League Assistant Guide
League Of Legends Summoner Spells
Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Teleports your champion a short distance toward your cursor's location.
Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Restores 50% of your champion's maximum Mana. Also restores allies for 25% of their maximum Mana.
Dash through spacetime, becoming briefly untargetable and invulnerable as you rapidly move towards a location.
Revive a fallen friend by remaining next to them for 2 seconds. Exiting the area early does not consume your cooldown.
To the King!
Quickly travel to the Poro King's side.
Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up.
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Ultra (Rapidly Flung) Mark
It's a snowball! It's a Poro! It's...uh...one of those.
Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward.