Ezreal the Prodigal Explorer

Marksman Mage

EZREAL STATS

Attack
  • Attack Damage
    60 ( + 2.5 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    550
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    530 ( + 88 )
  • HP Regeneration
    4 ( + 0.55 )
  • Armor
    22 ( + 3.5 )
  • Magic Resistance
    30 ( + 0.5 )
Other
  • Mana
    375 ( + 70 )
  • Mana Regenration
    8.5 ( + 0.65 )
  • Move Speed
    325

EZREAL SPELLS

  • Rising Spell Force
    Rising Spell Force

    Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.

  • Mystic Shot
    Mystic Shot
    • Cost: 28/31/34/37/40 {{ abilityresourcename }}
    • Range: 1150

    Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.

    Ezreal fires a bolt of energy, dealing {{ damage }} physical damage to the first enemy hit and reducing his Ability cooldowns by {{ cdrefund }} seconds.

  • Essence Flux
    Essence Flux
    • Cost: 50 {{ abilityresourcename }}
    • Range: 1150

    Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.

    Ezreal fires a magical orb that sticks to the first champion, structure, or epic jungle monster hit for {{ detonationtimeout }} seconds. If Ezreal hits that target with an Attack or Ability, it detonates, dealing {{ damage }} magic damage. Detonating with an Ability refunds the Mana cost of that Ability plus {{ manareturn }} Mana.

  • Arcane Shift
    Arcane Shift
    • Cost: 90 {{ abilityresourcename }}
    • Range: 475

    Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.

    Ezreal teleports then fires a bolt at the nearest enemy, dealing {{ damage }} magic damage. The bolt prioritizes enemies affected by Essence Flux.

  • Trueshot Barrage
    Trueshot Barrage
    • Cost: 100 {{ abilityresourcename }}
    • Range: 25000

    Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

    Ezreal fires a massive energy arc that deals {{ damage }} magic damage. The arc deals {{ damagereductionwaveclear.0*100 }}% damage to minions and non-epic jungle monsters.

EZREAL COUNTER/TIPS

Ezreal Ally Tips

  • Use Arcane Shift to help line up your other skill shots.
  • You can play Ezreal either as a Attack Damage carry or Ability Power carry depending on how you build him.
  • You can line up Trueshot Barrage to hit multiple minion waves or even Monsters.
  • Strong against:

Ezreal Enemy Tips

  • Ezreal is a very fragile champion so take the fight to him.
  • Ezreal is completely skill shot based, so make sure to keep minions in between you.
  • Mystic Shot applies on-hit effects including the Crest of Cinders.

How to counter Ezreal in:

EZREAL Build

EZREAL SUMMONER SPELLS

Flash Heal

EZREAL REFORGED RUNES

Precision

Conqueror Presence of Mind Legend: Bloodline Coup de Grace

Sorcery

Manaflow Band Transcendence

EZREAL ABILITY ORDER

Mystic Shot 1 4 5 7 9
Essence Flux 3 14 15 17 18
Arcane Shift 2 8 10 12 13
Trueshot Barrage 6 11 16

EZREAL ITEMS

Starting items

Tear of the Goddess Health Potion

Core Items

Manamune Divine Sunderer

boots

Ionian Boots of Lucidity Plated Steelcaps Mercury's Treads

Situational Items

Blade of The Ruined King Death's Dance Serylda's Grudge Maw of Malmortius Guardian Angel Trinity Force

Example AD full build

Muramana Divine Sunderer Ionian Boots of Lucidity Blade of The Ruined King Death's Dance Guardian Angel

EZREAL SUMMONER SPELLS

Flash Heal

EZREAL REFORGED RUNES

Precision

Conqueror Presence of Mind Legend: Bloodline Coup de Grace

Sorcery

Manaflow Band Transcendence

EZREAL ABILITY ORDER

Mystic Shot 1 4 5 7 9
Essence Flux 3 14 15 17 18
Arcane Shift 2 8 10 12 13
Trueshot Barrage 6 11 16

EZREAL ITEMS

Starting Items

Doran's Blade Health Potion Stealth Ward

Core Items

Divine Sunderer Manamune

Situational Items

Mortal Reminder Maw of Malmortius Serylda's Grudge Mercurial Scimitar Liandry's Anguish Ravenous Hydra Death's Dance

Standard Full Build

Divine Sunderer Ionian Boots of Lucidity Muramana Blade of The Ruined King Serylda's Grudge Mercurial Scimitar

EZREAL SUMMONER SPELLS

Flash Heal

EZREAL REFORGED RUNES

Precision

Conqueror Presence of Mind Legend: Bloodline Coup de Grace

Inspiration

Biscuit Delivery Cosmic Insight

EZREAL ABILITY ORDER

Mystic Shot 1 4 5 7 9
Essence Flux 3 14 15 17 18
Arcane Shift 2 8 10 12 13
Trueshot Barrage 6 11 16

EZREAL ITEMS

Starting items

Tear of the Goddess Health Potion

Optimal first back

Caulfield's Warhammer Sheen

Core items

Manamune Trinity Force Death's Dance Serylda's Grudge Divine Sunderer

Boot options

Ionian Boots of Lucidity

Late game items

Blade of The Ruined King Mortal Reminder Maw of Malmortius Guardian Angel Phantom Dancer

Situational Items

Mercurial Scimitar Lord Dominik's Regards

Standard Build

Muramana Ionian Boots of Lucidity Trinity Force Death's Dance Serylda's Grudge Blade of The Ruined King

Against Heavy AP

Muramana Ionian Boots of Lucidity Trinity Force Death's Dance Maw of Malmortius Serylda's Grudge

Against Heavy AD

Muramana Trinity Force Death's Dance Serylda's Grudge Guardian Angel Plated Steelcaps

EZREAL SKINS

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

EZREAL LORE

A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn't too far behind. Or ahead. Probably everywhere.