Hecarim the Shadow of War

Fighter Tank

HECARIM STATS

Attack
  • Attack Damage
    66 ( + 3.2 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    650 ( + 104 )
  • HP Regeneration
    7 ( + 0.75 )
  • Armor
    35 ( + 5.45 )
  • Magic Resistance
    32 ( + 2.05 )
Other
  • Mana
    277 ( + 60 )
  • Mana Regenration
    6.5 ( + 0.6 )
  • Move Speed
    345

HECARIM SPELLS

  • Warpath
    Warpath

    Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

  • Rampage
    Rampage
    • Cost: 28/31/34/37/40 {{ abilityresourcename }}
    • Range: 350

    Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

    Hecarim cleaves nearby enemies for {{ damage }} physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by {{ rampagecooldownreduction }} second and increases its damage by {{ rampagebonusdamageperc }}% for 6 seconds. Stacks up to {{ maxstacks }} times.

  • Spirit of Dread
    Spirit of Dread
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 525

    Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer.

    Hecarim deals {{ totaldamage }} magic damage over {{ buffduration }} seconds to nearby enemies, and heals for {{ leechamount }}% of damage these enemies take from Hecarim and {{ allytooltipleachvalue }}% of damage taken from his allies.

  • Devastating Charge
    Devastating Charge
    • Cost: 60 {{ abilityresourcename }}
    • Range: 300

    Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

    Hecarim becomes Ghosted and gains {{ minmovespeed*100 }}% Move Speed increasing to {{ maxmovespeed*100 }}% over 4 seconds. His next Attack Knocks Back and deals between {{ mindamage }} and {{ maxdamage }} physical damage. Knock Back distance and damage scales with distance travelled during this Ability.

  • Onslaught of Shadows
    Onslaught of Shadows
    • Cost: 100 {{ abilityresourcename }}
    • Range: 50000

    Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

    Hecarim summons spectral riders and charges forward, dealing {{ damagedone }} magic damage. Hecarim unleashes a shockwave at the end of the charge that Fears for between {{ feardurationmin }} to {{ feardurationmax }} seconds, increased by charge distance.

HECARIM COUNTER/TIPS

Hecarim Ally Tips

  • Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
  • Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.
  • Strong against:

Hecarim Enemy Tips

  • Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
  • Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.

How to counter Hecarim in:

HECARIM Build

HECARIM SUMMONER SPELLS

Ghost Smite

HECARIM REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Coup de Grace

Resolve

Conditioning Overgrowth

HECARIM ABILITY ORDER

Rampage 1 4 5 7 9
Spirit of Dread 2 14 15 17 18
Devastating Charge 3 8 10 12 13
Onslaught of Shadows 6 11 16

HECARIM ITEMS

Mythics

Divine Sunderer Trinity Force

Early aggro

Black Cleaver

Best vs AD

Death's Dance

Into mixed

Sterak's Gage

Late game elixirs

Elixir of Wrath Elixir of Iron

Boots

Plated Steelcaps Mercury's Treads

Anti-heal items

Chempunk Chainsword Thornmail

AD defense options

Black Cleaver Sterak's Gage Titanic Hydra Guardian Angel Death's Dance Maw of Malmortius Wit's End

Useful tank items

Gargoyle Stoneplate Randuin's Omen Abyssal Mask Spirit Visage Force of Nature Dead Man's Plate

Highly specialized items

Silvermere Dawn Serpent's Fang Blade of The Ruined King Serylda's Grudge Anathema's Chains

Example full build

Trinity Force Mercury's Treads Black Cleaver Death's Dance Sterak's Gage Chempunk Chainsword Elixir of Wrath

HECARIM SUMMONER SPELLS

Smite Ghost

HECARIM REFORGED RUNES

Precision

Conqueror Triumph Legend: Tenacity Last Stand

Inspiration

Magical Footwear Cosmic Insight

HECARIM ABILITY ORDER

Rampage 1 3 5 7 9
Spirit of Dread 2 14 15 17 18
Devastating Charge 4 8 10 12 13
Onslaught of Shadows 6 11 16

HECARIM ITEMS

Starter

Emberknife Refillable Potion

1st item

Sheen Oracle Lens

2nd item

Phage Oracle Lens

3rd item

Kindlegem Oracle Lens

Core Item

Divine Sunderer

2nd item Boots

Plated Steelcaps Mercury's Treads Boots of Swiftness

3rd and 4th item

Bramble Vest Sterak's Gage

Last items

Thornmail Spirit Visage Gargoyle Stoneplate

FULL BUILD

Divine Sunderer Mercury's Treads Sterak's Gage Thornmail Spirit Visage Gargoyle Stoneplate

Situational Items

Frozen Heart Black Cleaver Chempunk Chainsword Force of Nature Dead Man's Plate Silvermere Dawn

HECARIM SUMMONER SPELLS

Ghost Smite

HECARIM REFORGED RUNES

Precision

Conqueror Triumph Legend: Bloodline Last Stand

Domination

Sudden Impact

HECARIM ABILITY ORDER

Rampage 1 4 5 7 8
Spirit of Dread 2 14 15 17 18
Devastating Charge 3 9 10 12 13
Onslaught of Shadows 6 11 16

HECARIM ITEMS

Starting items

Refillable Potion Emberknife

Early Game

Divine Sunderer Boots

Boots Situational

Mercury's Treads Plated Steelcaps

Mid Game

Sterak's Gage Dead Man's Plate Spirit Visage

Situational Items

Turbo Chemtank Death's Dance Force of Nature Randuin's Omen

Example Full Build

Divine Sunderer Plated Steelcaps Sterak's Gage Spirit Visage Dead Man's Plate Death's Dance

Build VS Mixed Damage

Divine Sunderer Plated Steelcaps Sterak's Gage Spirit Visage Turbo Chemtank Death's Dance

Build VS Heavy AD

Divine Sunderer Plated Steelcaps Sterak's Gage Randuin's Omen Death's Dance Dead Man's Plate

Build VS HEAVY AP

Divine Sunderer Mercury's Treads Spirit Visage Sterak's Gage Force of Nature Death's Dance

HECARIM SKINS

0
0
0
0
0
0
0
0
0
0
0

HECARIM LORE

Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.