Attack Damage65.5 ( + 3.35 )
Attack Speed0.625 ( +0%)
Critical Hit Chance0 ( + 0 )
HP570 ( + 85 )
HP Regeneration7.5 ( + 0.65 )
Armor33 ( + 3.75 )
Magic Resistance32.1 ( + 1.25 )
Mana100 ( + 0 )
Mana Regenration0 ( + 0 )
Fury of the Xer'Sai
While unburrowed Rek'Sai generates Fury with her basic attacks and spells. When burrowed Rek'Sai consumes Fury to heal herself.
Queen's Wrath / Prey Seeker
- Cost: No Cost
- Range: 325
Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.<br><br>While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
Un-Burrowed: Rek'Sai's next 3 basic attacks within 5 seconds deal 20/25/30/35/40 (+50% bonus Attack Damage) bonus Physical Damage to nearby enemies.
Burrowed: Rek'Sai launches a burst of void-charged earth that explodes on first enemy hit, dealing 60/90/120/150/180 (+70% Ability Power) (+50% bonus Attack Damage) Physical Damage and revealing non-stealthed enemies for 2.5 seconds.
Burrow / Un-burrow
- Cost: No Cost
- Range: 1650
Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.<br><br>While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
Un-Burrowed: Burrow into the ground.
Burrowed: Un-burrow, dealing 55/70/85/100/115 (+80% bonus Attack Damage) Physical Damage and knocking up the closest enemy for 1 second. All other nearby enemies will be knocked back. An enemy who has been knocked up will be immune from further Un-burrow effects for 10 seconds.
Burrowed Effects: New abilities, +0 Movement Speed, reduced vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in Fog of War have their position revealed to Rek'Sai and her allies.
Furious Bite / Tunnel
- Cost: No Cost
- Range: 250
Rek'Sai bites her target, dealing double and True Damage if she has max Fury.<br><br>While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
Un-Burrowed: Rek'Sai bites a target dealing 55/65/75/85/95 (+85% bonus Attack Damage) Physical Damage. At max Fury, the bite does 100% more and deals True Damage.
Maximum Damage: 0Burrowed: Rek'Sai tunnels forward leaving two connected Tunnel Entrances. Clicking a Tunnel Entrance will make Rek'Sai dive to the other entrance.Tunnel Entrances last for 10 minutes and can be destroyed by enemies. Rek'Sai may have 8 tunnels at one time. Tunnels have a 10/8/6/4/2 second cooldown on use.
- Cost: No cost
- Range: 1500
Rek'Sai dives underground and leaps towards her target, dealing massive damage.
Passive: Dealing damage to enemy Champions marks them for the next 5 seconds.
Active: Rek'Sai lets out a harrowing scream before burrowing underground seeking out a marked target. Moments later she leaps from underground, dealing 100/250/400 (+200% bonus Attack Damage) physical damage plus 20/25/30% of their missing Health.
Rek'Sai Ally Tips
- Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
- Cast Burrow before travelling around the map to take advantage of the increased Movement Speed and the safety provided by Tremor Sense.
- Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.
- Strong against:
Rek'Sai Enemy Tips
- If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it.
- Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full.
- When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving.
- Counter for Rek'Sai: