SERAPHINE STATS
Attack
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Attack Damage55 ( + 3 )
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Attack SpeedNaN ( +0%)
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Attack Range525
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Critical Hit Chance0 ( + 0 )
Defense
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HP570 ( + 104 )
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HP Regeneration6.5 ( + 0.6 )
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Armor19 ( + 4.2 )
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Magic Resistance30 ( + 1.3 )
Other
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Mana440 ( + 40 )
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Mana Regenration8 ( + 1 )
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Move Speed325
SERAPHINE SPELLS
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Stage Presence
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
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High Note
- Cost: 65/70/75/80/85 {{ abilityresourcename }}
- Range: 900
Seraphine deals damage in an area.
Seraphine projects a pure note, dealing {{ explosiondamage }} magic damage, increased by the target's missing Health percentage up to {{ totalempowereddamage }} damage below {{ executethreshold*100 }}% Health.
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Surround Sound
- Cost: 50/60/70/80/90 {{ abilityresourcename }}
- Range: 800
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Seraphine spurs her nearby allied champions in song, granting herself {{ wmsbonustotal }} decaying Move Speed and {{ shieldvalueseraphine }} Shield for {{ shieldduration }} seconds (allies granted {{ hastevalueallies }} Move Speed and {{ totalshieldstrength }} Shield instead).If Seraphine is already Shielded, she calls out to her allies to join her, restoring {{ wmissinghpheal }}% missing Health to them per nearby ally champion after a {{ whealsplitdelay }} second delay.
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Beat Drop
- Cost: 60/70/80/90/100 {{ abilityresourcename }}
- Range: 1300
Seraphine deals damage and impairs the movement of enemies in a line.
Seraphine unleashes a heavy soundwave, dealing {{ finaldamage }} Magic Damage to enemies in a line and Slowing them by {{ slowvalue }}% for {{ slowduration }} second.Enemies that are already Slowed are Rooted instead, and Immobilized enemies are Stunned.
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Encore
- Cost: 100 {{ abilityresourcename }}
- Range: 25000
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
Seraphine takes the stage, projecting a captivating force that Charms for {{ rchannelduration }} seconds and deals {{ r1totaldamage }} magic damage.Any champions struck (including allies) become part of the performance, extending the range of this Ability. Allied champions gain maximum Notes.
SERAPHINE COUNTER/TIPS
Seraphine Ally Tips
- Strong against:
Seraphine Enemy Tips
How to counter Seraphine in:
SERAPHINE Build
SERAPHINE SUMMONER SPELLS
SERAPHINE REFORGED RUNES
Sorcery
Inspiration
SERAPHINE ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
SERAPHINE ITEMS
Healing Build Core
Engage/Peel Build
Situational
Anti Assassins
CC Peel Build
Situational
SERAPHINE SUMMONER SPELLS
SERAPHINE REFORGED RUNES
Sorcery
Domination
SERAPHINE ABILITY ORDER
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
1 | 4 | 5 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |
SERAPHINE ITEMS
🌟 𝓕𝓊𝓁𝓁 𝓑𝓊𝒾𝓁𝒹 𝓔𝓍𝒶𝓂𝓅𝓁𝑒 🌟
🎶 𝓢𝓉𝒶𝓇𝓉𝒾𝓃𝑔 𝓘𝓉𝑒𝓂𝓈 🎶
🎯 𝓕𝒾𝓇𝓈𝓉 𝓡𝑒𝒸𝒶𝓁𝓁 𝓖𝑜𝒶𝓁 🎯
✨ 𝓔𝓋𝑒𝓇𝓎𝓉𝒾𝓂𝑒 𝓎𝑜𝓊'𝓇𝑒 𝒷𝒶𝒸𝓀 𝒾𝓃 𝓈𝓅𝒶𝓌𝓃 ✨
✔️ 𝓦𝒽𝑒𝓃 𝓎𝑜𝓊𝓇 𝓼𝓾𝓹𝓹𝓸𝓻𝓽 𝓺𝓾𝓮𝓼𝓽 𝒾𝓈 𝒹𝑜𝓃𝑒 ✔️
🐱 𝓒𝑜𝓇𝑒 🐱
🦄 𝐼𝒻 𝓎𝑜𝓊 𝓌𝒶𝓃𝓉 𝑀𝓎𝓉𝒽𝒾𝒸, 𝓅𝒾𝒸𝓀 𝑜𝓃𝑒 🦄
👢 𝓑𝑜𝑜𝓉𝓈 👢
⭐ 𝓥𝒾𝒶𝒷𝓁𝑒 𝓘𝓉𝑒𝓂𝓈 ⭐
SERAPHINE SUMMONER SPELLS
SERAPHINE REFORGED RUNES
Sorcery
Precision
SERAPHINE ABILITY ORDER
1 | 4 | 5 | 7 | 9 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |