Hecarim the Shadow of War

Fighter Tank

HECARIM STATS

Attack
  • Attack Damage
    66 ( + 3.2 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    175
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    580 ( + 90 )
  • HP Regeneration
    7 ( + 0.75 )
  • Armor
    36 ( + 4 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    277.2 ( + 60 )
  • Mana Regenration
    6.5 ( + 0.6 )
  • Move Speed
    345

HECARIM SPELLS

  • Warpath
    Warpath

    Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed.

  • Rampage
    Rampage
    • Cost: 28/31/34/37/40 {{ abilityresourcename }}
    • Range: 350

    Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

    Hecarim cleaves nearby enemies for {{ damage }} physical damage. If this Ability hits, he gains a stack that decreases its cooldown by {{ rampagecooldownreduction }} second and increasing its damage by {{ rampagebonusratio*100 }}% for 8 seconds. Stacks up to {{ maxstacks }} times.

  • Spirit of Dread
    Spirit of Dread
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 575

    Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer.

    Hecarim deals {{ totaldamage }} magic damge over 4 seconds to nearby enemies, and heals for 30% of damage these enemies take from any source.

  • Devastating Charge
    Devastating Charge
    • Cost: 60 {{ abilityresourcename }}
    • Range: 300

    Hecarim gains increasing Movement Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

    Hecarim becomes Ghosted and gains {{ minmovespeed*100 }}% Move Speed increasing to {{ maxmovespeed*100 }}% over 4 seconds. His next Attack Knocks Back and deals between {{ mindamage }} and {{ maxdamage }} physical damage. Knock Back distance and damage scales with distance travelled during this Ability.

  • Onslaught of Shadows
    Onslaught of Shadows
    • Cost: 100 {{ abilityresourcename }}
    • Range: 50000

    Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

    Hecarim summons spectral riders and charges forward, dealing {{ damagedone }} magic damage. Hecarim unleashes a shockwave at the end of the charge that Fears for between {{ feardurationmin }} to {{ feardurationmax }} seconds, increased by charge distance.

HECARIM COUNTER/TIPS

Hecarim Ally Tips

  • Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
  • Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.
  • Strong against:

Hecarim Enemy Tips

  • Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
  • Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.

How to counter Hecarim in:

HECARIM Build

HECARIM SUMMONER SPELLS

Ghost Smite

HECARIM REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Coup de Grace

Domination

Eyeball Collection Ravenous Hunter

HECARIM ABILITY ORDER

Rampage 1 4 5 7 9
Spirit of Dread 2 14 15 17 18
Devastating Charge 3 8 10 12 13
Onslaught of Shadows 6 11 16

HECARIM ITEMS

Core build

Trinity Force Divine Sunderer Plated Steelcaps Mercury's Treads Death's Dance Spirit Visage

Early anti-heal

Executioner's Calling Bramble Vest

Situationals

Black Cleaver Serylda's Grudge Ravenous Hydra Chempunk Chainsword

Defense options

Dead Man's Plate Thornmail Randuin's Omen Force of Nature Sterak's Gage

Even more situational

Serpent's Fang Silvermere Dawn

HECARIM SUMMONER SPELLS

Ghost Smite

HECARIM REFORGED RUNES

Precision

Conqueror Triumph Legend: Alacrity Last Stand

Domination

Sudden Impact Ravenous Hunter

HECARIM ABILITY ORDER

Rampage 1 4 5 7 9
Spirit of Dread 2 14 15 17 18
Devastating Charge 3 8 10 12 13
Onslaught of Shadows 6 11 16

HECARIM ITEMS

Starting items

Emberknife Refillable Potion

First Back

Hearthbound Axe Boots Oracle Lens

First Back Alternative

Boots Long Sword Control Ward Oracle Lens

Core Items

Trinity Force Sterak's Gage Death's Dance

Boots

Mercury's Treads Plated Steelcaps Boots of Swiftness

Full Build Example

Mercury's Treads Trinity Force Sterak's Gage Death's Dance Dead Man's Plate Spirit Visage

Alternative Options

Guardian Angel Stridebreaker Youmuu's Ghostblade

HECARIM SUMMONER SPELLS

Smite Ghost

HECARIM REFORGED RUNES

Precision

Conqueror Triumph Legend: Tenacity Last Stand

Domination

Sudden Impact Ravenous Hunter

HECARIM ABILITY ORDER

Rampage 1 3 5 7 9
Spirit of Dread 2 14 15 17 18
Devastating Charge 4 8 10 12 13
Onslaught of Shadows 6 11 16

HECARIM ITEMS

Starter

Emberknife Refillable Potion

IDEAL First Back 1500g

Ironspike Whip Boots Oracle Lens

1400g back

Boots Hearthbound Axe

1175g back

Boots Pickaxe

650g back

Boots Long Sword

300g

Boots

Core Item Stridebreaker

Stridebreaker

2nd item Boots

Plated Steelcaps Mercury's Treads Boots of Swiftness

3rd and 4th item

Bramble Vest Ravenous Hydra

Last items

Thornmail Spirit Visage Sterak's Gage

FULL BUILD

Stridebreaker Mercury's Treads Ravenous Hydra Thornmail Sterak's Gage Spirit Visage

Situational Items

Executioner's Calling Black Cleaver Force of Nature Dead Man's Plate Gargoyle Stoneplate

HECARIM SKINS

0
0
0
0
0
0
0
0
0
0

HECARIM LORE

Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.