K'SANTE STATS
Attack
- Attack Damage64 ( + 3.5 )
- Attack Speed0.688 ( +0%)
- Attack Range150
- Critical Hit Chance0 ( + 0 )
Defense
- HP625 ( + 120 )
- HP Regeneration9.5 ( + 1 )
- Armor36 ( + 5.2 )
- Magic Resistance30 ( + 2.1 )
Other
- Mana320 ( + 60 )
- Mana Regenration7 ( + 1 )
- Move Speed330
K'SANTE SPELLS
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Dauntless Instinct
K'Sante's Abilities mark targets to take more damage on his next Attack.<br><br>When All Out, K'Sante deals more damage with all Attacks and Abilities.
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Ntofo Strikes
- Cost: 20
- Range: 450
K'Sante strikes, damaging and slowing enemies in a short line.<br><br>On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.<br><br>When All Out, cooldown is reduced.
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Path Maker
- Cost: 40/45/50/55/60
- Range: 600
K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.<br><br>When All Out, deals increased damage and no longer knocks back or stuns.
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Footwork
- Cost: 45/50/55/60/65
- Range: 525
K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.<br><br>When All Out, cooldown is reduced and speed is increased.
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All Out
- Cost: 100
- Range: 250
K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.
K'SANTE COUNTER/TIPS
K'Sante Ally Tips
- Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
- Strong against:
K'Sante Enemy Tips
- Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
- Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
- Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
K'SANTE Build
K'SANTE SUMMONER SPELLS


K'SANTE REFORGED RUNES
Inspiration
K'SANTE ABILITY ORDER
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![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
K'SANTE ITEMS
STARTING ITEMS
CORE BUILD
SITUATIONAL TANK ITEMS
SITUATIONAL DAMAGE ITEMS
K'SANTE SUMMONER SPELLS


K'SANTE REFORGED RUNES
Resolve




Domination
K'SANTE ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 4 | 8 | 10 | 12 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
K'SANTE ITEMS
STARTING ITEMS
EARLY GAME
CORE BUILD
SITUATIONAL
K'SANTE SUMMONER SPELLS

K'SANTE REFORGED RUNES
Precision



Resolve
K'SANTE ABILITY ORDER
![]() | 1 | 3 | 5 | 7 | 9 | |||||||||||||
![]() | 2 | 8 | 10 | 12 | 13 | |||||||||||||
![]() | 4 | 14 | 15 | 17 | 18 | |||||||||||||
![]() | 6 | 11 | 16 |
K'SANTE ITEMS
STARTING ITEMS
CORE BUILD
SITUATIONAL
K'SANTE SKINS



