
First back
Full Immortal Build Support Version
Full Immortal Build Support Version 2
SETT SUMMONER SPELLS
SETT REFORGED RUNES
Precision
Resolve
SETT ABILITY ORDER
2 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 8 | 10 | 12 | 13 | ||||||||||||||
1 | 14 | 15 | 17 | 18 | ||||||||||||||
6 | 11 | 16 |