Warwick the Uncaged Wrath of Zaun

Fighter Tank

WARWICK STATS

Attack
  • Attack Damage
    65 ( + 3 )
  • Attack Speed
    NaN ( +0%)
  • Attack Range
    125
  • Critical Hit Chance
    0 ( + 0 )
Defense
  • HP
    550 ( + 85 )
  • HP Regeneration
    4 ( + 0.75 )
  • Armor
    33 ( + 3.2 )
  • Magic Resistance
    32.1 ( + 1.25 )
Other
  • Mana
    280 ( + 35 )
  • Mana Regenration
    7.465 ( + 0.575 )
  • Move Speed
    335

WARWICK SPELLS

  • Eternal Hunger
    Eternal Hunger

    Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

  • Jaws of the Beast
    Jaws of the Beast
    • Cost: 50/60/70/80/90 {{ abilityresourcename }}
    • Range: 350

    Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.

    Tap: Warwick lunges forward and bites, dealing {{ basebitedamage }} plus 6/7/8/9/10% max Health magic damage and restoring 30/45/60/75/90% of damage dealt as Health.
    Hold: Warwick lunges and clamps his jaws on the target, leaping behind them. While clamped, Warwick follows all movement of the target. After releasing his hold, he does the same damage and healing.

  • Blood Hunt
    Blood Hunt
    • Cost: 70 {{ abilityresourcename }}
    • Range: 4000

    Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 20% health, he frenzies and these bonuses triple.

    Passive: Warwick can sense champions below 50% Health, gaining 35/40/45/50/55% Move Speed towards them and gaining 70/80/90/100/110% Attack Speed against them. These bonuses are tripled against enemies below 20% Health.
    Active: Warwick can briefly sense all enemies, and gains this Ability's passive effect against the closest champion for 8 seconds, regardless of Health. Warwick cannot use this Ability while in combat with champions.

  • Primal Howl
    Primal Howl
    • Cost: 40 {{ abilityresourcename }}
    • Range: 375

    Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.

    Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. After it ends, Warwick howls, Fearing nearby enemies for 1 second. Warwick can Recast to end the Ability early.

  • Infinite Duress
    Infinite Duress
    • Cost: 100 {{ abilityresourcename }}
    • Range: 25000

    Warwick leaps in a direction (scaling with his bonus movement speed), suppressing the first champion he collides with for 1.5 seconds.

    Warwick leaps a huge distance that scales with his Move Speed, Suppressing the first champion he collides with while he channels for {{ rduration }} seconds. He deals {{ damagecumulative }} magic damage over the duration and applies On-Hit effects 3 times. Warwick restores 100% of all damage dealt during the channel as Health.

WARWICK COUNTER/TIPS

Warwick Ally Tips

  • Follow your Blood Hunt trails to low health enemy champions.
  • Infinite Duress (R)'s distance scales with any movement speed you gain, even from ally buffs and summoner spells.
  • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.
  • Strong against:

Warwick Enemy Tips

  • Warwick's attacks heal him at low health. Save your disables to finish him off.
  • Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
  • Warwick's ultimate cast range scales with his movement speed.

How to counter Warwick in:

WARWICK Build

WARWICK SUMMONER SPELLS

Flash Teleport

WARWICK REFORGED RUNES

Precision

Press the Attack Presence of Mind Legend: Alacrity Last Stand

Resolve

Conditioning Revitalize

WARWICK ABILITY ORDER

Jaws of the Beast 1 4 5 7 9
Blood Hunt 3 8 10 12 13
Primal Howl 2 14 15 17 18
Infinite Duress 6 11 16

WARWICK ITEMS

STARTING(FOR LANING AND SUSTAINING)

Corrupting Potion

ALTERNATIVE STARTING

Doran's Shield Health Potion

IDEAL UPGRADED BOOTS

Boots Mercury's Treads Plated Steelcaps

CONVERTED YOUR CORE

Tiamat Giant's Belt Bramble Vest Sheen Spectre's Cowl Kindlegem Pickaxe Winged Moonplate

CORE CONSTITUENT

Titanic Hydra Sterak's Gage Dead Man's Plate Spirit Visage Death's Dance Blade of The Ruined King

MYTHIC ITEMS(PICK ONE)

Goredrinker Turbo Chemtank Trinity Force Stridebreaker Divine Sunderer Frostfire Gauntlet Prowler's Claw Immortal Shieldbow

SUPPLEMENTAL ITEM FOR TEAM

Zeke's Convergence Knight's Vow Frozen Heart

SITUATIONAL ITEMS

Randuin's Omen Thornmail Maw of Malmortius Wit's End Warmog's Armor Force of Nature Executioner's Calling

WARWICK SUMMONER SPELLS

Smite Flash

WARWICK REFORGED RUNES

Precision

Press the Attack Triumph Legend: Alacrity Last Stand

Sorcery

Celerity Waterwalking

WARWICK ABILITY ORDER

Jaws of the Beast 1 8 10 12 13
Blood Hunt 2 4 5 7 9
Primal Howl 3 14 15 17 18
Infinite Duress 6 11 16

WARWICK ITEMS

STARTING ITEMS (JG)

Emberknife Refillable Potion Stealth Ward

STARTING ITEMS (TOPLANE)

Doran's Blade Health Potion

FIRST BACK (JG)

Tiamat

FULL BUILD IN ORDER (STANDARD)

Sunfire Aegis Plated Steelcaps Death's Dance Titanic Hydra Sterak's Gage Gargoyle Stoneplate

FULL BUILD IN ORDER (TOPLANE VS AD)

Goredrinker Ravenous Hydra Plated Steelcaps Death's Dance Sterak's Gage Gargoyle Stoneplate

FULL BUILD IN ORDER (TOPLANE VS AP)

Goredrinker Ravenous Hydra Mercury's Treads Spirit Visage Sterak's Gage Gargoyle Stoneplate

OPTIONAL ITEMS

Dead Man's Plate Spirit Visage Guardian Angel Blade of The Ruined King Trinity Force

WARWICK SUMMONER SPELLS

Smite Flash

WARWICK REFORGED RUNES

Precision

Press the Attack Triumph Legend: Tenacity Last Stand

Sorcery

Transcendence Nimbus Cloak

WARWICK ABILITY ORDER

Jaws of the Beast 1 4 7 10 12
Blood Hunt 3 5 8 14 15
Primal Howl 2 9 13 17 18
Infinite Duress 6 11 16

WARWICK ITEMS

Starting Items

Refillable Potion Emberknife

CORE Start # 1

Boots Divine Sunderer

BORK or D D 2nd items

Blade of The Ruined King Death's Dance

Core Build

Sunfire Aegis Gargoyle Stoneplate Titanic Hydra

Against AD heavy team

Titanic Hydra Gargoyle Stoneplate Thornmail Divine Sunderer Plated Steelcaps Blade of The Ruined King

Against AP heavy team

Mercury's Treads Titanic Hydra Wit's End Gargoyle Stoneplate Abyssal Mask Divine Sunderer

Situational Items

Sterak's Gage Guardian Angel Abyssal Mask Trinity Force

WARWICK SKINS

0
0
0
0
0
0
0
0
0
0
0
0

WARWICK LORE

Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city's depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.