NOCTURNE STATS
Attack
- Attack Damage62 ( + 2.6 )
- Attack Speed0.721 ( +0%)
- Attack Range125
- Critical Hit Chance0 ( + 0 )
Defense
- HP655 ( + 109 )
- HP Regeneration7 ( + 0.75 )
- Armor38 ( + 4.7 )
- Magic Resistance32 ( + 1.55 )
Other
- Mana275 ( + 35 )
- Mana Regenration7 ( + 0.45 )
- Move Speed345
NOCTURNE SPELLS
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Umbra Blades
Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. <br><br>Nocturne's basic attacks reduce this cooldown.
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Duskbringer
- Cost: 60/65/70/75/80
- Range: 1125
Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.
-
Shroud of Darkness
- Cost: 50
- Range: 20
Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.
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Unspeakable Horror
- Cost: 60/65/70/75/80
- Range: 425
Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
-
Paranoia
- Cost: 100
- Range: 2500/3250/4000
Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
NOCTURNE COUNTER/TIPS
Nocturne Ally Tips
- Using Paranoia at a critical moment is well worth it even if you cannot use the dash.
- Duskbringer isn't only an offensive ability. It can be used to close distance out of combat or escape from certain death.
- Use Shroud of Darkness in tandem with Paranoia's dash. Your opponents may panic and waste a critical disable on your spell shield.
- Strong against:
Nocturne Enemy Tips
- Stay close to your allies when Paranoia is cast - there is strength in numbers!
- Nocturne's Unspeakable Horror is broken with range, so try to save your movement abilities for when he casts it.
NOCTURNE Build
NOCTURNE SUMMONER SPELLS


NOCTURNE REFORGED RUNES
Precision




Domination
NOCTURNE ABILITY ORDER
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![]() | 2 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 3 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 6 | 11 | 16 |
NOCTURNE ITEMS
STARTING ITEMS
EARLY GAME
CORE BUILD
SITUATIONAL
BOOTS
NOCTURNE SUMMONER SPELLS

NOCTURNE REFORGED RUNES
Precision




Resolve
NOCTURNE ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
NOCTURNE ITEMS
STARTING ITEMS
CORE BUILD
SITUATIONAL
BOOTS
NOCTURNE SUMMONER SPELLS

NOCTURNE REFORGED RUNES
Domination



Sorcery


NOCTURNE ABILITY ORDER
![]() | 1 | 4 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 3 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
NOCTURNE ITEMS
STARTING ITEMS
CORE BUILD
SITUATIONAL
BOOTS
NOCTURNE SKINS










