Nocturne the Eternal Nightmare

AssassinFighter

NOCTURNE STATS

Attack
  • Attack Damage
    62 ( + 3.1 )
  • Attack Speed
    0.721 ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    655 ( + 109 )
  • HP Regeneration
    7 ( + 0.75 )
  • Armor
    38 ( + 4.7 )
  • Magic Resistance
    32 ( + 1.55 )
Other
  • Mana
    275 ( + 35 )
  • Mana Regenration
    7 ( + 0.45 )
  • Move Speed
    345

NOCTURNE SPELLS

  • Umbra Blades
    Umbra Blades

    Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. <br><br>Nocturne's basic attacks reduce this cooldown.

  • Duskbringer
    Duskbringer
    • Cost: 60/65/70/75/80 {{ abilityresourcename }}
    • Range: 1125

    Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.

    Nocturne throws a shadow blade, dealing {{ totaldamage }} physical damage and leaving a dusk trail for 5 seconds. Enemy champions hit also leave a trail. While on the trail, Nocturne is Ghosted and gains 15/20/25/30/35% Move Speed and 20/30/40/50/60 Attack Damage.

  • Shroud of Darkness
    Shroud of Darkness
    • Cost: 50 {{ abilityresourcename }}
    • Range: 20

    Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.

    Passive: Nocturne gains 60/70/80/90/100% Attack Speed.
    Active: Nocturne creates a shadow barrier for 1.5 seconds that blocks the next enemy Ability. If an Ability is blocked, this Ability's passive effect is increased to 60/70/80/90/100% Attack Speed for 5 seconds.

  • Unspeakable Horror
    Unspeakable Horror
    • Cost: 60/65/70/75/80 {{ abilityresourcename }}
    • Range: 425

    Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.

    Passive: Nocturne gains {{ tooltipfearms*100 }}% Move Speed toward Feared enemies.
    Active: Nocturne plants a nightmare tether into his target, dealing {{ totaldamage }} magic damage over 2 seconds. If the tether remains unbroken, the target is Feared for 1.25/1.5/1.75/2/2.25 second(s).

  • Paranoia
    Paranoia
    • Cost: 100 {{ abilityresourcename }}
    • Range: 2500/3250/4000

    Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

    Nocturne darkens the map, reducing the sight radius and removing ally vision of enemy champions for {{ paranoiaduration }} seconds. Nocturne can Recast this Ability during the duration to launch himself at an enemy champion dealing {{ damage }} physical damage.

NOCTURNE COUNTER/TIPS

Nocturne Ally Tips

  • Using Paranoia at a critical moment is well worth it even if you cannot use the dash.
  • Duskbringer isn't only an offensive ability. It can be used to close distance out of combat or escape from certain death.
  • Use Shroud of Darkness in tandem with Paranoia's dash. Your opponents may panic and waste a critical disable on your spell shield.
  • Strong against:

Nocturne Enemy Tips

  • Stay close to your allies when Paranoia is cast - there is strength in numbers!
  • Nocturne's Unspeakable Horror is broken with range, so try to save your movement abilities for when he casts it.

How to counter Nocturne:

NOCTURNE Build

NOCTURNE SUMMONER SPELLS

SmiteFlash

NOCTURNE REFORGED RUNES

Precision

Lethal TempoTriumphLegend: AlacrityCoup de Grace

Domination

Sudden ImpactUltimate Hunter

NOCTURNE ABILITY ORDER

Duskbringer 1 4 5 7 9
Shroud of Darkness 2 14 15 17 18
Unspeakable Horror 3 8 10 12 13
Paranoia 6 11 16

NOCTURNE ITEMS

Starter

EmberknifeHailbladeRefillable PotionStealth Ward

Boots

Ionian Boots of LucidityPlated SteelcapsMercury's TreadsBerserker's Greaves

Mythic

Duskblade of DraktharrEclipse

Situational

Black CleaverAxiom ArcEdge of NightEssence ReaverYoumuu's GhostbladeSerylda's GrudgeSerpent's FangMaw of MalmortiusUmbral Glaive

Full Build Example (VS SQUISHIES)

