KALISTA STATS
Attack
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Attack Damage69 ( + 3.5 )
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Attack SpeedNaN ( +0%)
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Attack Range525
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Critical Hit Chance0 ( + 0 )
Defense
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HP604 ( + 114 )
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HP Regeneration3.75 ( + 0.55 )
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Armor24 ( + 5.2 )
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Magic Resistance30 ( + 1.3 )
Other
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Mana300 ( + 45 )
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Mana Regenration6.3 ( + 0.4 )
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Move Speed330
KALISTA SPELLS
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Martial Poise
Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.
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Pierce
- Cost: 50/55/60/65/70 {{ abilityresourcename }}
- Range: 1150
Throw a fast moving spear that passes through enemies it kills.
Kalista hurls a spear, dealing {{ totaldamage }} physical damage to the first target hit. If this kills the target, the spear continues onward, carrying any Rend stacks to the next target hit.Kalista can dash after using this Ability using Martial Poise.
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Sentinel
- Cost: No Cost
- Range: 5000
Gain bonus damage when Kalista and her Oathsworn strike the same target. <br><br>Activate to send a soul to scout out the path, revealing the area in front of it.
Passive: When Kalista and her Oathsworn both Attack the same target, she deals 14/15/16/17/18% max Health magic damage. This effect has a 10 second Cooldown per target.
Active: Kalista sends a ghost to patrol an area for three laps. Champions spotted are revealed for 4 seconds. This ability has 2 charges (90/80/70/60/50 second refresh). -
Rend
- Cost: 30 {{ abilityresourcename }}
- Range: 1000
Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.
Passive: Kalista's spears linger in their target for 4 seconds, stacking any number of times.
Active: Kalista rips the spears from nearby enemies, dealing {{ normaldamage }} plus {{ additionaldamage }} physical damage per spear beyond the first. Slows enemies hit by [{{ slowamount*100 }}]% for {{ slowduration }} seconds.If this Ability kills at least one target, its Cooldown is refreshed and it refunds {{ manarefund }} Mana. -
Fate's Call
- Cost: 100 {{ abilityresourcename }}
- Range: 1000
Kalista teleports the Oathsworn ally to herself. They gain the ability to dash toward a position, knocking enemy champions back.
Kalista puts her Oathsworn into Stasis and draws them to herself for up to 4 seconds. The Oathsworn can click to launch themselves, stopping at the first champion hit and Knocking Back all nearby enemies. If the Oathsworn hits a champion, they are placed at their maximum attack range from it.
KALISTA COUNTER/TIPS
Kalista Ally Tips
- Rend is a valuable last hitting aid, since its cooldown resets if it kills a target.
- Entering a move order once to trigger Martial Poise will not clear Kalista's basic attack target.
- Due to her passive, Kalista's Move Speed is effectively increased by Attack Speed.
- Strong against:
Kalista Enemy Tips
- Kalista's mobility is dependent upon attacking. This means it is low when she is outside of her attack range and that Attack Speed slows reduce the amount of distance she can cover in an engagement.
- Kalista cannot cancel her basic attack wind up. While she is very mobile, this offers a window to land spells on her if you anticipate when she will begin attacking.
- If you can break line of sight from Kalista, including through brush, her basic attacks will miss you, falling harmlessly to the ground.
KALISTA Build
KALISTA SUMMONER SPELLS
KALISTA REFORGED RUNES
Domination
Precision
KALISTA ABILITY ORDER
2 | 8 | 10 | 12 | 13 | ||||||||||||||
4 | 14 | 15 | 17 | 18 | ||||||||||||||
1 | 3 | 5 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |
KALISTA ITEMS
Potions and Wards
Starting Items
Boots
Mythic Items
Situational Items
Build Example
Build Example 2
VS Heavy Tank Team
VS AD Assassins
VS Heavy AP Team
VS Heavy CC Team
VS Lots of Heals
KALISTA SUMMONER SPELLS
KALISTA REFORGED RUNES
Domination
Precision
KALISTA ABILITY ORDER
2 | 8 | 10 | 12 | 13 | ||||||||||||||
5 | 14 | 15 | 17 | 18 | ||||||||||||||
1 | 3 | 4 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |
KALISTA ITEMS
START
DO NOT FORGET
CORES
EXAMPLE FINAL BUILD
SITUATIONALS
KALISTA SUMMONER SPELLS
KALISTA REFORGED RUNES
Precision
Domination
KALISTA ABILITY ORDER
2 | 8 | 10 | 12 | 13 | ||||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
1 | 4 | 5 | 7 | 9 | ||||||||||||||
6 | 11 | 16 |