Axiom ArcIonian Boots of LucidityDuskblade of DraktharrYoumuu's GhostbladeEdge of NightChempunk Chainsword

Full Build Example (VS BURST)

Axiom ArcDuskblade of DraktharrIonian Boots of LucidityThe CollectorEdge of NightGuardian Angel

Full Build Example (VS BRUISERS/TANKS)

Axiom ArcBerserker's GreavesEclipseThe CollectorBlack CleaverSerylda's Grudge

Mythic

StridebreakerGoredrinker

Situational

Death's DanceBlack CleaverGuardian AngelSerylda's GrudgeSterak's GageRavenous HydraChempunk ChainswordBlade of The Ruined KingMaw of MalmortiusWit's End

Full Build Example (BEST)

StridebreakerMercury's TreadsSterak's GageGuardian AngelBlack CleaverSerylda's Grudge

Full Build Example (VS BURST)

GoredrinkerPlated SteelcapsTitanic HydraSterak's GageBlack CleaverBlade of The Ruined King

Mythic

Immortal ShieldbowKraken Slayer

Situational

Essence ReaverMortal ReminderLord Dominik's RegardsBloodthirsterInfinity EdgeNavori Quickblades

Full Build Example (VS TANKS)

Kraken SlayerBerserker's GreavesBloodthirsterThe CollectorEssence ReaverLord Dominik's Regards

Full Build Example (VS BURST)

Immortal ShieldbowBerserker's GreavesBloodthirsterThe CollectorEssence ReaverMortal Reminder

NOCTURNE SUMMONER SPELLS

FlashSmite

NOCTURNE REFORGED RUNES

Inspiration

First StrikeMagical FootwearFuture's MarketCosmic Insight

Domination

Sudden ImpactUltimate Hunter

NOCTURNE ABILITY ORDER

Duskbringer 1 4 5 7 9
Shroud of Darkness 2 14 15 17 18
Unspeakable Horror 3 8 10 12 13
Paranoia 6 11 16

NOCTURNE ITEMS

Starters

EmberknifeRefillable Potion

1st Item (or 2nd if behind) GANK A LOT WHEN LVL 6!!

Axiom Arc

Mythics

Duskblade of DraktharrEclipseProwler's ClawStridebreaker

Core items

Youmuu's GhostbladeSerylda's GrudgeSterak's GageGuardian Angel

Situational

Black CleaverDeath's DanceChempunk ChainswordSerpent's FangWit's EndBlade of The Ruined KingRanduin's Omen

Boots

Plated SteelcapsMercury's TreadsIonian Boots of Lucidity

NOCTURNE SUMMONER SPELLS

FlashIgnite

NOCTURNE REFORGED RUNES

Precision

Lethal TempoPresence of MindLegend: AlacrityCoup de Grace

Domination

Sudden ImpactUltimate Hunter

NOCTURNE ABILITY ORDER

Duskbringer 1 4 5 7 9
Shroud of Darkness 3 8 10 12 13
Unspeakable Horror 2 14 15 17 18
Paranoia 6 11 16

NOCTURNE ITEMS

START

Corrupting Potion

START JUNG

HailbladeRefillable Potion

EARLY GAME

Vampiric ScepterBootsControl WardOracle Lens

EARLY GAME JUNG

TiamatBootsVampiric ScepterControl WardOracle Lens

BOOTS

Plated SteelcapsMercury's TreadsBerserker's Greaves

LifeSteal

Immortal ShieldbowBloodthirsterThe CollectorRavenous HydraBlade of The Ruined King

NOCTURNE SKINS

Nocturne default
Nocturne Frozen Terror Nocturne
Nocturne Void Nocturne
Nocturne Ravager Nocturne
Nocturne Haunting Nocturne
Nocturne Eternum Nocturne
Nocturne Cursed Revenant Nocturne
Nocturne Old God Nocturne
Nocturne Hextech Nocturne

NOCTURNE LORE

A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known as Nocturne has become a primordial force of pure evil. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking blades. After freeing itself from the spirit realm, Nocturne descended upon the waking world, to feed upon the kind of terror that can only thrive in true darkness.